ZEPHON - The Twisted & The Hollow
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Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Version 1.3.18 This update adds SMAA anti-aliasing, upgrades FXAA with less performance impact, adds a Modding Guide button on the Mods screen, and several display, AI, and launch fixes. New · Added an Anti-Aliasing video setting with Off, FXAA, and SMAA options, with FXAA as the default for new configurations. · Added a Modding Guide button to the Mods screen. General · Upgraded FXAA anti-aliasing, reducing… | 25145202 | |
| Quality of Life Update Is Live!major This update adds experimental lobby options, configurable auto-saves, interface and display improvements, improved modding support, performance improvements, and several bug fixes. New · Added a Team Starts (Experimental) lobby option that places teammates approximately 8 tiles apart while leaving free-for-all starts unchanged. · Added a Symmetric Map (Experimental) lobby option that generates… | — | |
| Version 1.3.16 This update fixes turns becoming stuck during AI processing, cinematic playback, and several crashes. Bug Fixes · Fixed cinematic playback. · Fixed a multiplayer crash when adding a spectator during an ongoing game. · Fixed a crash when viewing The Sure Thing flavor text in Portuguese. · Fixed turns occasionally becoming stuck during AI processing. · Fixed a rare crash when highlighting moving… | — | |
| Version 1.3.15 This update reduces There Is Hope's influence cost, improves Voice and Practical Romantic AI research, and fixes several crashes and gameplay issues. General · Voice AI is now less likely to research Amoetia's Caress and Amoetia's Embrace. · Practical Romantic AI is now less likely to research Reallocate. · Shortened the Stormhearth Facility Deploy Storm flavor text. Balance · Reduced Practical… | — | |
| Version 1.3.14 This update makes AI Engineers less likely to Repair on Bleed and fixes lobby player names, quest issues, Small Scale Op loyalty, and several crashes. General · AI Engineers are now less likely to Repair on Bleed. Bug Fixes · Fixed player names appearing incorrectly in the game lobby. · Fixed a crash during the Becoming Unbound quest. · Fixed generic quest narration depicting stationary leaders… | — | |
| Version 1.3.13 This update fixes Ion Discharge Scavenger rewards, incorrect trait previews, multiplayer limited-use action charging, and several crashes. Bug Fixes · Fixed We Can Rebuild Him showing as available for Syncretic Deva. · Fixed a crash when holding Alt to preview opponent damage for actor-only attacks. · Fixed limited-use actions being activated and charged multiple times under network lag. · Fixe… | — | |
| Version 1.3.12 This update adds stats export from the stats screen, improves HUD scrolling for player actions and unclaimed equipment, and fixes several crashes and display issues. General · Added horizontal scrolling to the unclaimed equipment and player actions panels. · Added exporting stats from the stats screen to a JSON file. Bug Fixes · Fixed a crash while refreshing player sight. · Fixed a crash that… | — | |
| Version 1.3.11 This update lets high production finish multiple queue items in one turn, tightens resource-cost handling, lets Safety Disjunction and Ichor of Uzhodai benefit Veins of the Fulcrum, and fixes missing audio on Linux. General · Production queues can now finish multiple items in one turn when production is high enough. · Sentries now gain Interpolated Production. · Unit-spawning actions now apply… | — | |
| Version 1.3.10 This update fixes several crashes, multiplayer disconnects after hole punching, Linux display scaling, and dialogue issues. Bug Fixes · Fixed multiplayer connections disconnecting immediately after hole punching. · Fixed a crash that could occur after leaving a game. · Fixed a crash when accepting or declining a call after the incoming call was already cleared. · Fixed the End Turn button remai… | — | |
| Version 1.3.9 This update improves direct multiplayer connections with IPv6 support, expands Auto-Scroll to Action options, and fixes several bugs. General · Added IPv6 direct multiplayer connections with automatic firewall pinholes. · Changed Auto-Scroll to Action into None, All (default), and Enemies options. · Antiparticle Purge can now remove the Server Farm. · Icarus Satellite no longer unnecessarily sa… | — | |
| Version 1.3.8 This update improves performance, direct multiplayer and AI behavior, as well as adjusts Syncretic Deva and Cyber balance. General · Improved performance when displaying a unit's movement range. · Tactical Nuclear Missile, Black Hole, and Apotheosis no longer unnecessarily say they have Fixed Accuracy. Balance · Reduced loyalty gain from For the Few upgrades Positive Thinking and Utopian Bliss… | — | |
