Glory On Pluto
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Demo patch 0.5.77 Thank you so much for your feedback on Discord! I've just updated the demo with a patch that fixes some bigger bugs and changes a few balancing things: · Fixed an issue where setting a high framerate could occasionally lock the boost button during the tutorial · Fixed a rare bug that would stop the engine from calculating fuel items correctly leading to a soft lock · Efficiency based modulators… | — | |
| The Steam Deck + UI Update! (Plus more)major This is another big one - especially if you like to play on the go! I’ve optimised and resized everything especially for steam deck, and added controller support for PC + deck! There’s something to check out if you’re a solid desktop fan - I’ve added in a new Unlockables system, rewritten a bunch of shaders and given planets a nice fresh coat of paint. Major added features: Steam Deck Optimizat… | 20967789 | |
| Demo 0.4.03 patch Patch notes - Apologies, they're not in any particular order. · Added some new speed line effects! They take on the colours of fuel types in your engine. · Background stars and nebulas no longer disappear when reaching a really far distance · Fixed ammonite description not appearing · seedling is now tagged as creator · Tutorial doesn't lock after qutting via text rather than pressing x · Set t… | 20680523 | |
| Demo V0.4 released! Feature Completion!major Here we go! I’ve just released a humungous new update that brings the demo to feature completion (That is - there will be plenty more in the full game, but this completes the features that will be in the demo!) If you’ve been waiting to give it a go, or haven’t taken a look in a while - now’s the time! Major added features: The Segment Modulator A powerful new system has been added to the game.… | — | |
| HUGE demo update! Rebuilt from the ground up (to space!)major This is a gigantic update - probably the largest the demo will see! I've reworked almost all systems in the game from the ground up - the back-end, boring stuff, and the front-end, fun stuff! Fuel items have been changed to use four major stats - Power, RPM, Heat, and Efficiency. Now, rather than worrying about whether an item has any multipliers to individual stats, it's all tracked with Effic… | 19359427 | |
| Patch 1.4.2 released! Quality of Life: - There is now a little animation to show which items are synergising - it'll play when you place an item, and at the start and end of a boost! - I've reworked some of the code in the background which should mean a bit less stuttering when the engine is going really fast! Hopefully I've not broken anything else alongside it. Bugs: -fixed continuing a run being broken after the… | 17856037 | |
| Demo v1.4 - Tutorial added!major Tutorial added! - You asked, and Glory answered. There's now a full tutorial in the game as well as the existing engine manual, so you can get a full walkthrough on how things work. The tutorial should take around 10-15 minutes to complete. Quality of Life - There is now a panel at the start of the game to choose between running the Tutorial, or from 3 different difficulty modes. There's only C… | 17370963 | |
| Demo v1.32 is live! Quality of life: - levels get exponentially further away in endless mode -adjusted labels to make power and RPM a little clearer on item popups Bug Fixes: - stopped supply box closing when moving an item from the stock to the engine -stopped you from being able to sell back restock and delete tokens in the shop that were held before the shop opened -made the crew correctly show "x" instead of "… | 17370963 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||