Dark Forester
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
020 Sep 2026
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
020 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Important patch Problem with black screen was resolved. | — | |
| Game update | Patch 1.3 is live PvP is now from main menu available. Level 5 still recomended.(Level 1 required) Sell heroes/units bug fixed. Main menu updated. | — | |
| Game update | Patch 1.2 is live Night is lighter now. Moonlight added. (Players feedback was: "night is to dark") Darkmana added. First dark mana spell "Wyvern Apocalypse" added. Costs 5 darkmana. Darkmana is equal 1 raid/wave. UI: Darkmana placed close to mana bar. UI: "Wyvern Apocalypse" added to bottom spell bar. Stamina added. (Many players wish default spell or default ability to attack enemies). Arcane Light is default… | — | |
| Game update | Patch 1.1 is live - reduced CPU usage by 60% - adamantium bug fixed - shadow troll bug fixed - night changed to 1 minutes (before 4 min) | — | |
| Community | Dark Forester Demo Aug 17, 2018 Planned release date: Aug 17, 2018. 5:00pm PDT | — | |
| Community | Steam Trading Cards Steam Trading Cards were added то Dark Forester | — | |
| Community | Achievements 29 Achievements were added то Dark Forester | — | |
| Community | Story about developing Dark Forester Grim realities of Dark Forester’s indie developer In this story, I am going to describe the difficulties, social aspects, and problems an indie developer may face. Also, I can’t help mentioning Moscow, poker and sports, without which this story would be incomplete. Now, to excite the reader’s interest before I begin my tale, I gained 22 kg during the development period from 2013 to 2015 and tra… | — | |
| Community | Dark Forester Released - A Fully 3D world, where the weather and time of day affects spells from the five schools of magic. - Every object can be destroyed. -The storyline is done in an abstract style, thanks to the modular system, and it will tell the main character's long history. - Maximum character level: 15 - Infinite number of raids. - More than one hundred unique monsters. From invisible characters that attack… | — | |
| Community | Unfortunately game release shifted for a few month. Because of some additional improvements and translation into german, chinese, japanese and korean languages | — | |
| Game update | Beta Patch 5.0 Graphic: - night was redesigned. - grass and trees looks realisticer now. PvP is now availaible - character has 1 PvP skill for each level: 1. Summon Ogre 2. Summon Archer 3. Summon Dark Torturer 4. Surprise MF 5. Dungeon Portal 6. Dragon Breath 7. Flock of Wolfs 8. Summon Shaman 9. Explosive Rabbit 10. Walls 3 New unique heroes were added: - Witch is a caster hero. Witch has 6 different spells… | — | |
| Community | Release Date and last beta patch information. Next and last big beta patch 5.0 comes out on 24. December 2017(changed 30. November). 5.0 patch content (only essential changes in overview): - PvP. You can attack any other player forests in the game. Required character level 5. - 4 new unique heroes: Imp(range), Witch(range), Spirit Shaman(range) and Other Side. Release Date: 6. April 2018 | — | |
| Game update | Beta Patch 4.0 Upgrade and information system in the the game was completely overwritten. - All units, heroes, buildings and almost everything in your forest can be upgraded now. - After every wave all objects (even trees and mushrooms) in the game receive 1 skill point. You can skill one of 6-7 attributes: defence, magic defence, health, attack, detect range and attack distance(only range units). - All units… | — | |
| Community | The next patch comes out September. 24th (Beta Version 4.0) This is the biggest update since Version 2.0, here’s a quick run down of the main features: - Redesigned update and upgrade system. - Redesigned sessional item system. - Hotkeys for trees, fences, mushrooms and other objects. - Portals. - Over 30 new 'shadow' and 'poisoned' enemies. | — | |
| Game update | Patch 3.0 released Game difficulty was reduced. Maximal character level 11. Character level for all spells were reduced. 2 new important characteristics added: Fear and Aggro. Energy ball make sense now. Damage and mana costs was increased. Energy ball aggro enemy unit to attack you next 5 second. Weather influences lightning. Lightning can be cast only during rain. Character level for Lightning reduced from 5 to… | — | |
