There Are No Orcs
Playing now
55−8 vs. yesterday
3.0%of peak
All-time peak
Playing now
55−8 vs. yesterday
All-time peak
Nov 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | 2025.11.19 - Patch Notes Bug Fixes: · Fixed an issue where the camera would continuously move automatically for some players. New Features: · Added customizable hotkey support. · Added hotkeys for purchasing cards from the shop (Default: 1, 2, 3, 4). · Added a hotkey to claim free buildings (Default: 5). · Default hotkeys for adjusting game speed have been changed to F1 and F2. | 20837810 | |
| Game update | 2025.11.13 - Patch Notes Bug Fixes · Increased the maximum projectile range of \ Mira's turrets to prevent them from failing to damage targets within range. · Improved the targeting logic of \ Mira's turrets. · Fixed an issue where the \ Surprise Box could repeatedly reward additional Surprise Boxes. · Fixed an issue where Parts and Parts Capacity could sometimes become negative values. · Fixed an issue where the halt… | 20763342 | |
| Game update | 2025.11.08 - Patch Notes Bug Fixes Fixed an issue where purchasing the \ Sunken Treasure would reset the appearance probability of the \ Legendary Treasure. Fixed an issue where certain Demon Commander-exclusive units were not receiving bonuses from the \ Circle of Torment and \ Circle of Fury. Fixed a game freeze issue when the \ Mimic transformed into the \ Chompy. Fixed incorrect numerical values displayed in the tr… | 20719261 | |
| News | "There Are No Orcs" NOW AVAILABLE ! Everyone, the wait is over! There Are No Orcs is finally released! The game is priced at $8.99 , with a 20 % launch-week discount . Assemble your army and take to the battlefield ! | — | |
| Announcement | "There Are No Orcs" Launches on November 6! Sorry for the wait, everyone! The full version of There Are No Orcs is finally ready to serve! Mark your calendars: There Are No Orcs will be released on November 6, 2025 , on Steam! The price will be $8.99 , and to celebrate the launch, we'll have an 20% discount for the first week! November 6—assemble your troops and see you on the battlefield! A free demo is available right now on Steam. Fee… | — | |
| In-game event | Two New Commanders Unleashed! Two new commanders have arrived in the demo version!ːsteamhappyː Here's a quick overview of them: Give them a try and share your thoughts! Feedback is always welcome. If you're enjoying the game, don't forget to share it with your friends!✨ (If you don’t see the update, try restarting your Steam client.) | — | |
| Community | Full Version Roadmap: What’s Coming! Full Version Under Active Development! I’m working hard on the full version of the game! Here's what you can expect: Key Features: 4 Unique Battlefields – Each with its own mechanics 4 Enemy Factions – Face off against diverse foes with different strategies. 3 Playable Factions – Each with distinct buildings, units, and relics: · Humans : Optimize building placement to boost production, generat… | — | |
| In-game event | 2025.06.04 - Demo Version Patch Notes Update Details: The fourth commander has been added to the game and will be unlocked during the upcoming Steam Next Fest! Buildings: Mercenary Camp: Previously: Instantly generates Swordsmen x3, Archer x2 upon purchase. Now: Instantly generates Swordsmen x3, Archer x2 upon purchase and selling. No longer generates Gold. Cost adjusted: 200 → 300. Relics: AL Greatbow Reworked: Previously: Archers… | — | |
| In-game event | 2025.05.26 - Demo Version Patch Notes Update Details: Units: Catapult: Increased explosion radius. Luggage: Attacks now deal AOE damage. Duck: HP reduced from 25 => 20. Buildings : Wizard Kindergarten: Added generation effects and sound. Wizarding University: Generation speed bonus per adjacent empty tile increased from 20% => 30%. Wizarding University: Base generation speed reduced from 2.5 => 2. Relics : Cursed Pendant: When gain… | — | |
| In-game event | 2025.05.10 - Demo Version Patch Notes Update Details: Increased Equipment Drop Quantity: Hard difficulty: Drops 2 pieces of equipment. Brutal/Brutal+ difficulties: Drops 3 pieces of equipment. Note: Drop rates for equipment with Relic effects have been slightly reduced to balance this change. Unit Cap Adjustments: Allied units: Max 500 on the field. Enemy units: Max 400 on the field. Other Improvements: Freshly obtained gear now ha… | — | |
