This patch focuses on quest balance, AI behavior and follow-up fixes.

General

  • Increased priority for AI to research out of the infantry branch.
  • Tweaked AI attack scoring for units that lose hitpoints each turn to make them even more aggressive.
  • Black blood added to Acrin Titan and Acrin Spawnrider.

Balance

  • Reduced the invading Helios Missile Tanks in The Empath's Defense from level 4 to 1 before difficulty adjustment.

Bug Fixes

  • Fixed On Fire not dealing double damage to Desiccated units when stacked above 1.
  • Fixed Eradicators retreating in Binaric Choice.
  • Fixed Combat Drones being deployable on Fragment of the Fulcrum tiles.
  • Fixed Orolosian Sanctuary being auto-cycled to.
  • Fixed Imperious Exonaut Tactics visual effects playing on all units when upgraded.
  • Fixed non-healer units becoming less willing to attack as they lost hitpoints.
  • Fixed crashes when client->server item, unit and quest messages referenced an entity that the server had already removed due to a race (e.g. selling an item that was just consumed).