Angels Fall First
Playing now
7−1 vs. yesterday
0.5%of peak
All-time peak
1,492Jul 2026
Playing now
7−1 vs. yesterday
All-time peak
1,492Jul 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Angels Fall First 1.0 ! Hey there AFF Community! The wait is over, after 10 years of Two Weeks ™ Angels Fall First 1.0 is here! Ten years ago, we launched Angels Fall First into Early Access with a ridiculously ambitious goal: build the large-scale combined-arms sci-fi shooter we always wanted to play ourselves. Today, that journey reaches its destination! It all started with the fantastic sci-fi universe and stories… | — | |
| In-game event | More stability Hey there AFF Community! Thanks to Your efforts in the last few days we've managed to identify and fix a bunch of nasty crashes - mostly on the side of the dedicated servers, but also a couple client-side ones. We can't overstate how helpful you guys and girls have been in making AFF better and more stable! With the turnout we've been seeing lately, our servers' hamsters have been struggling a… | — | |
| Major update | Update 30, The Final Early Access One Hey there AFF Community! So we're almost there! The Big Day! Our Discord won't stop laughing at us for this silly joke but AFF is actually coming out of Early Access in Two Weeks ™ Angels Fall First will hit 1.0 on July 11 2026! Over the years AFF has grown into something enormous, and as we prepared for 1.0 we found ourselves with pages and pages of changelogs - improvements that simply deserv… | — | |
| Community | Pre-release Tutorial Testing Hey there AFF Community! As we’ve mentioned before, AFF is approaching the 1.0 release and for that we needed one final element to fall into place: The Tutorial . AFF can be quite a complicated and opaque game to the first-time player, so we needed to make sure there exists a proper on-boarding process. And to effectively cover all the aspects of the game, the tutorial has grown into quite a si… | — | |
| In-game event | Update 29 hotfix #2 Hey there AFF Community! A quick patch today to squash some remaining bugs as we inch towards the 1.0 release. For safety and convenience we decided to put these smaller fixes out now, so that everyone who might come onboard during the incoming sale has a smoother experience with the game: Less derpy turrets, less in-your-face-grenade-duplication, less jank around prestige and achievements, fix… | — | |
| In-game event | Update 29 hotfix #1 Hey there AFF Community! While we’re wrapping things up for the tutorial and the upcoming 1.0 release, here’s a smaller patch to mend some of the issues left over from the previous update: Fixes to player stats and achievements A few of the 100+ achievements introduced in Update 29 didn’t quite register correctly and needed some touching up. But more importantly, a pesky bug creeped in alongsid… | — | |
| Major update | Update 29 Hey there AFF Community! Update 29 is live! Yes, it’s finally here! It wasn’t an April Fools joke at all, despite the timing! Here’s what’s new: Majuro Brand new map for the Territories gamemode, set on a beautiful, tropical atoll and focused on fast-paced infantry and light-vehicles combat. But remember, mind the gap! Controller support Previously only the space part of the game was controllab… | — | |
| Community | Overdue Easter Miracle Hey there AFF Community! The day after tomorrow, Update 29 will be upon us as a tiny bit late Easter present! Slightly uneasy to come back to you like that, after another few months of having to postpone this massive update… BUT. It is finally packaged and ready to go! We appreciate your patience with us very much. We are just doing some cleanup on the official servers - so expect some temporar… | — | |
| Community | Something big is coming Hey there AFF Community! It might be a tiny bit unexpected after this prolonged period of silence but AFF is still very much being updated! In fact, there is a massive update on the way that not only fixes a lot of bugs but also: · Reworks a number of systems, making the gameplay smoother · Makes the AI even smarter so that the game forever remains enjoyable with or without human players · Adds… | — | |
| In-game event | Update 28 hotfix #1 Hey there AFF Community! Predictably the massive update came with some new bugs so here’s a patch to squash those. The game should be more stable online, Ascella doesn’t outright crash anymore, the objectives on Kerrat work properly again. A whole slew of things have been rebalanced as well, especially in terms of capital ships - we obviously fixed the insane fire rate on their railguns but we’… | — | |
| Major update | Update 28 Hey there AFF Community! It’s been a while, hasn’t it? You’re all probably wondering what happened, what caused this almost-2-years-long hiatus in AFF’s updates. Truth be told, there’s no single reason - some team-members got more busy at day-jobs, some switched jobs, some got covid troubles, some moved away from AFF to other projects, stuff happens. However, it doesn’t mean there hasn’t been a… | — | |
| In-game event | Update 27 hotfix #2 Hey there AFF Community! We’ve prepared another small patch to tie up loose ends for this update. Changelog: · Khamun: Tweaked some of the turret seats, so using them will make the operator look correct in the spaceship’s interior · Exiting turret seats inside ships should now work more reliably and place the players in more sensible locations · More RID balance - damage split 50/50 into separa… | — | |
| In-game event | Update 27 hotfix #1 Hey there AFF Community! Here’s a quick patch to address some of the issues from the last update and to release a few more fixes that didn’t quite make it in before. Changelog: · Tweaked nightvision a bit, including its activation sound · Allowed the minimum match time slider in the custom game menu to go as low as 5 minutes. Someone requested that and there’s no reason we shouldn’t offer it. ·… | — | |
