BrainBread 2
Playing now
3+1 vs. yesterday
0.3%of peak
All-time peak
1,116Jul 2016
Playing now
3+1 vs. yesterday
All-time peak
1,116Jul 2016
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Fred'licious hell-o-ween - Patch 1.0.4.6 Server owners please update your servers! New Maps Dead City - Objective Ambit - Arena Rishika - Arena Backyard - Arena Mecklenburg - Arena Evil Manor - Story Existing Maps Nightclub - Objective · Fixed various exploits that could prevent Larry from spawning properly. · Removed godspot in the disco room. Last Stand - Objective · Runners will now count towards the objective kill counters. · Incr… | 16182471 | |
| Community | Merry Christmas You Filthy Undead Letter From The Team Another year and another chance to thank our amazing community! A special thanks to those who also contribute content to our workshop, screenshot section, and our community Hub on steam; discussing bugs and related issues. Most importantly, to those who who have reached lv. 500 and been with us since the beginning. We thank you as well. Although the team is busy with life a… | — | |
| Game update | Pre-Anniversary Hotfix - Patch 1.0.4.4 Server owners please update your servers! · You can now hold down left or right mouse button to add/remove skill points more quickly. · XP Event rate has been changed to 2x. · Fixed a bug which prevented workshop addons with multiple maps from allowing global stats. · Fixed a rare crash which could occur during the loading screen. · Human & Zombie bosses will no longer prioritize human players… | 8917863 | |
| Game update | Post-Release Hotfixes - Patch 1.0.4.3 Server owners please update your servers! · Zombie Players can no longer get to the elevators in Night Club before the humans reach this level. · Reduced damage from acid in Swamp Trouble, this will prevent breaking the map if someone falls into the acid near the raft/bridge with objective items. · Added a blocker to the last checkpoint in Swamp Trouble, you may only reach this area after defen… | — | |
| Community | Ending Early Access - A Giblicious Journey Back in 2013, BrainBread: Source slowly transitioned into BrainBread 2, thanks to Greenlight we were able to push our game onto Steam. Three more years passed until the game was available in Early Access mode, sadly we never managed to get a sufficient amount of content out due to our lack of team members, but we tried our best to fill every void. Six more years passed and we're here today, lot… | — | |
| Game update | Balance Hotfix - Patch 1.0.4.2 Server owners please update your servers! Balancing Players · Reduced XP event rate from 3.5 to 2.0. Weapons · Reverted pickup penalty for the Flamethrower and Minigun from 3 min to 5 min. · Reverted pickup penalty for the Propane Tank from 3 min to 4 min. · Reverted level requirement for the Minigun and Flamethrower to 25 and 15 respectively. Misc · Fixed a Steam Cloud issue which would contin… | — | |
| Game update | Release Preparation - Patch 1.0.4.1 Server owners please update your servers! Maps Fever - Objective · Added dbsoldier's new soundtrack for the Pyro fight. · Added missing door sounds to the military checkpoint door. · Zombie spawners in the farm and white house will be killed when you move to the labs area. · Zombies will be teleported to the lab area when the humans get to the lab. · You can no longer go back to the topside whe… | — | |
| Major update | Post-Corona Mayhem Update - Patch 1.0.4.0 Server owners please update your servers! Maps Fever: Cybercon's Notorious Lab Coltec: Brainobyl Returns (mad laughter) Surgery: Painkiller edition - Thanks to The deadly Cutsman Biohazard: Workshop Map! New Achievements · Activate Gunslinger. · Activate Blood Rage. · Activate Zombie Rage. · Kill 25 Players as a Zombie Player. · Become Infected. · Complete Coltec: Objective with 4 or more playe… | — | |
| Game update | Post-Christmas Update - Patch 1.0.3.9 Server owners please update your servers! Code · Fixed issues related to leaderboards not uploading properly for PvP. · Cleaned up some unused HUD elements. Maps Swamp Trouble - Objective · More zombies will spawn during the escape phase. · Zombies in earlier stages of the map will stop spawning when you progress further ahead. Misc · Updated Arabic & Russian translation. · Added Dutch translat… | — | |
| Community | A Festive Letter To Our Community Merry Christmas and Happy New Year! Our Community · We at Reperio Studios, wanted to wish the very best to our community, who have supported us throughout the years of development. Without you guys and gals, we would be just another source engine mod. Thank you to our most hardcore and dedicated players who have killed hundreds of bandits, slaughtered thousands of zombies, and possibly smacked… | — | |
| Major update | A Swampy Adventure - Patch 1.0.3.8 Server owners please update your servers! Code Core · Added PvP leaderboards! · Added support for custom map based loading music again. · Moved admins.txt from server to settings. · Admin system works in local games again. · Increased default objective / story timelimit by 30 min. · Extended the admin system, you can now set which 'permissions' each admin has. Players & Skills · Fixed firstpers… | — | |
| Major update | Anniversary Update - Patch 1.0.3.6 Server owners please update your servers! Code Core · All surfaceprops, propdata, soundscapes, etc. are now recursively loaded through the data folder, this allows modders to simply add their stuff here without the need to update a manifest file, or override existing files. · Improved workshop logic for dedicated servers, improved the verboseness. · Removed all AI node crap, from now on only NA… | — | |
| In-game event | Late Anniversary Update - Patch 1.0.3.5 Server owners please update your servers! Code Core · Sourcemod and other plugins can now be used with Global Stats. · ALL custom maps are now whitelisted by default. Meaning any map is eligible for Global Stats! · Increased max points to 150, LvL 1-100 gives 100 points, while LvL 101-500 gives 50 points. Write bb2_reset_skills in the console to reset the points for your player. (LvL will not b… | — | |
