東方凸凹遊戯
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07 Sep 2026
Playing now
0Sampling since 10:21 UTC
All-time peak
07 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update (7/18) Hello, this is Toorun12, the developer. Today’s update includes several changes based on feedback. -------------------------------- Story ・Since the game now has nearly twice as many playable characters as it did at launch, Chapters 5 and 6 have been added to several characters' stories, giving characters added in later updates a chance to appear in Story Mode as well. Eventually, we plan to ex… | 24273643 | |
| In-game event | 1st Anniversary! Hello, this is Toorun12, the developer. Today marks the 1st Anniversary of 東方凸凹遊戯 ! We're truly grateful that so many people have played and enjoyed the game over the past year. To celebrate the anniversary, we've made a number of balance adjustments. Balance Adjustments Buffs · Kirisame Marisa – Laser spawn positions are no longer completely random. They are now biased toward favorable locatio… | 23507153 | |
| Major update | New Characters! Hi! I'm Toorun12. GW(=Japanese Holidays) has come and gone, and we held playable demo events for 東方凸凹遊戯 at Tokyo Game Dungeon 12 (5/3) and Hakurei Shrine Reitaisai (5/4). Thank you very much to everyone who stopped by and played the game! Unfortunately, there was a major issue during Reitaisai, and it took some time to restore 東方凸凹遊戯. We sincerely apologize for the trouble. As planned, we have… | 23302911 | |
| In-game event | Update (after Nagoya meetups) Hello, this is Toorun12, the developer. On April 19th, we held a playable demo of 東方凸凹遊戯 at the Nagoya Touhou Meetup. Thank you very much to everyone who came! The version shown at the event is even newer than the current public build. We plan to add these updates to the main release once testing is complete, so please stay tuned. This update also includes several changes based on feedback from… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
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| Game update | Updates (4/8) Hello, this is Toorun12, the developer. Today’s update includes several changes based on feedback. -------------------------------- Training Undos - Adjusted the Undo (Ctrl+Z) feature so that upcoming pieces (Next queue) remain consistent for about the next 10 minos after undoing. - Fixed an issue where using Undo (Ctrl+Z) with buffered inputs could cause minos to disappear, duplicate, or behav… | 22659172 |
| In-game event | Updates(Training) Hello, this is Toorun12, the developer. Today’s update includes several changes based on feedback. Training You can now reload the previous map with Ctrl+Z. Onlines New rule "All Clear" is added. In this rule: (1) All clear is a Lethal strike, and no other attack yields damage. (2) You can reload the previous map with pushing Skill Buttons. (map cache will be reset when you got an All clear) --… | 22252554 |
| In-game event | Update (CPUs) Hello, this is Toorun12, the developer. Today’s update includes several changes based on feedback. CPU controlling Until now, the CPU did not intentionally build terrain setups for SPINs. This was because the game features a wide variety of minos, allows spins for all minos (not just T), and includes conditions where holding or rotation may be restricted in gamematch. Designing a speed-based CP… | — |
| In-game event | Christmas Hello, this is Toorun12, the developer of "東方凸凹遊戯". Today, I’ve made several updates, and we have a little gift for you. If you find it in our game, please give it a try! ...and, our game is also participating in the ongoing Steam Winter Sale! We hope you'll take this opportunity to tell your friends about it. Christmas We've added a little Gensokyo Christmas story to "Solo" mode. Available onl… | — |
| In-game event | Update 12/1 Hello, this is Toorun12, the developer. Today’s update includes several changes based on feedback. -------------------------------- Versus Mode - You can now select advantages / disadvantages during versus matches. A higher number of flame icons means a disadvantage, while more candy icons means an advantage. The handicap affects not only attack power but also skill activation time and other fa… | 21011878 |
| Community | Half anniversary ! This is Toorun12, the developer of 東方凸凹遊戯(Touhou Dekoboko Yugi). Since its release on June 1st, 東方凸凹遊戯(Touhou Dekoboko Yugi) has reached its half-year anniversary. Thanks to all of you who have played our games ! we'll try our best to make this game better. Thank you ! | — |
| In-game event | Update 11/23 Hello, this is Toorun12, the developer. Today’s update includes several changes based on feedback. Targets - Mouse click selection is now supported. - New missions have been added, especially for characters who were previously playable but had no targets in minigame. - Missions can now be sorted by criteria other than difficulty. Training In Training Mode, skills that were previously meaningles… | 20908626 |
| In-game event | Update: New Characters #3 Hello, this is Toorun12, the developer of 東方凸凹遊戯. Today’s update includes several changes, including adjustments based on your feedback. new playable characters Two new characters, Nazrin and Totetsu Yuma, who were previously playable only at the Autumn Reitaisai event, are now officially available! - Nazrin can be unlocked by reaching Lv 10 or higher in the mini-game "Quiz". - Totetsu Yuma is… | 20787834 |
| Game update | Thank you for visiting 秋例大祭(Autumn Touhou Festivals) ! Hello everyone, this is Toorun12, the developer of 東方凸凹遊戯. First of all, thank you to everyone who stopped by our booth (電話帳の右端。) during Autumn-Touhou Festivals called 秋例大祭. As a limited demo, we had shown two new playable characters in the festival. They`ll join the game in the next update, so please looking forward to it a bit longer! In this update, we've made several changes based on player… | — |
| Game update | Update: New Characters #2 Hello, this is Toorun12, the developer. Today, I’ve made several updates, and new characters available ! New Characters Hong Meiling has joined the game! You can wake her up after clearing Sakuya Izayoi’s story. Daiyousei has joined the game! Progress through several story chapters and she’ll appear. New Music Track A new track titled **“Backdoor Disco”** has been added. CPU Behavior Improvemen… | 20107819 |
