The Magic Circle Original Soundtrack
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Small Update With A Puzzle Tweak and Small Fix This update has a fix for a rare problem that could occur if you crash or quit out of the game during a certain level transition. It also has a small visual tweak to one of the puzzles to try and better communicate why certain strategies won't work. The detailed change list can be seen on the forums as always. Thanks to everyone who bought the game during the recent sale, we hope you have a gre… | — | |
| Game update | Humble Monthly Update: Welcome New Players! We are pleased to have a new update to welcome all the new players that have found us via the Humble Monthly program. This update features a significant balance tweak to some of the creatures in the game, numerous small bug fixes, as well as some localization corrections. As always you can find the full list of changes in the Tech Support forum. We are very happy to have so many more people che… | — | |
| Game update | Ides of March Update, IGF Nomination, and SXSW! This update has a bunch of miscellaneous tweaks and fixes to various systems as well as some usability improvements. Some of the highlights include improvements in the way music is delivered, D-Pad support in all parts of mindspace (for our gamepad players), some AI improvements, and some unobtrusive control reminders if we detect you have been away from the game for a while. The full list can… | — | |
| Game update | Update With Numerous Small Fixes and Tweaks The biggest change in this update is some significant work on pathfinding to make it smoother and more predictable, especially in the endgame sequence. What was there before worked fine, but we were never completely happy with it, so we took this opportunity to make it better. There are also a number of small geometry and texture tweaks, as well as some fixes to how the player behaves in certai… | — | |
| Game update | Fix For Rare Endgame Bug and Some Tweaks This update is to address a rare pathfinding bug that could affect the endgame. In addition it includes some tweaks to make movement feel smoother on very high framerate machines, some geometry fixes, and a few other small tweaks. The full list of changes can be found on the forums. As always, thanks to all the players who have given the game a chance and enjoyed it! -Question | — | |
| Community | Russian Translation, Optimizations, and Fixes! The HUGE part of this update is that The Magic Circle is now available with subtitles and interface translated into Russian! We are really excited about this since we have seen alot of interest from the Russian gaming community since launch, and we are happy for them to be able to enjoy the game in their native language. We worked with WinterWrite Translation Studio to make this happen, and we… | — | |
| Game update | Small Change To How Default Language is Determined This update is based on some feedback from users pointing out that we could use Steam to determine the language that the game defaults to, rather than the system settings. Hopefully this results in a smoother experience for our players whose computers might be set to one language, but choose to run games in another. Thanks for playing and the feedback! Question | — | |
| Game update | Update With Fixes for Minspec Machines and More This update focuses on some issues that were recently discovered on machines near the minimum specifications for the game. It fixes some problems with cutscene timing and subtitles and includes some performance improvements for players running with "Simple" shader settings. As always the fill list of changes can be found in the Technical Support forums. We hope this makes the game accessible to… | — | |
| Game update | Small Update With a Few Bugfixes We have a small update today with a few bugfixes for some rare issues that have come up on the forums. Thanks to everyone for playing and helping us continue to improve the game! Full change list can be seen as an addendum to Update #8 on the forums. -Question | — | |
| Game update | Update #8: Major Addition To The End Of The Game! Without spoiling too much, we have just updated The Magic Circle with a bunch of new content for the final section of the game! There are now nearly twice as many options available there, which is something that a number of players have requested since we launched. In particular a hidden aesthetic from the main game is now properly represented :). In addition to the new content, there are also… | — | |
| Game update | Post-PAX Prime 2015 Update It was great meeting so many people at PAX Prime 2015 who liked The Magic Circle and genuinely want to see us succeed enough to make another game. Special thanks goes out to those who bought the game directly from us at the booth. Your submitted names now manifest in the game as promised. September 4th Update Notes · fix for controller dpad issues with the combobox in the options screen · fix f… | — | |
| Community | Pax Prime 2015 Indie Megabooth and Magic Circle T-Shirts The three of us will hanging out at the Indie Megabooth on the top right corner of this map: Come say hi! We promise to say hi back. This also marks the debut of our fashionable stylish Magic Circle T-shirts designed by rujuro, himself. If we have shirts left over, we might sell them online. For now, seeing us at the booth is the only way to get these shirts. | — | |
| Community | Release Patch 6 There have been a number of hotfixes over the last few weeks, and with fixes going in today we are collectively calling it Patch 6! This has a fix for a rare case where a creature could become unfillable after dying in a particular way as well as some tweaks to throwing and gamepad support. All changes can be seen in the forums, thanks for playing! Question | — | |
