In-game event · published 14 Sep 2026, 07:27:44 UTC
Wavecrashers Demo - Update Notes #5
Greetings, Wavecrashers! One update ago, we told you it would be the final demo update. Apparently, another Tide had other plans. So here we are. We have continued expanding progression, improving combat encounters, refining the interface, polishing presentation, and addressing performance and stability as we move closer to release. Here is what has changed: Talents The Talent system has receiv…
In-game event · published 1 Aug 2026, 09:58:29 UTC
Wavecrashers Demo - Update Notes #4
Greetings, Wavecrashers! This is the final major update before the game launches on September 25 this year . Combat, balance, visuals, performance, stability, UI, onboarding, and overall game feel have all received improvements. Whether you are returning for another run or defending the Core for the first time, the game should now feel smoother, clearer, and more satisfying to play. We don’t wa…
In-game event · published 12 May 2026, 12:40:41 UTC
Wavecrashers Demo - Update Notes #3
Greetings, Wavecrashers! This update is focused mostly on visuals and gameplay stability. Let’s dive into the notes! List of changes: · Health and mana bars now have shaders and look better · Status effects are now separated with green and red borders to indicate whether they are beneficial or harmful. Borderless ones are neutral effects that both give and take resources · Bosses are now immune…
In-game event · published 11 Apr 2026, 13:11:44 UTC
Wavecrashers Demo - Update Notes #2
Greetings, Wavecrashers! A new update has arrived with improvements across gameplay, visuals, and performance. Here are the changes: · Improved reconnection system · Attack Speed now scales correctly · Animation mask improvements · Item balance adjustments · Minor performance optimizations · Added a Ping Menu (accessible in-game via ALT) · Ping Menu also contains Bot Player commands · Added tel…
In-game event · published 17 Mar 2026, 17:33:26 UTC
Wavecrashers Demo - Update Notes #1
Greetings, Wavecrashers! The tide brings good news to all who stand against it. This is our first patch for the demo, bringing several improvements and fixes. Here are the changes: · Improved bot player behavior. Bots no longer get stuck after shopping. · Performance improvements and fixes for possible memory leaks. · Added a new menu button that directs you to Eightfold Interactive’s website,…
NewsWavecrashers - First Development Update———Community
Community · published 10 Feb 2026, 09:55:53 UTC
Wavecrashers - First Development Update
This is our first official development update for Wavecrashers , and we’re excited to finally start sharing progress with you. Wavecrashers is built around one core idea: holding the line together while the pressure keeps rising . Over the past months, our focus has been on locking in that experience and making sure every run feels intense, readable, and rewarding when teamwork clicks. What we’…