| Game update | Easter Quick Fix - Patch 1.0.3.4 Server owners please update your servers! Code Core · Fixed bad game stutter/occasional freezing, due to Steam Stats callback constantly refreshing the client achievement data. Players & Skills · Reality Phase will no longer make you immortal. · Reality Phase will no longer let you run through doors. · Netcode optimization. HUD & VGUI · You can now chat while the end score/stats panel is visibl… | — | |
| In-game event | CyberCorona Gibness Update - Patch 1.0.3.3 Server owners please update your servers! Code Players & Skills · Cheetah Powerup will now ignore weapon weight. · Predator Powerup will ignore all falldamage. · When you reach LvL 500 you will be a god to everyone else. · Sliding into an escape trigger will no longer glitch out your view. · Fixed a minor bug which would not reset your kill or death counter when you respawned as a human while b… | — | |
| Game update | Christmas Update - Patch 1.0.3.2 Server owners please update your servers! Code Added the latest SDK 2013 bins. Maps New Beef · Added Cargo - Deathmatch. · Added Rooftop - Deathmatch. Termoil - Deathmatch · Added some visual changes and lighting updates. · Modified some weapon placements, and added some new weapon spawns. Misc · Added Polish translation, thanks to Kondi! · Added Russian closed-captions, thanks to Evil Apple! C… | — | |
| Game update | Giblicious Summer Update - Patch 1.0.3.1 Server owners please update your servers! Code Players & Skills · Blazing Ammo sound cue will no longer play when you damage NPCs with the flamethrower. · Skill Sound Cues should no longer be interrupted by other player sounds. · Added skill sound cue for Crippling Blow and Life Leech. · In Deathmatch mode you'll now pickup armor and health on touch rather than only on +use. If you walk over ar… | — | |
| Game update | June Inc. Hotfixes - Patch 1.0.3.0 Server owners please update your servers! Code Players & Skills · Added skill activation sound cues, thanks to Boss Negro. These sounds will play when you for example activate Magazine Refill, Blazing Ammo, Life Leech, Bleed, Coldsnap and Empowered Bullets! You can enable/disable this through Options->Other. · Fixed the skill talent reset command, bb2_reset_skills will now work properly. · Fixe… | — | |
| Game update | BrainBread 2 Mod Tools Hotfix Updated the SDK app, it will now launch properly again. Happy Modding! | — | |
| Game update | BrainBread 2 Mod Tools Update Updated the workshopper to use the latest Steamworks C# Wrapper. · The workshopper will now be able to display more than 50 addons. · Switched the workshopper tool over to .NET 4.0 for better compatibility with older versions of Windows. · Added the latest weapon SMD source files. Happy Modding! | — | |
| Game update | Balance Hotfix - Patch 1.0.2.9 Server owners please update your servers! Balancing · Ammo box re-supplying will no longer punish you for 2 min if you pickup 5 charges of ammo within a minute, from now on you have to pickup 6 charges within 10 sec intervals in order to get punished. The punishment time has been reduced to max 75 sec, this time can be lowered to roughly less than 50 sec with the resourceful skill. · Nerfed Joh… | — | |
| Game update | Quick Hotfix - Patch 1.0.2.8 Server owners please update your servers! Code · Fred will no longer do friendly fire to himself and allies when doing the AOE rage attack. · Reduced the chance to play certain VO sounds. · Hopefully fixed a rare bug which would make the weapon viewmodel and/or worldmodel invisible. · Fixed a bug which allowed players to get points for every lvl after lvl 100. · Added auto skill reset check, if… | — | |
| Game update | A blast from the past - Patch 1.0.2.7 Server owners please update your servers! Make sure to update your keybinds, so that the new inventory and quest changes will work for you! Code Base · Major lag compensation update, the correct gun trajectory is now being properly lag compensated, and for every pellet. Previously only the first pellet was lag compensated, which was awful for shotguns! Also improved melee hit detection to use b… | — | |
| Game update | A late new years hotfix - Patch 1.0.2.6 Server owners please update your servers! Misc · Updated gameinfo for every platform + dedicated servers, the dedicated servers used the wrong gameinfo which caused workshop issues on gameservers!!! Localization · Updated skill localization for English localization. · Updated Russian localization, thanks to Evil Apple. · Updated Korean localization, thanks to 스팀유저 and kaishak7179. Maps Mecklenb… | — | |
| Game update | A gluton-free gibtastic hotfix - Patch 1.0.2.5 Server owners please update your servers! Maps Mecklenburg · Gave George Wayne and Rastamon custom NPCs some more health, but disabled health scaling, health scaling for npc_custom_actor is broken atm. · Minor optimization improvements in the gunshop area. · Added a bunch of playerclips here and there to prevent excessive camping. · Added more AI nodes for fallback purposes. · Fred can no longe… | — | |
| Game update | A Giblicious Summer Patch - 1.0.2.4! Server owners please update your servers! Disclaimer: Due to major changes to the .cfg files be sure to update them to your needs, such as setting server name, global/local stats, etc... Plus more convars have been listed in server_core.cfg. If you want to enable arena hardmode or hard scaling for Objective/Story/Arena, be sure to set this as well @ server_core.cfg! We've also updated the defau… | — | |
| Game update | New Year Hotfix Patch - 1.0.2.3! Server owners please update your servers! Code Base · Fixed proper lag compensation for melee! · Bullet penetration will now work properly with the new lag compensation system. (Lag compensates enemies behind solids in which the player can potentially penetrate through) Players & Skills · AFK kick time will be refreshed whenever a player tries to drop or use inventory items, using a keypad, use… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.