Fantasy World Manager
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | June Festival Update - New Tutorial & Prefab System I just released Patch 5 that adds the highly requested Prefab-System and New Tutorial to give new and casual Players an easy way to enjoy the game faster! I hope that this will solve most of the Onboarding Issues. Changes · New Tutorial (shortened to 5-10 minutes, directly shows impact of your Actions now!) · Prefab System (pre-created Editor Content that you can import / export) the game comes… | — | |
| In-game event | Demo Patch 4 Patch 4 adds new Inspection UIs with more Information and also gives some Insights in whats coming in the near future. As mentioned in the last Update, Patch 5 that you can expect in the coming days will have the new Prefab System and New Tutorial as well as a balanced and working Simulation with an updated Demo World. Changes · Implemented new Region Inspector UI · Implemented new Faction Insp… | — | |
| Game update | Minor Bugfix Patch Changes · Implemented more debug logs for analyzing crash issues · Reworked Loading System for both Renderers (Launch Option 1 & 2) · Potential Fix for "Minimap Cache Crash bug" · Potential Fix for "Tutorial Loading Crash bug" · Potential Fix for "Zoom out crashes" · Optimized Editor UIs (lazy icon loading) · Extended Icon and Visual Catalog Menus with Filters (work in progress) · Added new Dat… | — | |
| In-game event | Demo Patch 3 & June Festival Roadmap Patch #3 activates another Chunk of the Simulation. This marks a little milestone, now the remaining todos are balancing Simulation, fixing Simulation bugs, and implementing prefabs, a new tutorial and the new Observation UI. The new Observation/Inspection UI is 80% ready and should be included in Patch 4 tomorrow, its inspired by the way Worldbox displays information simple and good at the sam… | — | |
| Community | Community Competition #1 General we plan to have regular community challenges and competitions and decided that it would be cool to have one that focuses purely on map-creation as the first one with rewards for the best submissions. While we work on the next Patches, those that like to play around with the Map Editor can invest time in creating their Fantasy World! Timeframe The Competition starts today and Submissions… | — | |
| In-game event | Day 2 Demo Patch Todays Patch brings the Simulation back to a Stable and hopefully more enjoyable State! We will continue releasing Patches every Day that will keep improving the overall experience. We are also aware that the Inspection/Information Controls and UIs are not good enough to tell you why a Faction/Hero is currently doing what. Patch 3 will tackle that problem tomorrow! Changes · Fixed Pathfinding I… | — | |
| In-game event | Day 1 Demo Patch Thanks to all Players from Day 1, and apologies that we had some critical bugs which downgraded the first-time-experience with the game. we have worked hard on fixing all the reported bugs and implementing some of the suggested improvements for this Patch. A Full List can be found below, it also contains community requested additions that we will implement in the very near Future! If you review… | — | |
| News | DEMO OUT NOW! DEMO OUT NOW! After many months of work, I'm excited to finally say that the Fantasy World Manager demo is now available. This is the first time players can get their hands on the game and start experimenting with the worldbuilding and simulation systems I've been working on. The demo includes a full tutorial, a demo world, and a large portion of the game's foundation. While there is still a lo… | — | |
| Community | Official Announcement Trailer - Fantasy World Manager Its finally here, our first Announcement Trailer. Leave some Love in the comments! Big News will be posted soon! | — | |
| Community | Status Update and Yearly Recap 2025 Recap 2025 has been a crazy Year for me personally and the game itself! Over the Year many ups and downs happened (in both areas) that i partly shared in our Discord Community. Overall - with my deepest downfall being Burnout and Panic Attacks up to the Point where i married the love of my Life and restarted Fantasy World Manager from zero and all the People i connected with through my Jou… | — | |
| In-game event | Internal Playtest Update 1 Join the Internal Playtest if you want to be part of FWMs road to EA-Launch, join our discord community! Bugfixes · * Erase tool created grey tiles on layer 0 (now places water instead) · * Smart placement places objects on empty cells (fixed with the previous bug) · * Music Settings didnt save · * Greyed Out Layers when loading a saved world · * leftover terrain-tiles after undo · * Layer 0 tr… | — | |
| Community | 25k Wishlist Milestone & Class Editor Sneak Peek 25.000 Wishlists! a number i never would have imagined for my first game! i am really thankful for everyone that is interested in the game, each wishlist keeps me excited to deliver the best version possible. Please be part of the Development and join our Discord Community: Class Editor Examples When we crossed 10k Wishlists, i announced the Class & Spell Editor for which i contracted an Artist… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.