| In-game event | 2025.05.09 - Demo Version Patch Notes Update Details: Official Discord Server Now Live! Join our community to discuss the game, share feedback, and stay updated! 👉 Click here to join Other Improvements: Visual polish and text revisions Balance adjustments Bug fixes The demo version has received a lot of feedback and bug reports. Thank you all so much for your support! More features and gameplay content are currently in active deve… | — | |
| In-game event | 2025.05.05 - Demo Version Patch Notes Update Details: UI Optimizations: Shortened building health bars Added hotkey for shop refresh: R Arrow indicators now appear on equipment slots when obtaining equipment for the first time Balance Adjustments: Units: Griffin: Attack power halved, attack speed doubled Relics: Battle-Scar Medal: Swordsmen gain +10 => +20 max HP & current HP per kill Buildings: Town Center: Increases the generatio… | — | |
| In-game event | 2025.04.24 - Demo Version Patch Notes Update Details: New Feature: Equipment Equip randomized equipment to permanently enhance your Commander's abilities. Equipment with relic effects will now drop in Brutal+ difficulty New relics added: Battle-Scar Medal: Swordsmen gain +10 max HP & current HP per kill (permanent) Dragon Slayer: Swordsmen deal +1000% damage to enemy units with ≥300% of their own max HP AL Greatbow: Archers' range… | — | |
| In-game event | 2025.04.13 - Demo Version Patch Notes Update Details: New Feature: Selectable Difficulty Levels The demo now offers four difficulty options: Normal Hard Brutal Brutal+ New Feature: Brutal+ Mode Progressive challenge with escalating difficulty per layer Random enemy combinations on each layer Each layer introduces one unique battlefield-modifying "Whim" Enemy unit HP increases by 3% per layer Demo version capped at 10 layers maximum… | — | |
| In-game event | 2025.04.07 - Demo Version Patch Notes Update Details: Added: Special Thanks New Feature: Codex New Mechanic: Relic Reroll Spend gold to reroll relics Each reroll permanently doubles the reroll cost New Mechanic: Reward Buildings Some relics now grant Reward Buildings when selected Multiple relics updated with Reward Buildings New Mechanic: Adaptive Shop Reroll Pricing Initial shop reroll cost: 100 gold Cost decays by 3 gold per sec… | — | |
| In-game event | 2025.04.01 - Demo Version Patch Notes Update Details: 1. Fixed a data overflow issue when holding excessive amounts of gold. 2. Fixed an issue where unit attack range and other values would incorrectly scale by 10x under certain system language settings. (I’ve fixed it in the code, but I can’t test it across all system languages. If the issue persists, please report it in the Steam discussion forum.) 3. Fixed a calculation error in… | — | |
| In-game event | 2025.02.26 - Demo Version Patch Notes Update Details: 1. New Mechanic: Luggage When one of your buildings is destroyed for the first time in a game, a Luggage will appear to guard your territory and strike down enemies. 2. The durability of the enemy core has been decreased from 50,000 to 30,000. 3. The camera movement speed while dragging with the right mouse button has been lowered. 4. The font size of floating text for productio… | — | |
| Game update | 2025.02.25 - Patch Notes Update Details: 1.Added a prompt on the pause button within the game interface indicating that building adjustments can still be made during the pause. 2.Included a button in the Esc menu interface to revisit the tutorial. 3.Re-positioned the "Quit Game" and "Continue Game" options on the Esc menu interface. The demo version has received a lot of feedback and bug reports. Thank you all so much… | — | |
| Game update | 2025.02.24 - Patch Notes Update Details: Fixed an issue where straight projectile trajectories (e.g., from crossbowmen) could not hit succubus. Fixed an issue where the Dragon Nest and Siege Workshop would ignore buildings at longer distances when calculating production speed bonus. The demo version has received a lot of feedback and bug reports. Thank you all so much for your support! I will continue to release optimi… | — | |
| News | Demo for "There Are No Orcs" is Now Live! The demo for There Are No Orcs is now available!ːsteamhappyː As my first indie game, your feedback is incredibly important to me! Whether it’s bug reports, suggestions, or general thoughts, feel free to share them in the Steam Discussion Board. I’ll carefully read every piece of feedback and use it to improve future demo updates and the full game’s development. Thank you so much for your suppor… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.