Heidi's Legacy: Mountains Calling
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | April Devlog! 🕖 Hey everyone! 💚 April was a big month on multiple fronts! A major overhaul of how time works in the game, quality-of-life improvements from your demo feedback, and a lot of progress on Act 3! ⏱️ Complete Rework of the Time System This was the most significant change of the month, and one that directly came from demo feedback. Many of you found the time periods too restrictive, only being able… | — | |
| Community | March Devlog! 🌲 Hey everyone! 💚 March was a big month for us: our very first public demo launched on March 6th as part of the Women's Day Sale on Steam, and the response was wonderful. In one week, more than 2000 players explored the mountains with Heidi for the first time, and your feedback has already shaped a first round of updates. Thank you for playing and sharing your thoughts! 🐐 🛠️ Demo Fixes & Impro… | — | |
| Community | Demo Update! 🐐 Hello everyone! On March 6th, we launched our very first demo for Heidi's Legacy as part of the Women's Day Sale on Steam - and wow, what a response! Hundreds of you explored the mountains with Heidi, herded goats, and shared your thoughts with us. We are incredibly grateful for every single review, comment, and piece of feedback. It truly means the world to a small team like ours. 💚 We read e… | — | |
| Community | February Devlog! 🦋 Hello everyone! February has been a big month for us as we sprinted toward the demo that we released on March 6th! A lot of work happened behind the scenes, but also plenty of things that players will directly feel when playing for the first time. Let’s take a look! A brand new look for Heidi 💆 Last month we talked about how we reworked the goats’ animations. This month, we did the same for He… | — | |
| Community | January Devlog! 🌼 Hey everyone! It’s already half February, welcome to the January update for the game 🙈🐐 This month we focused on visuals, animation pipeline improvements, new characters, and heavy testing so we can get a big surprise ready... ! 🐐 Goats, revisited (big technical change) First off, we completely reworked how goats are rendered and animated! Previously we assembled and animated them in Blender… | — | |
| Community | December Devlog! 🎄 Hey everyone 💚 Despite taking some much deserved rest over the vacation period, December was a big month for Heidi’s Legacy, packed with some meticulous work behind the scenes and a few visible upgrades we are excited to share with you! 🏃♀️ 8-direction movement for Adèle A big part of December was dedicated to making Adèle move in 8 directions instead of 4! This sounds simple on paper, but i… | — | |
| Community | November Devlog! ☕ Hey everyone! 💚 Another cozy month has flown by, and we are excited to share what we have been working on for Heidi’s Legacy! More life through VFX We spent quite some time polishing visual effects across the game to make actions feel more satisfying. You can now see clearer feedback when goats munch on the right flowers, when a production mini game succeeds, and during the mushroom digging mi… | — | |
| Community | October Devlog! 🎡 Hey everyone! October was a packed month for us on Heidi’s Legacy , and we’re excited to share everything we’ve been working on behind the scenes. This update touches UI, gameplay, worldbuilding, and core systems. Lots of invisible but important progress! 🎡 The Quest Wheel - small interface, BIG work One of the biggest features we tackled this month is something we internally call the Quest Wh… | — | |
| Community | September Devlog! 🏔️ Hey everyone! 💚 We’ve been hard at work bringing our cozy mountain game to life, and we can’t wait to share what we’ve been cooking (literally!) First off, we focused on the cooking mechanic, and its renowned chef Birgit ! She now has her own hand-painted portrait and her lovely little corner of the mountain village is finished ✨ She can now live surrounded by her adorable chickens ! We drew t… | — | |
| Community | August Devlog! 🏔️ Hi everyone! August has been an incredible month for Heidi’s Legacy — from new features in the demo to our very first public showing at Gamescom ! Let’s dive in. A Brand-New Recipe Mini-Game 🍄✨ We’ve been working hard to implement a new recipe system for the demo, just in time for Gamescom! In this mini-game, you’ll combine 2, 3, or 4 ingredients by aligning them in the correct order to craft… | — | |
| Community | July Devlog! 🏔️ Hi everyone! 👋 July has flown by, and we’ve been hard at work getting Heidi’s Legacy ready for the big stage: Gamescom 2025 ! 🎉 We’re thrilled to be part of the Indie Arena Booth (Hall 10.2) , and that means a lot of preparation behind the scenes: printings for the booth, designing cards and stickers, scheduling meetings, and (of course) polishing the demo so it runs smoothly and bug-free for… | — | |
| Community | June Devlog! 🌿 Hi everyone! 👋 June was a big month for us two at Humble Reeds, and we’re excited to share everything we’ve been working on for Heidi’s Legacy with you! 📺 The Big Reveal First things first — Heidi’s Legacy was officially announced during Wholesome Direct 2025 ! 🎉 We were so touched by the warm response and curiosity around our new project 💖 If you haven’t seen the announcement trailer yet,… | — | |
| Community | Fresh devlogs from the peaks 🗻 Follow for more! Welcome! 💚 We’re Humble Reeds, a team of 2 French developers, and we’re excited to finally open this page following the Wholesome Direct 2025 game announcement and share our journey with you 🐐 Our aim is to post regular devlogs right here, as well as document our progress with developing the game on our Discord server . So if you’re interested, hit the Follow button to get updates on developm… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.