Broken Bots
Last seen
0Sampled 39 minutes ago · not a live figure
—of peak
All-time peak
013 Sep 2026
Last seen
0Sampled 39 minutes ago · not a live figure
All-time peak
013 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Malfunction Update This update is a complete rework of the malfunctions mechanic. We removed most of the randomness and are giving the power back to the player. It's now up to you to cause negative malfunctions on enemies or positive effects on your teammates. · Players now have a malfunction gun. Charge it up by killing enemies and completing objectives. When fully charged, shooting an enemy will give them a neg… | — | |
| Game update | Small Update We are working hard on pushing out a larger update asap. In the meantime, here is a small visual update: · Changed the malfunction screen distortion effect to only affect the sides of the screen and leave the center fairly intact. It should now be a lot easier to see what is going on during a malfunction. · Malfunctioning bots now have a clear visual trail effect. · Fixed a bug that would make… | — | |
| Game update | The GIGABOT update! Our first major content update has arrived. Introducing the first chapter of the single player campaign consisting of 5 levels including a bossfight. We also added a split screen multiplayer option allowing you to join online battles with up to 4 local players. Just hit 'start' on any attached controller while in the main menu to add them to the party. Changes: · New Feature: added 5 single pla… | — | |
| Game update | Update 08.06.2015 Today's update includes some improvements on the A.I. behavior, matchmaking and general bugfixes. Additionally, we have implemented a few small features requested by popular demand. · There is now a 'Quick Match' option which will land you in the most populated server of your region. · When selecting a custom game mode and no players are currently online in that game mode, you can now choose to… | — | |
| Game update | Broken Bots Update We have implemented some fixes to the AI after receiving player feedback during our first day on Steam. Here is a list of changes: · AI : Bots will now avoid dynamically placed objects such as turrets, generators and other bots and have a lot less tendency to get stuck. We will continue to improve on this. · AI : In Capture The Flag, AI bots carrying the flag will no longer seek out the enemy f… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.