Mycelium: The Silent Contract
Playing now
3+0 vs. yesterday
7.1%of peak
All-time peak
42Jun 2026
Playing now
3+0 vs. yesterday
All-time peak
42Jun 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | v. 0.60.04 Since the new location isn't guaranteed to spawn, I've decided to increase its spawn chance for a limited period of time (1 week) for returning players to find it faster. Changes: · Increased new location spawn chance to 99% · Fixed failed missions caused by failed map generation · Fixed the easter egg you probably haven't found anyway Thank you for your bug reports and feedback! | 24842397 | |
| In-game event | Early Access Update #3 - New Location and fixes + Ukrainian Games Festival Hey everyone, Lex here I am happy to announce that part one of the big content update planned for August is now live! A new big location with its secrets is waiting for you somewhere in the forest, so be ready to use your wits to uncover its mysteries. Besides that, I’m really proud that Mycelium: The Silent Contract is a part of Ukrainian Games Festival here on Steam - the biggest event that c… | 24821783 | |
| Game update | v. 0.59.01 Changes: - Fixed cactus counting as friendly damage dealt - Fixed objective buttons working for clients - Fixed buttons appearing on mission screen for clients - Fixed invitation window bug that would appear if you played with controller | — | |
| In-game event | Early Access Update #2 - Controller Support and Reworks Hey everyone, Lex here I’m glad to announce that the long-awaited by many full controller support update is live now! If you’re a mouse & keyboard hater, and you have been waiting for this since the early access release, this is your chance to finally try out Mycelium with your favorite controller. Aside from that, this big update also features some player progression reworks, balance changes,… | 24499335 | |
| Game update | v. 0.57.07 Changes: · Added a new pin · Fixed the issue that caused players to not load into the lobby after long missions · Fixed some localizations | 23804921 | |
| In-game event | Early Access Major Update #1 - New creature, more lore, new locations, and more! Contractors! Time flies and we're almost month and a half into Early Access with Mycelium: Silent Contract . We're happy to see you enjoy the game, and more players are discovering it daily. That means more and more expeditions are being launched into the forest, and some of you may think you already know what to expect when you're there. Guess again. The first content update - as per our Early… | 23742802 | |
| Game update | New Creature Update (BETA branch) - v. 0.55.03 IMPORTANT: This update is only available on the openbeta branch of the game. If you want to play it, you need to switch the version in game properties in your Steam Library! If you play in co-op, make sure all players have the same version, or your mission won't start. UPDATE 0.55.03 (beta): NEW · Added a new creature · Added new valuable items · Two new pins CHANGES · Removed gun from valuable… | — | |
| Game update | v. 0.54.15 Changelog: - Fixed that you sometimes couldn't pick up dropped equipment | — | |
| Game update | v. 0.54.14 Changelog: - Clients can now also buy equipment in the Terminal - Improved Flare gun precision - Balanced bzulkers a tiny bit - Fixed players volume reset in between rounds Known issues: - Crates in the lobby are sometimes invisible for clients (shows them weird black screen when they step into it) - Some players may experience weird highlights across the map | — | |
| In-game event | More Languages & Fixes Hey Contractors, I just uploaded a new update, hope it'll make your life in the Forest easier, especially for those who'd love to play Mycelium in their native languages. The new localizations are still in beta which means I'd greatly appreciate your feedback on Discord . Changelog (v. 0.54.09): · German localization (beta) · French localization (beta) · Spanish localization (beta) · Flare radi… | 23052969 | |
| News | Mycelium: The Silent Contract is now available in Early Access Contractors! The day we've been anticipating has finally come. Your existence - as you knew it - is forfeit, and it's time to honor the contract you've signed with the mysterious Mycelium corporation, who offered you a life wealth, fame, and prosperity in exchange for... services, after it ends. You did read the fine print, now didn't you? It would be a mistake not to. Get ready to be transport… | — | |
| Announcement | Mycelium: The Silent Contract goes into Early Access on Monday, April 27th 2026! Contractors! This is an announcement I've been dying to make. Mycelium: The Silent Contract has an Early Access release date. You'll be able to sign your contracts and head into the forest on April 27th, 2026 . Following a rigorous round of playtests (thank you for the generous feedback to all of you, who have participated!) and polishing I feel the game is ready to be pushed out of the nest an… | — | |
| News | ATTENTION, final days of the playtest! Hey, Contractors, Lex here. If you've been putting off venturing into the forest this is your last and final call to do so. I've been tracking the progress of the currently ongoing playtest and I have to tell you it fills my cold, black, little heart with pride to see over 600 people taking on the challenge and taking the Mycelium playtest for a spin. Not only that! I'm very grateful to over 50… | — | |
| News | DARE to enter Mycelium: The Silent Contract beta playtest! Hey, Contractors, Lex here. I’ve been hunkered down in the dev-den for what feels like an eternity, but the spores are finally spreading. I'm beyond stoked to announce that Mycelium: The Silent Contract is officially opening its doors—well, its root systems—for our first major Beta Playtest. The Playtest is now LIVE! Everyone asking to join will be granted instant access and up to 3 friend invi… | — | |
