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Magnavis DemoEventsMagnavis Demo Patch #3
In-game event

Magnavis Demo Patch #3

Magnavis Demo · published 21 May 2026, 21:30 UTC

All eventsPlayers around this dateRead on Steam

Gameplay & Mechanics

  • Engine Core: Overhauling the core mechanics. The Engine Core now drains faster the more power you feed into it. Additionally, higher power levels will cause all the machines to malfunction quicker and attract more enemies to the ship.

  • Submarine Collision: You can no longer continuously crush the submarine.

  • Drowning: Reduced the amount of damage taken from drowning.

Environment & Guidance

  • Tutorial & Steps: Added new visual markers to explain the gameplay steps more clearly.

  • Ship Posters: Placed new informational posters around the ship to help guide players.

Station & Interactions

  • The Flush: Pulling the flush will no longer explode the water room; it will now cut out the ship's electricity instead.

  • The Flush (Requirements): You can now pull the flush even if there are some holes in the ship.

  • Passive Radar: Added new animations to the passive radar to better portray when it glitches.

Bug Fixes

  • Markers: Fixed multiple bugs related to marker behavior and placement.

More from Magnavis Demo

Other announcements

All events
Major update4 Jun 2026Magnavis Demo - Public Lobbies UpdatePATCH NOTES New Features & Customization · Character Skin Colors: Added character skin colors for customization. · Public Lobbies: Public lobbies are now available. You can now browse and join other players' lobbies. · Ship Announcements: Added announcements for important events in the ship. Gameplay & Balance · Bake Kujira Spawn: Bake Kujira no longer spawns on the first mission. Bug Fixes & A…Game update26 May 2026Magnavis Demo Patch #5Changes · Increased smoke size while smoking. Fixes · Fixed a bug that caused textures to fail loading on low-end computers.In-game event24 May 2026Magnavis Demo Patch #4New · Players now start with a Melee Weapon · Added Hydra Document Entries for monsters · Entries become available in station computers after first encounters · Added Smoking Gameplay Changes · Lowered submarine door water intake · Heal Stations now have unlimited use while docked · Defibrillators now have unlimited use while docked · Defibrillators now return to the Heal Machine after use Sett…