| Community | Release Patch 5 Another small patch to address some rare bugs and balance issues including a way you could run out of life in the starting area and creatures getting stuck in a kind of glitch state. See the forums for the full change list. Thanks to the players who found these issues! Question | — | |
| Community | Release Patch 4 Small patch to address two rare issues. One is a rare crash on level transitions, and one is amazingly insane and in a weird way pretty awesome. See the forums for full patch notes | — | |
| Community | LINUX VERSION NOW AVAILABLE! Release Patch 3 The BIG change is that there is now a Linux build available of The Magic Circle ! So if you have been waiting for that, grab it while it's still on sale, or at least try the demo to see how it runs for you! Also, we have a few small fixes and tweaks in this release, so see the forums for the full patch notes. Question | — | |
| Community | Release Patch 2 Another small patch, this one allows for higher max FOV settings along with a number of small fixes and tweaks. See the full patch notes in the forms. Thanks for playing! Question | — | |
| Community | Small Patch Update Small patch this morning to fix an unwanted exploit, some instability that could be caused by a particular ability combination, and some small balance tweaks. Full patch notes in the forums. Question | — | |
| Community | Otherside Streams The Magic Circle Today At 2PM EST And We Are There To celebrate the launch, today at 2PM EST OtherSide Games (maker of Underworld Ascendant ) will be streaming The Magic Circle on Twitch, and we (Jordan, Kain, and Stephen) will be there to join the conversation. Come say hi, check out the game, bring questions! EDIT: Stream is over, but you should still be able to watch the archive at the provided link! | — | |
| Community | LAUNCH!! We are officially out and there is a FREE DEMO! If you get the demo, your progress will be preserved in the main game when you purchase it. Many thanks to all the amazing players who contributed to early access! We cannot begin to express how much it has meant to have such a dedicated group of people helping us to make the game better for everyone. Seeing you enjoy the game has been crucial for our morale and motivation and now we are out! I… | — | |
| Community | Update #9 Is Live! Language Localization! One of the final pre-launch updates has gone live. The BIG FEATURE in this update is localized subtitles and interface for the following languages: German Italian Spanish French We would love feedback from any of our existing multi-lingual customers regarding any issues or quality feedback. It's really important to us that The Magic Circle is available to as many people as possible, and support… | — | |
| Community | Pricing Changes In preparation for our launch on this Thursday the 9th , we are changing the pricing for the game. Going forward the deluxe edition (the early access version with soundtrack) will be $24.99 US, and the base edition will be $19.99. EDIT: Valve came through - Base Edition is now available. However! There will be launch discounts, so you might want to wait until Thursday to purchase to take advant… | — | |
| Community | RELEASE DATE JULY 9! That's basically it. We will be transitioning to the full release on July 9th. Thanks to everyone who has been a part of the Early Access period, the game is immeasurably better as a result. Oh, and if you're watching this space but don't own the game yet, July 9th also marks the release of our free demo version! In the meantime, enjoy some pre-release fun over at magiccirclegame.com Question | — | |
| Community | Oops, We Goofed! The Game is Still Available As we mentioned, we intended to take the game off of the store to prepare for the full release in the next couple weeks. What we did not know is that Valve does not give developers the power to control availability themselves. We have reached out where we can to find out how we go about removing the game from the store, so it could disappear at any time. Until then, you can still get the Deluxe… | — | |
| Community | Launching Soon! Early Access Ends Sunday 9PM PST Hi everyone, In the next few weeks, The Magic Circle will be making its full release, so this Sunday, June 28th at Midnight Eastern Time (9pm PST), the game will no longer be available until our official launch. The remaining time before then is the last chance to get the Deluxe Edition ($24.99 from Launch Day onward) for $19.99 - and we wanted to give you some advanced notice. From the bottom… | — | |
| Game update | Update #8 Is Live! It's A Big One. This is a pretty huge update, highlights include the previously mentioned edits to the longer speeches in the game, re-mappable key and button bindings, and some really cool (in our opinion) bonus content added to the end game. There are also MANY small bug fixes and tweaks, see the forums for the full list of changes! Thanks to all the early access players and streamers for helping us find way… | — | |
| Community | Some VO / Story edits coming... Hey Early Access folks. Because many of you have played through the game in its current form and you're all paying customers, we wanted to be as transparent as possible with you (Ish Gilder would be mortified). Long story shorter - as some of you know already, TMC is very talk-heavy in act 3, for the amount of game that's there. Before we recorded some of the bigger scenes, we had some ideas ab… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.