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MateEngineNewsMateEngine 2.4.3
In-game event

MateEngine 2.4.3

MateEngine · published 13 Oct 2025, 11:35 UTC

All newsPlayers around this dateRead on Steam

MateEngine 2.4.3 – Patch 3

Changes:

  • Sliders now adapt their color to your selected Hue setting.

  • The Settings menu can now be opened while the Dance Player is playing an MMD animation.

  • You can now enter Big Screen Mode during MMD playback (experimental).

Fixes:

  • Fixed an issue that caused mods to upload twice instead of once.

  • Fixed event-based message mouth movements not working for custom models.

  • Fixed headpat facial expressions not working for custom models.

  • Fixed idle facial animations not working for custom models.

  • Fixed CJK text rendering issues in the Dance Player.

Dance Player Updates:

  • Dance trails are now visible when the avatar dances.

  • Dance Player now uses legacy text rendering, allowing Korean, Chinese, and Japanese characters to display correctly in the mod list.

  • Added “Force Stop Dance Player” to the system tray icon. This stops the dance animation if the avatar moves out of the camera view (common in wide-range dances). This is a temporary fix while improvements to camera and range handling are being developed.

Performance Updates:

  • Improved CPU efficiency by reworking several core MateEngine scripts.

  • Optimized performance when multiple mods are active in the Dance Player.

Mods Notice:
Installing too many custom models or mods can affect performance. Recommended limits for optimal stability:

  • Dance Mods: up to 50

  • General Mods: up to 20

  • Custom Models: up to 10

Developer Changes:

  • Removed deprecated Dance Player files.

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