| Major update | Update 27 Hey there AFF Community! New update is here, with a lot of tweaks, fixes and new mechanics. As we mentioned last time, we continue to polish the game to a state in which we can start promoting it. We can already say the next update will contain the long awaited tutorial, as well as more optimization and quality-of-life changes. That’s not all, though - we have a couple cool things to announce b… | — | |
| Major update | Update 26 Hey there AFF Community! It’s April 1st guys and girls but it’s not exactly laughing matter this year, is it? We did include something more light-hearted in the update for this occasion but first and foremost in these difficult times... stay safe, everyone. Stay at home, wash your hands, act responsibly. We’ll try to offset the boredom of this planet-wide quarantine a bit with some cool AFF upd… | — | |
| Community | Merry Christmas! Hey there AFF Community! We’d like to wish you all a very Merry Christmas and a Happy New Year full of awesome games! Of course the Holiday Season wouldn’t be complete without The Winter Sale. You can grab AFF at %40 off until the 2nd of January: For the Christmas period the characters and vehicles in the game will also wear their best festive outfits, just like last year. More importantly thou… | — | |
| In-game event | Tweaks and fixes and Discord Hey there AFF Community! Here’s a new update with a bunch of much-needed bugfixes and adjustments, plus some convenience features: Discord integration We’ve added Discord’s Rich Presence features into the game. You can now see what faction, map and server your Discord friends are playing on and join them or invite them to join you. We will definitely tweak this some more in the future but, sinc… | — | |
| In-game event | Update 25 hotfix #1 Hey there AFF Community! The obligatory hotfix for the latest update is here. Turns out DX11 is actually way more stable than we expected but instead we’ve introduced a couple nasty gameplay-related crashes. This patch addresses those, fixes a few other minor issues and introduces further balance changes and improvements. Poranti objectives Some of the objectives in the new map, Poranti, have p… | — | |
| Major update | Update 25 is live! Hey there AFF Community! Have a spooky space Halloween everyone! For the duration of the Halloween sale you can get AFF at 40% off. Business as usual. Now for the exciting stuff: New map - Poranti A brand new Incursion map consisting of 4 diverse phases to shake things up. ULA is on the offensive again and required to destroy a heavily fortified asteroid-mining installation from the inside. The… | — | |
| Game update | Apollo event ends, small patch drops Hey there AFF Community! We are back with a small update, as well as bringing our Apollo event to an end. We’re happy to say that as a community we managed to launch the Saturn V 325 times! We saw you all having fun with the event and you guys and girls can definitely expect more events like that in the future. With the new experience gathered from running the event we’re now back to work on ne… | — | |
| Game update | Apollo duct tape Hey there AFF Community! We’ve just released a small patch to address a few issues you guys and girls mentioned during the Apollo anniversary event. Huge thanks to everyone who participated thus far, hope you’re all having a great time! The in-game event will be online at least a few days more, regardless of the Steam Sale, so there’s still plenty of time to launch some rockets! Patch changelog… | — | |
| Game update | Update 24 - Apollo 11 Anniversary Hey there AFF Community! This time we have something special for you. As usual the update comes with significant changes and improvements but we’re also running an awesome event in the game to coincide with Steam’s Space Exploration Sale! Apollo 11 Moon landing anniversary event It’s the 50th anniversary of the Apollo 11 Moon landing and we think this awesome feat of human ingenuity needs to be… | — | |
| Game update | Update 23 is live! Hey there AFF Community! Once more we’re back with a big update. Lots of changes shaking the balance of the game up but that’s not all. It’s no secret that AFF has been in development for quite a while and one of the most common complaints we get is that one has to lead the shots to hit anything online. That’s not how modern games handle things. So this time we’re introducing: Lag compensation… | — | |
| Game update | Update 22 hotfix #3 Hey there AFF Community! Turns out one more intermediate patch is very much in order. With the previous update for the first time in AFF history we’ve introduced a major crash to the game. Not a terrible statistic perhaps but we’re truly sorry nonetheless, was a nasty memory-management/packaging bug and took us a good chunk of Easter to fix. Should be taken care of now and we’re throwing in a b… | — | |
| Game update | Update 22 hotfix #2 AKA we should really number those things more sensibly Hey there AFF Community! We’ve just released a few more tweaks to the last update. Changelog: · Fixed misbehaving packages causing server crashes · Fixed issue where non-existent chatbox would capture player input · Fixed issues with weapon lock getting lost very easily, especially on infantry guns (RID, MLI), and improved the prioritization of lock targets · Fixed Anaster's skybox · Temporaril… | — | |
| Game update | Update 22 hotfix Hey there AFF Community! Just a quick patch today, a bunch of fixes and tweaks to accompany the latest update. Changelog: · Fixed not being able to recapture LZs in Incursion · Buffed GU34 to be more accurate, hold 20 slugs in the mag, reduced its loadout cost to sit between faction rifles and special rifles as intended · Fixed mechs not being able to jump and barely move, got introduced while… | — | |
| Game update | Update 22 is live! Hey there AFF Community! Last time we mentioned rolling out the more experimental, risky and game-changing stuff so here we go! Commencing a series of updates that will kick AFF into overdrive and definitely fix more stuff than they’ll break! In all seriousness though, yeah, April Fools’ Day was just the other day but there’s not a single lie in this post. We’re really releasing a bunch of cool… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.