Tiny Monster Haven
Playing now
1−1 vs. yesterday
2.5%of peak
All-time peak
40Aug 2026
Playing now
1−1 vs. yesterday
All-time peak
40Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update Notes August 21st - First QoL patch! This update adds some QoL improvements based on player feedback: · You can now insta-sell FOOD and CROPS while holding SHIFT+CTRL and clicking on food/crop stacks. A corresponding note has been added to the shop. · Fixed Ignitodon not always cooking when they should. Also applies to other monsters with the "Recook" ability. · Added a number next to eggs in the eggshop to show how many of that m… | — | |
| Game update | Update Notes August 18th - Options for FPS and nighttime effect This patch adds options to reduce the game's CPU useage. Up until now the game was set to use v-sync, which in many cases caused the game to use more CPU than it really needs to. With this update you can choose between: - 60 FPS - 30 FPS - v-sync The new default is 60 FPS. If you were happy with how it ran originally, you can switch back to v-sync. Additionally an option has been added to toggl… | — | |
| Game update | Update Notes August 14th - Black background fix This patch contains a fix for the black background that players sometimes got after game startup, which could happen when alt-tab'ing or changing to other windows while the game wasn't fully loaded. | — | |
| Game update | Update Notes August 13th - Autosave fix Thanks everyone for playing my very first game. I've been made aware that some players are experiencing issues with the game, and this first patch aims to improve that. More to come. This patch contains: - a fix for an issue in which autosave ends up failing for some players - updated "game transparency" code, which should improve stability in certain cases I am also aware of a crash issue that… | — | |
| In-game event | Introducing the mini-campaign for Next Fest! Challenge the Elemental Gurus in the mini-campaign! This demo introduces the new mini campaign, letting you challenge other monster tamers and the strong Elemental Gurus. You can open the campaign from the map-sign above your Haven. From here you can take on many tamers across different routes and towns. In the demo you can explore the first 3 areas, culminating in the battle with the first Ele… | — | |
| In-game event | New demo available! Hi folks! Tiny Monster Haven was showcased yesterday in this year's Monster Taming Direct, a showcase of many amazing upcoming monster taming games. To celebrate this achievement we've released a brand new demo! You can download it from the game's Steam page or navigate to it directly: We've implemented a ton of new stuff in this demo build: · Reworked the game to fit snug at the bottom/side of… | — | |
| In-game event | Demo Improvements Hey everyone, It's been very exciting to get the demo in the hands of players! Based on initial feedback we've already been hard at work adding in a first set of QoL improvements, as well as minor revisions to some game systems: · Some wild monsters will now only appear at certain times of the day or in certain seasons! · Players can now sell surplus crops, food and even monsters for extra coin… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.