Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Tiny Monster HavenNewsUpdate Notes August 13th - Autosave fix
Game update

Update Notes August 13th - Autosave fix

Tiny Monster Haven · published 13 Aug 2026, 20:56 UTC

All newsPlayers around this dateRead on Steam

Thanks everyone for playing my very first game.
I've been made aware that some players are experiencing issues with the game, and this first patch aims to improve that. More to come.

This patch contains:
- a fix for an issue in which autosave ends up failing for some players
- updated "game transparency" code, which should improve stability in certain cases

I am also aware of a crash issue that some players are experiencing. While the above fixes may help with the issue, I am still investigating further improvements.
It's a tricky issue to resolve as me and my team of testers are not yet able to reproduce it, but I'm going to keep working at it!

More from Tiny Monster Haven

Other announcements

All news
Game update11 Sep 2026Prestige update and MTD 2026!Hi everyone! Tiny Monster Haven will be part of tomorrow's Monster Taming Direct 2026! To celebrate the occasion we've added some new late-game content: the challenging prestige mode . This will allow you to redo the entire campaign against much tougher opponents while also updating the rewards from the merchant shop. Here's the details : · Talk to NPC Ed at Grandmaster Pia's cottage . Ed will…Game update4 Sep 2026Update Notes September 4th - QoL patch #3This weeks update contains the following bugfixes and tweaks: · Increased radius of the "sell area" from 0.25 to 0.35 to reduce accidental misclicks · Food taken from a box and accidentally placed outside of the Haven will no longer disappear into the abyss , instead it will reset just above the box it was taken from · Fixed a click order issue in which sometimes objects in a box wouldn't pick…Game update28 Aug 2026Update Notes August 28 - QoL patch #2This update adds some more QoL improvements: · Added an indication for if a mon is "Astral" . A little gem will be shown to the bottom-right of their portrait. · Added the type chart . It is shown left from the options menu, you can hide/show it by pressing the small button to the left of the "HOTKEYS" text. · Updated achievement descriptions for shiny hunter to clarify you must have 10 uncommo…