| Version 1.3.7 This update focuses on bug fixes and adding a few more possibilities to the game. New · Flying immobilized units are now grounded and can be attacked by melee units. · Added separate lobby density parameters for every outpost type while keeping the existing outpost density parameter as the total outpost count. · Added Fixed Accuracy trait to weapons with fixed accuracy. General · Eradicators in… | — | |
| Version 1.3.6 This patch focuses on quest balance, AI behavior and follow-up fixes. General · Increased priority for AI to research out of the infantry branch. · Tweaked AI attack scoring for units that lose hitpoints each turn to make them even more aggressive. · Black blood added to Acrin Titan and Acrin Spawnrider. Balance · Reduced the invading Helios Missile Tanks in The Empath's Defense from level 4 to… | — | |
| Version 1.3.5 This patch focuses on status effect stacking, unit balance adjustments and a crash fix. Balance · Blighted, On Fire and Poisoned now stacks up to 10 times. · Increased Lamenting Odai movement from 1 to 3. · Reduced Caitiff cost by 33%. · Caitiffs no longer cost energy. · Ybaath of the Orolos now cost energy instead of minerals. Bug Fixes · Fixed a crash that could occur when Eradicator would cr… | — | |
| Version 1.3.4 This patch focuses on balance adjustments and follow-up fixes. General · Adjusted Ybbaath of the Orolos unit formation spacing. Balance · Reduced Imperious Exonaut tactics duration from 3 to 1 turn. · Reduced Imperious Exonaut tactics cooldown from 3 to 1 turn. · Reduced Imperious Exonaut tactics cost from 40 to 20 influence. · Fringe Pathways is no longer a free action. · Increased Quarry Feed… | — | |
| Version 1.3.3 This patch primarily improves multiplayer connectivity. General · Improved multiplayer connectivity. · Localized AI and city names for Simplified Chinese. Bug Fixes · Fixed not being able to reach the Acceptance stage in the The Deep for the two new leaders. · Fixed ZEPHON not building Eradicators. · Fixed spawned unit starting levels stacking. · Fixed incorrect icon for Tame Dreameaters in the… | — | |
| Version 1.3.2 This patch improves multiplayer direct connections, adjusts some Syncretic Deva and Imperious Exonaut content, and fixes several bugs. General · Direct connections now advertise the external port negotiated through port mapping, reducing cases where peers unnecessarily fall back to relaying. Balance · Exonaut tactics no longer apply to fortifications. · Increased Balm of the Lacuna damage from… | — | |
| Version 1.3.1 This patch fixes a few bugs. General · The Deva questline no longer requires a very specific path to unlock the corresponding dialogue option in the Deep. Bug Fixes · Fixed various language issues. · Fixed AI scoring crash for the Use Weapon action. · Fixed two swapped quest stage descriptions in The Empath's Defense. · Fixed Abkhan Dreys having a chance to spawn on Fragment of the Fulcrum or V… | — | |
| Version 1.2.24 This patch improves AI tile scoring, especially around flat-yield resources and Fulcrum-related tiles. AI · Improved AI valuation of outposts that provide flat resource yields. · Increased how highly the AI values Veins of the Fulcrum tiles. · Tile scoring no longer considers water tiles, very steep level differences, or tiles with fire features. Visual · Tweaked Fragment of the Fulcrum shard i… | — | |
| Version 1.2.23 This patch fixes a crash that could occur when a city is destroyed while a building is under construction. Bug Fixes · Fixed a crash caused by a dangling under-construction building reference in a building group during city destruction (multiplayer/client ordering). | — | |
| Version 1.2.22 This patch fixes a few minor bugs and includes minor world generation tweaks. General · Minor world generation tweaks. Bug Fixes · Fixed Resource Network and Logistics Experts not working properly with the new outpost gains. · Fixed Fixed Teams + Standard NPCs diplomacy setting. | — | |
| Fragments of the Fulcrum Update Is Live!major This update adds Fragments of the Fulcrum to create new points of contention, reworks outposts to be valuable earlier, and expands game setup with larger maps, more players, and new advanced parameters. \ New\ Fragments of the Fulcrum · The Fulcrum's pieces have crashed across Earth. These are giant blocking tiles that provide advanced resources to adjacent city tiles. We've heard you—ZEPHON is… | 22716451 | |
| Version 1.2.20 Bug Fixes · Fixed a crash that could occur when the Platinum Scion produces a unit with all nearby tiles already taken. Modding · Icons defined in upgrade xmls now override any icons deduced otherwise. | — | |
| Version 1.2.19 This patch fixes a multiplayer crash. Bug Fixes · Fixed multiplayer crash when a unit is created. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
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| No builds seen yet. New builds appear the moment a branch changes. | |||||||