A Normal Train Game
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
114 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
114 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | 1,100 Runs. 30,000 Ejections. Absolute Chaos. Conductor’s log update: · 🚂 1,100 total runs completed · 👶 30,000+ babies ejected into the great unknown · 🎮 170 unique players causing absolute train-based mayhem We honestly didn’t expect things to escalate this quickly. What started as a ridiculous idea has turned into full-blown competitive chaos. Every run gets faster. Every throw gets wilder. Every leaderboard shift hurts just a little… | — | |
| In-game event | 👽 Unexpected Passengers & Train Improvements The train has received a small but important update. 👶 New… Variant A rare new passenger type can now appear. You’ll know it when you see it. 📢 Message of the Day The train now broadcasts a Message of the Day featuring rotating messages and fun stats. Purely cosmetic. Mildly official. 🛠 Bug Fix – Containment Secured A certain physics-related exploit allowed passengers to escape the wagon in… | 21923116 | |
| In-game event | First Update – Weekly Leaderboard Is Here! 🚂 Our First Update Is Live! We’re excited to release our very first update — and it introduces a new competitive rhythm to the game. 🔄 Weekly Leaderboard Reset From now on, the Weekly Score resets every Thursday . · ✅ Your All Time Score is permanent · 🔁 Your Weekly Score resets every Thursday at 00:00 UTC · 🏆 A brand-new competition begins each week Every Thursday, everyone starts from zer… | 21891505 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.