MateEngine
Playing now
215+7 vs. yesterday
67%of peak
All-time peak
Playing now
215+7 vs. yesterday
All-time peak
Jan 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | MateEngine 2.7.0 - Colorful Update MateEngine 2.7.0 Fixes and Improvements: · Fixed an issue where the avatar could be dragged beyond window edges, causing visual glitches. · #268 The avatar no longer reacts to mouse movement when “Avatar Always in Front” is disabled. · #288 Added a “Reset Blendshapes” button to the Blendshape Menu that allows resetting all blendshape values to default. Changes: · #149 Headpats now require circu… | — | |
| In-game event | MateEngine 2.5.0 - Polishing Update MateEngine 2.5.0 – The Polishing Update MateEngine 2.5.0 focuses entirely on refinement and user experience. Countless small bugs, jitters, and inconsistencies have been removed to make the overall experience smoother, more stable, and natural. This update introduces no new features but improves performance, responsiveness, and internal reliability across all systems. VRMLoader Update · Added f… | — | |
| In-game event | MateEngine 2.4.8 MateEngine 2.4.8 - 8 Avatars At Once! + Dance Player / Sync Improvements Fixes and Improvements: · Fixed an issue where .ME Dance Mods were not synced across multiple instances. · Fixed an issue where regular .ME Mods appeared in the Dance Player list. · Improved Sync Dance between instances; synchronization should now be precise, with only rare desyncs of up to 0.5 seconds. · Fixed an issue wh… | — | |
| In-game event | MateEngine 2.4.6 MateEngine 2.4.6 Dance Player Updates · Added automatic MMD-to-VRM facial expression conversion for avatars without MMD Blendshapes. Models must include standard VRM Blendshapes; otherwise, no facial expressions will appear. · Added the ability to favorite songs in the Dance Mods list. · Added a Favorite Filter: click the heart icon to display only favorited songs. · Added Song Search to quickl… | — | |
| In-game event | MateEngine 2.4.3 MateEngine 2.4.3 – Patch 3 Changes: · Sliders now adapt their color to your selected Hue setting. · The Settings menu can now be opened while the Dance Player is playing an MMD animation. · You can now enter Big Screen Mode during MMD playback (experimental). Fixes: · Fixed an issue that caused mods to upload twice instead of once. · Fixed event-based message mouth movements not working for cus… | — | |
| In-game event | MateEngine 2.2.5 MateEngine 2.2.5 New · Dragging Physics: Avatars now respond with realistic body motion when dragged. Moving the avatar in any direction causes slight counter-rotation and limb sway for more natural movement. · Added a transition layer between Dragging Physics and all animation states to eliminate visual glitches during transitions. Changes · The avatar no longer attempts to hold the mouse curs… | — | |
| In-game event | MateEngine 2.2.0 - Chat Bot Update MateEngine 2.2.0 Huge AI Update · Switched from the local LLM "Qwen 3 4B" to "Llama 3.2 3B" by Meta Platforms Inc. We found that Llama 3.2 3B fits much better for casual conversation, and the previously known "Loop" text issue has been fully resolved. · Conversations now feel more natural and coherent. · The Chat Bot no longer repeats or rephrases the same answer. · Markdown rendering has been… | — | |
| In-game event | MateEngine 2.1.4 MateEngine 2.1.4 **AI Changes** We implemented Semi-Markdown Text Support. These are the formats that are Supported - # Heading 1 - ## Heading 2 - ### Heading 3 - **Bold** - *Italics* - ***Italics Bold*** It does not support Code Blocks. - AI Streams a little faster its responses however this may only apply to PCs with RTX4XXX and RTX5XXX Cards but not below or any AMD GPU - Markdown Text Color… | — | |
| In-game event | MateEngine 2.1.2 - Multi Avatar Support MateEngine 2.1.2 Avatar Settings Soft Reset The first time you start version 2.1.2, your last used avatar may not load automatically. This is because the system for saving and loading avatar settings has been updated. Simply select your favorite avatar again after updating, and everything will return to normal. Multi Avatar Support You can now have up to three avatars active on your desktop at… | — | |
| In-game event | MateEngine 2.1.0 MateEngine 2.1.0 Why is this version 2.1.0 already and not 2.0.1? The reason is we updated the whole engine backend. We updated from Unity 6 to Unity 6.2, which is a major change to the engine that runs MateEngine. Event Based Messages When your Avatar is dragged, dances, gets headpats, sits on a window, or rests on the soft macaroon, it will now randomly make comments! To use this feature, go… | — | |
| In-game event | MateEngine 1.9.8 (Blendshape Update) MateEngine 1.9.8 New Features Animations · Added 2 new Sitting Animations · Added 2 new BigScreen Animations System Start Option · New “Start with Windows” checkbox in the Options menu · When enabled, the app will auto-launch on PC boot · Default: disabled (can be toggled anytime) Blendshape Settings (Experimental) · Allows adjusting mesh features on most avatars (e.g., hair length, chest size,… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.