Core of Magic
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
011 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
011 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch 1.10- New save system and QOL updates -A new character data saving system has been implemented; old character data is not compatible anymore due to saving it differently. I'm sorry for the inconvenience. It had to be updated due to how it was saved previously and potential future updates, since the player count was down it was the best time to improve on player data code. -Added new area for Act 1 Monsters: -Monster attack animatio… | — | |
| Game update | Patch v1.09- Updated shops, monster tweaks and skill behaviour changes. Shop: -Broderick no longer asks for diamonds and has updated prices/items -Volzath has some items in shop removed that where no longer needed Items: -Added 2 unique items Monsters: -Ice Blast Elementals do multishot-iceblast now for better performance reasons -Elemental King has an extra added multishot-iceblast attack routine Mage class: -Blizzard and Meteor can now be shot at mouse position D… | — | |
| Game update | Patch 1.08d – QOL update, Shop improvements and UI -The player can now buy back items if items are sold by mistake; if the player switches areas, the items are permanently deleted -Ambriel shop price increase on some items -Morthas no longer sells armor. -Improved UI display text for selling/using/buying/dropping/picking up items edit: -Added copyright splash-screen -Fixed Player/Monster aura position bug -Fixed asset position mistakes -Fixed s… | 20714432 | |
| Game update | Patch 1.08 - New area for Act 3 and QOL updates Content: -Added a new area for Act 3 -Added/upgraded items/added new stats type -Added new non-class item-based skill: Teleport Improvements: -improved player storage, items now get sorted by item type -Belt added, you can see how many potions are left in the inventory -Added a description skill panel -Skills now use less mana on player level 80 -Decreased uber Alcana damage Bugs/visuals: -Spel… | 20678017 | |
| Game update | Patch 1.07 - Security Patch -Updated Unity game engine build for Core Of Magic due to wide-scale security problems reported by Unity Technologies. | 20247359 | |
| Game update | patch 1.06d - New potion types and potion updates Potion updates: -Upgrade area potions now need a level 70 level requirement. -Malric now sells area upgrade potions. -Super health/mana and rejuvenation potion types added -Potions have there own graphics when dropped from monsters -Unique monsters drop more potions. Other updates: -Added loot pick up sound -Changed/added unique items -Spelling mistakes fixed -Fixed a bug where auto-aim would s… | 20193574 | |
| Game update | Patch 1.06 - added Hardcore mode and quest reset option Gameplay/balance -Hardcore mode permadeath is now available. -If the player completes quest 13 (Ra quest) and has level 95, players can reset the quest list for 5000 gold and replay all quests on Nightmare or Hell difficult. -The player can no longer play on normal difficulty if it hits level 95. -You can now enter the Ra and Elemental King quest area at level 85 minimum. -Nightmare difficulty… | 19944424 | |
| Game update | Patch 1.05c – Added more options features -Added mouse scroll wheel camera rotation -Added mouse scroll wheel camera speed setting -Added controls rebinding for spells and healing spells/potions | 19900569 | |
| Game update | Patch 1.05b- Added menu features -Monsters now show a cold freeze effect when hit by frost spells. -Collision bugs fixed. -Added an options menu. -Added a patch notes menu. New option features: -Anisotropic filtering -Shadow quality -Full screen mode | 19889119 | |
| Game update | Patch 1.05 - Player personal chest storage update Quality of life update: Players can now store items in their personal storage chest Balance: -Some monsters that spawn below player level 25 in Magic Woods have increased stats on damage and health -Some monsters that spawn below player level 25 in Magic Woods, have there damage changed from physical to fire or cold damage. -Starter blood summoner weapons are increased in damage -Blood Summoner… | 19843162 | |
| Game update | Patch 1.04 – Fixed bugs, animations and game balance. bug fixes and tweaks: -Sound menu bugs fixed; sound would sometimes spike on swapping menu screens. -Fixed a bug where player health did not update correctly upon gaining a level and wearing items that added health -Fixed a bug where health sometimes would not update properly on area/level switch -Fixed some object-popping bugs in Steelmoor Town -Fixed Blood Summoner globe ball spell with healt… | 19803058 | |
| Game update | Patch 1.03e - small bug fixes -Ice dragon animation glitch fixed -menu sound/music glitch fixed in tips and info screen | 19788379 | |
| Game update | Patch 1.03d -Oakheart Town area monsters XP nerfed by lowering monster levels to 20 -Shop no longer closes by clicking on inventory items with mouse -Side quest marker reward was placed wrong in Oakheart Town | 19740820 | |
| Game update | Patch 1.03c - Minor bug fixes and collision bugs -Added a waypoint to Oakheart Town -Removed traveling with travel markers from gate to gate in some areas it was obselete ( at some point replaced by waypoints during development ) -Fixed minor collision bugs -replaced pack of monsters in chaos realm | 19715020 | |
| Game update | Patch 1.03b - Fixed some minor issues and bugs bugs and quality fixes: -Item shop potions have a better readable colour, for some reason in the build version the colour was not that clear. -The item shop now feels better clicking on the menu, it no longer moves the character around. -Potions now have a stack of 99 in shops. -Druid +fire skills now show up properly on the stats panel. -Townzones now push monsters out of boundaries better. | 19666025 | |
| Game update | Patch 1.03 - Improved controls with auto-aim and added 2 more classes Content: -Added Druid class and Blood Summoner class -Some unique items slightly changed -Added more items, there are over 400 in the game now Shop: Improved the item shops for a better experience. Gameplay: - The spells Z, X and V now have auto-aim targeting the nearest enemy -Improved on attack animation cooldown timing. -Players can always change their class for 10,000 gold if they don't wan… | 19652998 | |
| Game update | Patch 1.02b Optimizations: -Bugs fixed, wilderness areas now have better performance. -Monsters now load and reload better for better optimization. Gameplay: -Wilderness areas now respawn monsters. Items: -Added 10 magic amulets Side Quest: -Hydra quest attack damage increased. | 19505250 | |
| Game update | Patch v1.02 overall changes: -Added skeletons to magic woods -Added a buy sound when purchasing items Quest changes: - The introduction quest now rewards 300 gold. - The thief quest now rewards 1000 gold. - Dragon Quest now rewards 1500 gold. Item Changes: - The bunny ring and some other starter items have changed level requirements. -Increased gold diamonds to 750 gold -Reduced Galwyn's gambling prices -D… | 19491195 | |
| Game update | Patch 1.01b - Introduction quest map slightly improved, so players don't miss out on the starter weapon - Added an Info button on the in-game ESC menu | 19463451 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.