Samurai Conqueror
Playing now
3+1 vs. yesterday
5.0%of peak
All-time peak
60Aug 2026
Playing now
3+1 vs. yesterday
All-time peak
60Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | v1.2.3 Update Fixed an issue where recruitable characters might not appear after eliminating a faction. · Fixed issues with the command UI and Orb display. | — | |
| Game update | v 1.2.0 Update Enabled out-of-range characters to transfer troops after moving into range · Fixed an issue where Enshrined characters would not automatically assume faction titles · Improved UI layouts for title lists, attribute changes, menus, and other elements | — | |
| Game update | Ver. 1.1.7.13 Update Fixed an issue where domestic command effects, such as recruitment, could be applied to another faction’s tile after dispatching an envoy. · Fixed All Select and Shift Range Select for “Recruit at Last Tile” so that injured characters can still be selected even when the option to exclude injured characters is enabled. · Fixed other minor issues. | — | |
| Game update | v 1.1.7.12 Update Fixed an issue where the maximum development value of a merged Tile could decrease under certain conditions. | — | |
| Game update | v1.1.7.11 Update Improved performance by disabling tile-merging effects when tile information is not visible. | — | |
| Game update | v1.1.7.10 Update Bug Fixes · Fixed an issue where some Characters could become Divine before unlocking all events. · Fixed an issue where a Divine Character’s attributes could be maximized without assuming all titles. · Fixed new Faction names not displaying correctly during the ending. · Fixed other minor issues. | — | |
| Game update | v 1.1.7.9 Update Bug Fixes | — | |
| Game update | v 1.1.7.8 Update Bug Fixes | — | |
| Game update | v1.1.7.7 Update Bug Fixes | — | |
| Game update | v1.1.7.6 Update Fixed an issue where Chronicle data was not reflected in the display. · Fixed several UI display issues. | — | |
| Game update | v1.1.7.5 Update Improved game performance. | — | |
| Game update | v1.1.7.4 Update Fixed an issue where “Show Out-of-Range Characters” would sometimes not appear when purchasing a Tile. | — | |
| Game update | v1.1.7.3 Update Adjusted the frequency of alliance proposals after repeated rejections. · Adjusted how frequently characters not recruited through Search or volunteering can appear again. · Added a marker to characters who already hold the relevant title on the character selection screen when unlocking events. · Adjusted the stats of certain characters. · Fixed various other bugs. | — | |
| Game update | v1.1.7.2 Update Fixed issues related to Targeted Search and Divine Characters. | — | |
| Game update | version 1.1.7.1 Update Added a note before sending an envoy when either Banner has reached its alliance limit · Added a map icon for characters with the “ Chrono Move” skill · Fixed various bugs | — | |
| Game update | v1.1.7.0 Update Added indicators showing where Characters are executing commands. | — | |
| Game update | Version 1.1.6.2 Update - Fixed a rare issue where the target tile of a war could change unexpectedly. - Added information explaining why a tile’s details are visible. - Fixed various other issues. | — | |
| Game update | v1.1.6.0 Update Fixed an issue where mouse input did not respond properly on touchscreen-enabled PCs. · Fixed an issue where Custom Character stats could change unexpectedly. | — | |
| In-game event | Version 1.1.6.0 Update Adjusted the enemy AI logic. · Fixed an issue with keyboard shortcuts. · Made minor UI adjustments. | — | |
| Game update | v1.1.5.8 Update Fixed issues related to AI and UI. | — | |
| Game update | v 1.1.5.7 Update Improved AI balance and behavior. | — | |
| Game update | v1.1.5.6 Update * Adjusted the enemy AI difficulty. * Fine-tuned the stats of some characters. * Fixed various bugs. | — | |
| Game update | v1.1.5.4 Update Added a notification message and log entry when the player’s banner is invaded. · Improved performance through code optimization. · Fixed an issue where all tiles owned by adjacent banners were visible. Only directly adjacent tiles are now revealed. · Fixed various other bugs. | — | |
| Game update | Version 1.1.5.3 Update * Added the current number of Small Tiles owned to the message displayed when an event cannot be unlocked. * Exiled characters are now recorded in the log. * Other minor UI improvements and bug fixes. | — | |
| Game update | v1.1.5.2 Update - Fixed issues related to the Repeat All command feature. | — | |
| In-game event | v1.1.5.0 Update Added the “Exile Multiple” command, allowing multiple selected characters to be exiled at once. · Added “All Max” and “All Zero” buttons for deployment and soldiers movement, allowing soldiers to be assigned in order from the top of the list or all assignments to be cleared. | — | |
| In-game event | v1.1.4.0 Update Changed Select All and range selection to include injured characters by default. Injured characters can be excluded in the Options. · Fixed an issue where the windowed resolution was not correctly restored on the next launch. · Added a button to disable automatic command repeat for all characters. · Added a button to toggle automatic command repeat for all selected characters. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.