| Major update | Major DEMO Update Hey, Contractors, Lex here. It’s been a hot minute since the last proper update, but I’ve finally finished gutting and rebuilding huge parts of the demo. Being a solo dev means some days I’m a coder, other days I’m a lighting artist, and most days I’m just confused by my own math. Anyway, v 0.47.01 is live. Here is the breakdown of what's actually changed. The "New" Demo Experience I already ga… | — | |
| Community | State of Things Hey, contractors, Lex here. It's been a while since I made a meaningful post, so I guess it's time to keep y'all updated on Mycelium's current state. Based on your feedback and impressions on the demo, I'm postponing new stuff and instead am fixing the problems and improving/reworking the existing features to make them better and clearer by the time of Early Access release. Here is a small snea… | — | |
| Community | What goes next? Hey, contractors, Lex here Steam Next Fest is over, I had a couple days to catch my breath, but now it's time to share my plans for Mycelium. First of all, thank you all for trying out the demo ! Your feedback, streams, videos, emails, and bug reports have been extremely helpful. I made numerous mistakes, and with your help I saw them. The demo , despite the fact I don't really like it as a dem… | — | |
| Game update | Demo Patch 0.43.07.2d Hey Contractors, Lex here Just adding a small patch to make your life easier in the forest. Changes: · Extraction portals now deal only 1 damage if you stand near them when they open (used to kill you instantly) · Touching the Extraction sphere while it's activating now deals only 1 damage (instead of 10) · Default inventory/objectives button is now [ I ] (can be changed in Settings) Hope you'r… | — | |
| Game update | Demo Patch 0.43.07.1d Hello contractors, Lex here This patch is the second part of the big patch I announced. It's mainly about speeding up players progression , some more lobby changes for your convenience as well as minor bug fixes. Changes: · Flare Guns are now available on Cycle 1, Radars available on Cycle 2 · Starting Chambers are now more obvious in the Lobby · It's now easier to see if a room is occupied or… | — | |
| Game update | Demo Patch 0.43.06.1d Hello contractors, Lex here Hoping you're enjoying the demo. In the previous post, I said there was going to be a big patch. But I gave it a second thought and decided to make it a series of smaller ones, just for those who already play the demo to feel the difference. Changes: · Grenade explosion chances increased · Increased light brightness in the Lobby · Boxes in the lobby now have a hint t… | — | |
| Community | Reaching 1000! Hey Contractors, Lex here First of all, I want to thank all of you for your trust in me and my game, that really means a lot for a solo dev making his first game! We just reached 1000 wishlists , and it's something I didn't expect would happen. Now, I've got lots of feedback from players and streamers, I've been making patches and fixes all the way to make the demo easier for new players and mo… | — | |
| Announcement | New Gameplay Trailer and Release Date Announced! Hey, contractors, Lex here I just released a new gameplay trailer on YouTube revealing the full game release date - January 2026 ! It might be not a specific date just yet, but as a solo devl I'm just trying to save myself from making promises I cannot keep. Meanwhile, the DEMO of Mycelium: The Silent Contract is already available here, on Steam, so make sure to check it out and hopefully add i… | — | |
| Game update | Demo Patch 0.43.05.11d Hey everyone, Lex here I watched some more streams and YouTube videos, and based on your experience decided to make some QOL changes and gameplay adjustments. Changes: · Extraction Sphere now tries to activate immediately after it touches ground. I've noticed that many players had problems with the Extraction Sphere and extraction in general, so I'm trying to figure out how to make it easier to… | — | |
| Game update | Demo Patch 0.43.05.8d Hey everyone, Lex here Based on your feedback and streams I've seen, I decided to further improve some QOL aspects such as gameplay hints. Changes: · Gamepleay hints are now different for different types of objects in game. · Added special hints for extraction orb that seems to be the most complicated item in game so far. Now if something prevents it from activating (for example, you don't have… | — | |
| Game update | Demo Patch 0.43.05.7d Hey everyone, Lex here I've been watching some streamers play the game, and aside from bug fixes, I decided to try some balance changes. Let me know how it feels! Changes: · Potential mushroom areas number was increased · Chances of fireflies spawn were increased · The minimum amount of Mycelium needed to extract was increased to balance the increased number of mushrooms in general · Shroomster… | — | |
| Game update | Demo Hotfix 0.43.05.6d Hey everyone, Lex here I just made a quick Hotfix to address the urgent issues in the DEMO and make some QOL improvements. Changes · Players should now be able to successfully connect to other lobbies while being in their own lobby · Added GAMEPLAY HINTS for interactive objects in the lobby and on missions. Those are enabled by default but you can disable them in SETTINGS → INTERFACE · Mushroom… | — | |
| News | DEMO is OUT! Dear Contractors, We at Mycelium appreciate it that you waited this long for your contract to finally begin. Now it's time to finally see what you signed up for. Mycelium: The Silent Contract Demo is out! Be among the first to play and express your opinion on what you've seen. The Demo includes: · Co-op for 1-4 players · Playable tutorial · Progression until Cycle (level) 4/30 · Full map with n… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.