| In-game event | Update & New Playable Characters Hello, this is Toorun12, the developer. Today, I’ve made several updates, and shown new playable characters. New Character A new character has been confirmed to join 東方凸凹遊戯. I’ve attached an image showing her appearanc... wait, it seems she’s still asleep for now… Please stay tuned for more updates! ...By the way, did you know? Including this time, She has only overslept twice: this event, and… | — |
| Game update | Updates (Training mode) Hello, this is Toorun12, the developer. Today’s update includes several changes based on feedback. Achievements Since it became possible to generate Metal Minos in Training Mode, the achievements of Metal Minos is now too easy to unlock. So, these achievements can no longer be unlocked in Training Mode. Training (1) You can now add Minos to Hold. (2) You can now place (not only Garbage Blocks b… | 19538214 |
| In-game event | 2 New characters ! Hello, this is Tooru Akagi. With strong suggestions from annoying Gensokyo authorities, two new characters have joined 東方凸凹遊戯 in the latest update! After launching the game, you can hear a special announcement about them on the main page. Each of these new characters also comes with their story content. This is our very first time adding new playable characters, so if you encounter any bugs, pl… | 19284321 |
| Game update | アップデート・バグ修正 Hello! This is Toorun12, the developer of 東方凸凹遊戯. Today’s update includes several fixes and improvements, some based on your feedback. Wait, I’ve never seen this story before!? There was a bug where some story content—normally unlocked by progression—was being revealed from the start under certain conditions. This has been fixed. Achievement Fixes Achievements for Chirno (Bronze), Kogasa (Bronz… | 18992943 |
| Game update | Updates : New Fixes & Online BattleStyles Added Hello everyone, this is Toorun12, the developer of 東方凸凹遊戯. Today we’ve released a small update based on your feedback, as well as added two new online battle modes! Bug Fixes & UI Improvements Is the name of characters title display too long? Fixed a display bug where the 1P character’s title would stretch excessively long on the screen. Nightmare 100TA: Scores saved even after losing Fixed a b… | 18937786 |
| Game update | Gameplay Improvements & Super-Difficult Modes Hello! This is Toorun12, developer of 東方凸凹遊戯. CPU Battle Menu Interaction Fixed Previously, when selecting “Fight CPU,” other menu items could be unintentionally triggered. This has been fixed — only the correct menu will now respond. Stage Selection with Mouse You can now select stages using the mouse! Click the upper center of a stage to select it. Move your cursor to the left or right edges… | 18924983 |
| Game update | Update Notes 5 – Training Fixes, Story-Rank Algorithms Hello, this is Toorun12, developer of 東方凸凹遊戯. Today’s update includes a few changes based on player feedback. Let’s take a look: Can’t select your character in Training Mode? You're right—that felt a bit strange. You can now choose your character when entering Training Mode! Also, your highest ”LEVEL” reached during training will now be recorded. Highlighted records were incorrect? In some mode… | 18895975 |
| Game update | Gameplay Adjustments and Feature Improvements Hello, this is Toorun12, the developer of 東方凸凹遊戯. Today’s update includes several improvements based on your feedback, as well as preparations for future character additions! Previously, when an achievement was unlocked, there was no indication until the game was closed. Now, a notification will appear in the bottom-right corner of the screen when you unlock a new achievement. For mini-games su… | 18868779 |
| Game update | New system(beta): vs CPU (1vs 2,3,4) Hello! This is Toorun12, the developer of 東方凸凹遊戯. Today’s update isn’t based on player feedback — instead, we’re introducing a new system that’s currently under development. New: CPU Battle Modes Now Support 3–5 Players In CPU Battle Mode, you can now fight in matches with 3 to 5 players, not just 1v1! This feature is still in an early playable state, but our goal is to eventually support multi… | 18839327 |
| Game update | Update -Music & Online UI- Hello! This is Toorun12, the developer of 東方凸凹遊戯. From this update, we will write daily update not only Japanese but also in English. Feel free to ask us for everything here if you puzzle or struggle to understand about updated contents. We’ve just released our sixth update, once again based on your feedback. Here’s what’s new: About random music You can now favorite tracks in the “Gallery” → “… | 18808039 |
| Game update | ミッション / BGMの新規追加 こんにちは、開発者のToorun12です。 本日もフィードバックを考慮した5回目の修正を適用しました。 ストーリーでしか流れてこない音楽がある? あります。もったいなかったので、試合開始時のランダム抽選で すべての曲が選ばれるようにしました。 また、新たに1曲追加しました。 ミッションが少ない ミッションを新たに追加しました。今後もミッションは増えていきますが、 現在あるミッションより難しいものが作られることはおそらくありません。 また、今後のミッションの増加に合わせて、慧音の実績は徐々に基準が引き上げられます。 (それまでに実績解除している人の実績が無効になることはありません) 英語化の不具合がある 一部のテキストが、日本語選択時でも勝手に英語になっていた問題を修正しました。 -----------------------------------------------------… | 18783752 |
| Game update | English UI Update 2 Hello to all English-speaking players of 東方凸凹遊戯! I`m Toorun12, the developer. We’ve completed our second wave of English localization, and several new parts of the game now support English . Here’s what’s been added this time: · Stage rule settings window · Character ability descriptions · Pause menu during matches · Post-match result menu · challenge mode taskname On this change, probably any… | 18780189 |
| Game update | English UI Update – Partial Translation Now Available Hello to all English-speaking players of 東方凸凹遊戯! I`m Toorun12, the developer. We’ve received some requests for English support, and we’ve begun adding English translations to the game. The following parts of the game now include English text: (1) Main menu UI (2) Stage descriptions (3) Stage gimmick explanations (4) Character skill descriptions Over the next week or so, we plan to add English s… | 18775477 |