Alliance Peacefighter
Playing now
1+0 vs. yesterday
33%of peak
All-time peak
3Aug 2026
Playing now
1+0 vs. yesterday
All-time peak
3Aug 2026
| Published | Title | Build |
|---|---|---|
| 1.2.4 Patch Live Now Updates in this patch: - exe is now a 64bit build - Target lead indicator more accurate - Switching display no longer requires a game restart - Adjusted VR render scale options - Removed redundant options from display options when in VR - Prevented textbox losing focus when entering callsign - Prevented camera lock from being enabled in 3rd person mode - Fixed bug that unlocked all missions whe… | 22367859 | |
| 1.2.3 Patch Live Now Aside from bug fixes and some visual polish, I've spent a lot of time on the game's audio effects. Existing sounds effects now sit higher in the mix and many more new sound effects have been added. There's more I'd like to do, but I think it's already a big improvement. Cloud saves are also now live. If you've already played on two devices there will be a conflict, I recommend you play on the d… | — | |
| Third Person Updatemajor The 1.2.1 Patch is live now! The full changelog is below, but the feature we're most excited about is the new third-person mode. We know a lot of space sim fans prefer the exterior view and we're happy to finally be able to offer it. The game is also 33% off in the Winter Sale, so if you haven't picked the game up yet this will probably be the steepest discount for a while. Thanks to everyone w… | 21245526 | |
| 1.2.0 Patch live now Updates in this patch: · Updated velocity UI/space dust to improve sense of speed and reduce visual noise (either/both can still be disabled) · Reduced the damage inflicted gunships (once they get a bead on you they were a bit too deadly) · Fixed collisions affecting the opposite shield quadrant · Fixed bug where movement speed would default to 0 and prevent locomotion in conversation scenes ·… | 19460385 | |
| 1.1.6 Patch live now Updates in this patch: · Added "Easy" difficulty that sits between "Story Mode" and "Normal." · Added "Low" option to "Team Proficiency" for people who felt like AI teammates are doing too much. · Team Proficiency now affects aggression as well as skill. · Improved VR-Gaze input for power management so the yoke will no longer jump around under certain conditions. · Tweaked tractor beam code to… | 19077913 | |
| 1.1.4 Patch live now Updates in this patch: · Player's base shield levels increased (explanation for this below) · Fixed lateral thruster bug in tutorial · Fixed scrollviews not working when the game is paused · Removed Gek from briefing in "S.O.S." (he was present despite dialog explicitly stating he's not on board) Regarding the player's base shields: I made a change shortly after launch that improved the collisi… | 18985080 | |
| 1.1.3 Patch live now Updates in this patch: · Exposed button bindings for menu navigation and player locomotion. · Fixed button bind menu resetting the selected controller when a control is rebound. · Menu scene will now automatically recenter on load (some people were starting in weird places). · Navmeshes now clear properly before regenerating - this should solve intermittent locomotion issues. · Exit indicator U… | 18963759 | |
| Patch Notes 1.1.1 Completely removed automatic recentering as it was causing issues. The game will now only recenter if the user clicks the recenter button on the menu or recenters in SteamVR. · Reinstated the option to reverse Yaw/Roll on the VR joystick. · Option to toggle invert VR joystick Y-axis fixed · Automatic switching between motion controllers and gamepad/joystick can now be switched off under VR sett… | 18940336 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 17 Mar 2026 | Tue | 14:11 | 1.2.4 Patch Live Now | 22367859 | public | 1 | — |