| Game update | Beta 2.01 Buildings plan aggro problem fixed. Switching from 3d Mode to RPG Mode does not move character anymore. After trees and objects explosion does not appear invisible collider. Enemy Shaman counter was fixed. Ancient Tree attack problems fixed. Patch also contains preparation files for the next major patch. | — | |
| Game update | Beta patch 2.0 I think many of you were disappointed of Dark Forester state in Early Access phase. There were to many bugs, and the game was not even close in alpha version. The game was somewhere between alpha and prototyp. There were no gameplay. Today's patch is in my opinion how the game, also Dark Forester should start in Early Access. Patch 2.0 change almost everything in the game. It has more changes t… | — | |
| Game update | Beta patch 1.01 - Fireball and energyball size was optimized. - Problem by switching astral, fire and lightning school was fixed. | — | |
| Game update | Beta released Patch notes: - Alpha progress has been reset. - Engine updated from Unity 4 to Unity 5. - Graphic performance optimized. - Terrain textures changed. - Upgrade system completely redesigned. - Ogre, orcs, fences, well, forester house and Barricade can be upgraded. - Minimap fixed and completely redesigned: - red circle: enemies - green circle: own units - blau circle: own objects - player, forest… | — | |
| Community | THE STRETCH GOALS - Dark Forester 23.11.2016 Last Alpha Sales 24.12.2016 Technical Beta First week of February 2017: +2 Player Level (max level 9) Unlock: new trap new unit new building new spells +5 unique waves First week of March 2017: +2 Player Level(max level 11) Unlock: new trap new unit new building new spell +5 unique waves Garrison (player level 10) Dungeon Portal and Dungeon in Main Menu. First Week of April 2017: +2… | — | |
| Community | Early Access Technical Beta at 24.12.2016 and more... Changes in Technical Beta: - New A* Pathfinding System. - Engine from Unity3d version 4 to version 5 upgraded. - Better graphic and memory performance. - Player max level reduced to level 7. (more information comes bellow) - Resource Tree converted to Forest Resource. Forest Resource allow you to buy Trees and Mushrooms. - GUI and UI reorganised. It is now more intuitive. Right panel goes compl… | — | |
| Community | First week of october 2016 comes big news. First week of october comes more information about the game, price policy and development stage. | — | |
| Community | Next Patch, Future and price policy After 2 week sales price goes back to 29,99$ i decided to stop making a little content patches and concentrate on global big patch. After almost a year i see, that it was a mistake to put the game (alpha) to early access, because most of people await complete prepared product and does not really help during early access phase. At least i still think that early access is the great feature by ste… | — | |
| Game update | Patch 1.3 released - New Building: Dungeon Portal: Gold 10;Wood 20;Coins 100 Portal summons dungeon creatures Golem is strong, but he is destroing own forest during walking to the enemy Giant Rat is weak and ugly Need Level: 1 Buildings Place: 1 - Treant Treant heals every 10 sec. injured creatures; healing distance 100. Costs: 3 Gold; 8 Wood Need Level: 1 Units Place: 2 | — | |
| Game update | Вышел Патч 1.2 - В игру были добавлены порталы - Портал призраков вызывает во время боя духов медведей, волков или кабанов - Набеги противников также обзавелись пятью видами порталов - Drag and drop и левая панель были существенно улучшены - Проблемы с загрузкой или перезагрузкой, когда игрок возвращался на основную карту и снова оказывался первого уровня устранены - Уровень сложности игры повысился - После 6… | — | |
| Game update | Patch 1.2 released - Portals was added to the game. - Spectral portals summons spectral bears, wolves and boars during the fight. - Enemy waves spawn sometimes different kind of portals(fire, fiery spectral or elite) - Drag and drop and left panel UI changed/updated - Problem with Load/Level/Restart fixed - Game difficulty was incrased - Wave 62+ spawn 7 portals. Next patch comes this sunday: - New Building: Dung… | — | |
| Game update | Patch 1.1 released (primary skills content) - Primary skills for basic, fire, lightning, earth schools added (max. level 17) - 19 new spells (Apocalypse, fire rain, meteor, dooms hammer, fire rock, lightning ball, earth shield, freeze time etc) - Primary skills consist of primary spells, combinations and passive skills. - Combinations add some effects to your primary spell like tornado, apocalypse, teleportation etc - Demolition Cow and… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.