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Dark ForesterNewsPatch 3.0 released
Game update

Patch 3.0 released

Dark Forester · published 5 Apr 2017, 20:17 UTC

All newsPlayers around this dateRead on Steam

Game difficulty was reduced.
Maximal character level 11.

Character level for all spells were reduced.
2 new important characteristics added: Fear and Aggro.
Energy ball make sense now. Damage and mana costs was increased. Energy ball aggro enemy unit to attack you next 5 second.
Weather influences lightning. Lightning can be cast only during rain. Character level for Lightning reduced from 5 to 3.
Normal fear duration: 5 seconds.
Night influences fear. Fear duration 10 seconds during the night. Fear also does 15 damage during the night.
Night increase experience for undead units.

Repair added.

New level information after level up added.

Tutorial added.

Logbook added.
HP bars for all buildings added.

Mana and health regeneration increased. Its level depends now.

Sell sound added.

Waves are completely randomized.

New Building Fountain:
Allow you restore mana and health.
New Building: Prison
Prison is multifunctional, allow shaman to transform dead orcs, ogres and trolls, also ogre and troll bosses to skeleton. Prison has a 20% chance to block one enemy from fighting against you in this turn.
New Building: Witch House
Witch House allow you to upgrade trolls.

All Buildings receives few upgrade.

New Units:
Dark Torturer and Trolls

Archer has 4th upgrade.
Mutation added in the game. first mutation receive orc and ogre. Player can decide between upgrade or mutation after third upgrade.
Forest Soul Skills:
Mage path: alchemists, which tower, fountain.
Defender path: Ogre House, Tower, well,
Forester path: Well, hote, fountain
depends on buildings the forest decides which path you chosen and gives you bonus: spell, skills and stats.
Mage path gives you new spell: professional teleportation; and few stats.
Forester path gives you new spell: Queen of the flock; and few stats.
Defender path gives you stats.

Traps receive upgrades.

Forester House can't be sold anymore.
Player got no more aggro if enemy attack wild animal.
Items can be used as a button. (Just click on useful item)

Player receive more attention if allied unit get damage.

new UI elements added.

Undead health bug fixed.
Bear and wolf naming fixed.
Barbarians bug fixed.
Bug: running character after teleportation fixed.
Fixed some UI problem after spell casting.
Ancient tree save problem fixed.
Secondary skills were fixed.

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Community11 Jun 2021The Dark Forester legacy has been released!Game update21 Dec 2018Patch 2.0The engine migrate from Unity 5.4.1 to Unity 2018.2.16 · The design reworked and migrate from Unity OnGui to Canvas. · Thanks Canvas redesign the FPS was improved considerably. · Patch size 1.9GB From Developer to community: The UI has been redesigned to improve the quality of the game. In addition, the new design will allow me to add new main (playable) characters to the game. Now I am working…Community11 Oct 2018Dark Forester: Invasion (Patch 2.0 coming soon this year)New melee playable character, reworked ui, fixed cpu and frame rates problems, flying insels and much more...