
Gameplay & Mechanics
Engine Core: Overhauling the core mechanics. The Engine Core now drains faster the more power you feed into it. Additionally, higher power levels will cause all the machines to malfunction quicker and attract more enemies to the ship.
Submarine Collision: You can no longer continuously crush the submarine.
Drowning: Reduced the amount of damage taken from drowning.
Tutorial & Steps: Added new visual markers to explain the gameplay steps more clearly.
Ship Posters: Placed new informational posters around the ship to help guide players.
The Flush: Pulling the flush will no longer explode the water room; it will now cut out the ship's electricity instead.
The Flush (Requirements): You can now pull the flush even if there are some holes in the ship.
Passive Radar: Added new animations to the passive radar to better portray when it glitches.
Markers: Fixed multiple bugs related to marker behavior and placement.