Magnavis Demo
Playing now
11Sampling since 13:12 UTC
85%of peak
All-time peak
1312 Sep 2026
Playing now
11Sampling since 13:12 UTC
All-time peak
1312 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Magnavis Demo Patch #3 Gameplay & Mechanics · Engine Core: Overhauling the core mechanics. The Engine Core now drains faster the more power you feed into it. Additionally, higher power levels will cause all the machines to malfunction quicker and attract more enemies to the ship. · Submarine Collision: You can no longer continuously crush the submarine. · Drowning: Reduced the amount of damage taken from drowning. En… | — | |
| Game update | Magnavis Demo Patch #2 Patch Notes Gameplay & Balancing · Player HP: Increased maximum health from 150 to 225. · Collision Damage: Reduced collision damage from 10 to 2. · Machine Malfunctions: After being repaired, malfunctioned machines will now take longer to malfunction again. · Singleplayer Mode: The maximum number of puzzle attempts for players has been increased to 4. Station & Equipment · Health Station: Now… | — | |
| Game update | Magnavis Demo Patch #1 Magnavis Has a New Game Mode: Silent Crew · In this game mode, players do not need to solve asymmetric co-op puzzles with their crewmates. · Added 4 new puzzles specifically for the Silent Crew mode and Singleplayer mode. · Removed two-star and three-star difficulty modes to reduce confusion. · Updated Tutorial to include a section on Melee Weapons. · Updated Puzzle Codex with explanations for… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.