Data Hacker: Reboot Soundtrack
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | The latest from New Reality Games Help us greenlight our latest game; So Many Cubes! So Many Cubes is a fun yet chaotic strategy game where the objective is to destroy the Mothercube. There's plenty of fun to be had and we need your help to get the game greenlit so if you like this great game, just go over and help us by voting yes! | — | |
| Community | The Latest from New Reality Games! State of Anarchy is somewhere between a AAA crime sim, and a kindergartener's crayon set. In any case, it's fun, has cards and is currently priced at less than a buck! Grab it while it's hot! | — | |
| Community | Trading Cards! It's been a long time coming, but we've finally got Trading Cards, Badges, Emoticons and Profile Backgrounds! Enjoy, dear players. | — | |
| Game update | Patch 1.0.8 - Toggle Skills! Patch 1.0.8 is live, featuring a large number of minor bug fixes and tweaks! During your travels through the World Fractures, you're going to rack up quite the skill repertoire! To streamline party customisation for you, we've added the ability to 'toggle' which skills you'll see in battle! All you need to do is enter the 'Skills' section of the game's main menu, then hit SHIFT on any skills yo… | — | |
| Community | Game Guides now Available! Now available - a series of guides currently clocking in at around 150 pages of data, game lore and more! Though the walkthrough is not complete, I figured the ones that are complete will still be invaluable for you guys, particularly the class and acquisition information, along with the inventory and crafting guide. Rest assured that I'll be updating the walkthrough on a regular basis until co… | — | |
| Game update | Patch Notes Hey! Most notably, you can all access the 'Datastorm' minigame by using code 855855 in the Victorium Inn! I'm also starting to implement some post-game content, including the ability to roll-back your save to before the end boss (you won't lose exp or anything though) and a post-game boss challenge. More to come! I'm also working on getting the complete guide finished! # v1.0.6 Change Log # Add… | — | |
| Game update | Patch Note Mostly minor things that needed addressing as per the bug reports, however there was one major change that I wanted to make everyone aware of! Changing the game window's size/fit-screen options are now located in the menu's 'System' section. This allows you to change the setting as you see fit, whenever you like, and will also be saved to your save file. I thought this would make things a littl… | — | |
| Community | We've gone to retail! Hurrah! Confetti, cheering people, hands clapping! It's been a long, long road to this point. And there's much more to come - no doubt there will be a couple of minor bugs here and there (such is the nature of software) which I'll address as they're mentioned in the forums. I have some pretty cool idea for free DLC packs for you guys, which I'll get to working on right away. There's also the in… | — | |
| Game update | Build v1.0.0 is here! We're pretty much ready to go to retail! Thank you all, so much, for your help in addressing bugs and balancing issues during our time in Early Access. I'm going to give it another few days, during which time I'll be playing through the game again in the hope that taking different customisation paths will open up some more opportunities to fish out and tweak any abnormalities throughout. Thanks… | — | |
| Game update | V0.9.8 Change Log We're at a point now where I'm relatively happy with the content level of the game, though I do have some ideas for free DLC updates after the retail launch. Now all that's left to do is thoroughly test the game to ensure balance and compatibility! To do this I'm doing a thorough play-through myself, as well as taking on board the observations of the other beta testers. I'd like to take this op… | — | |
| Game update | V.0.9.5 Change Log There's a lot of new content to be feasted-upon guys. Before the full release, I still need to add some more content such as Trioarch Cards, Steam Achievements and a couple of other bits, then run through and do a thorough difficulty test... then we're ready to go to retail! # v0.9.5 Change Log: # New Content and Additions: # Added two new 'Fighter' skills - Feral and Primal Chants. They drain… | — | |
| Game update | v0.8.1 Change Log # v0.8.1 Change Log: Tweaks and Bug Fixes: # Usual typo, text-wrapping and collision tweaks/fixes # Fixed a bunch of typing inconsistencies # Some enemies now have a weakness to Dragonfire # A large amount of tweaks to skills and classes, including descriptors for buffs # Addressed an out-of-place border graphic error in Vic. # Removed some of the apartments from Metros, which gives a clear pat… | — | |
| Game update | V 0.7.6 Patch Notes # v0.7.6 # Usual typo fixes and collision tweaks # Changed the window skins to something a lot nicer, in-theme and sleek # Greetings guy in Utania no longer causes the game to crash # Cemetary Caretaker now only gives rewards once. # Adjusted Damasc's Pickpocket to identify and target specific items # Also adjusted the skill to have a lower success rate # Added a 'steal buff' to certain classes… | — | |
| Game update | v0.7.5 Patch Notes # v0.7.5 # Fixed a number of typing errors # Addressed more collision-box issues # Fixed overlay issues in Utania, Metros, # Can now exit the Vessel without Ghost Mode (works for me, be sure to report if it doesn't work for you) # Changed Soothsayer's class description # Invoke Speed is now a target-ally skill # Fixed Anyia and Lucile's Data Hacks # The transition from Ornatice to victorium no… | — | |
| Game update | v 0.7.4 Change Log Here's your latest update! This is so awesome, you guys. Thanks so much for getting involved with the early access version! # v0.7.4 # Fixed a numnber of collision errors # Fixed a bunch of typos # Fixed a bug with the TAC augment core # Reduced Cava Ska's HP and Endurance attributes. # Lowered Data Alpha's Intellect attribute. # Stopped "I should head straight to the inn" speech from repeating… | — | |
| Game update | V 0.7.3 Change Log So! I intend to be releasing patch notes every time I make a significant update to the game. Today is mostly fixes and tweaks, but most notably, I've dropped the script that was used to fullscreen the game, in favour of one that resizes to the monitor's proportions. For those of you with an existing save file, you can save your preferences (that would normally be set at game start) by opening u… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.