The Walking Trade
Playing now
65−11 vs. yesterday
2.3%of peak
All-time peak
2,843Mar 2026
Playing now
65−11 vs. yesterday
All-time peak
2,843Mar 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | The Walking Trade - Hotfix Patch v1.1.10 Another quick hotfix patch to address some issues found in the physics improvements patch. Bug Fixes · Fixed an issue preventing shelved items 'physics-lock' state from persisting between game sessions. · Reduced the amount of times staff and customers will get stuck on walls, shelves etc. Note: this is an ongoing issue and will continue to improve over time. If you still have this issue or new… | 24007485 | |
| Game update | The Walking Trade - Hotfix Patch v1.1.9 Quick hotfix just to address a major issue found in this morning’s patch. Bug Fixes · Fixed an issue causing items on Pallets to be affected by nearby explosions. If you still have this issue or new issues introduced please let me know asap! Thanks again, Adam | — | |
| In-game event | Physics Improvements & More! The Walking Trade - Patch v1.1.8 Following the low framerate slow motion fix from a few weeks ago, many have reported some additional jank with the overall physics of the game. In this update I’ve attempted to reconcile the physics between all framerates and include some highly requested quality of life regarding physics. I don’t expect the physics to be perfect, but they should hopefully feel… | 23962093 | |
| Game update | Key Rebinding Hotfix v1.1.7 The Walking Trade - Hotfix v1.1.7 Bug Fixes · Fixed an issue preventing players from replacing previously set keybindings. If you still have this issue or new issues introduced please let me know asap! Thanks again, Adam | 23799982 | |
| Game update | Controller Support Hotfix Patch v1.1.6 The Walking Trade - Hotfix Patch v1.1.6 Thank you all for the feedback on the latest update. Controller support is always a tricky one as there are so many layers to what can go wrong, from input drivers, engine compatibility before even reaching the game itself. I believe for returning players the new update had wiped some previous keybindings (ESC key being the biggest offender for some). For… | 23742051 | |
| Major update | Official Controller & Steam Deck Support! The Walking Trade - Patch v1.1.5 Controller Support · The Walking Trade now officially supports controllers! You can freely switch between mouse and keyboard or controller at any time and the game’s interface will react accordingly. We support Xbox , PlayStation , Switch controllers and Steam Deck out the gate. · Aim Assist: When using a controller the game will use aim assist and some magnetis… | 23700955 | |
| Game update | Patch v1.1.4 Hotfix The Walking Trade - Patch v1.1.4 Hotfix Following this morning’s pathfinding improvement update boss mobs were sometimes struggling to exit the fog. I've hopefully resolved this now. Bug Fixes · Fixed an issue causing boss raid mobs to get stuck in the fog on spawn. If you still encounter this issue please let me know asap! Thanks again, Adam | 23060241 | |
| Game update | v1.1.3 Hotfix The Walking Trade - Patch v1.1.3 Hotfix Following this morning’s update a progression blocker was introduced with the upgrade improvements when trying to upgrade the bed. Bug Fixes · Fixed an issue causing the bed to not see nearby upgrade materials, preventing upgrading. · Fixed the localization for 7.62mm ammo Crafting skill node. If you still encounter these issues please let me know asap! T… | 23058932 | |
| In-game event | 100K players and an update! The Walking Trade - Patch v1.1.2 100k Players! This week marks a huge milestone for The Walking Trade as we have managed to surpass 100,000 copies sold ! Before we get into the patch notes I’d just like to thank everybody who bought the game, created content for the world to enjoy, kept Robin safe, reviewed and gave such critical feedback and suggestions! Most have been so kind and supportive,… | 23057428 | |
| Game update | Drop Dead Docks Hotfix Drop Dead Docks Hotfix Thank you for your quick feedback on yesterday's major content update. I have deployed a hotfix patch to hopefully fix some critical issues. Bug Fixes · Fixed an issue causing Drop Dead Docks to sometimes be inaccessible after loading a save. · Fixed an issue that broke pallets when Security staff refill turrets with ammo from a pallet. · Security staff should no longer t… | 22955329 | |
| Major update | Drop Dead Docks and Roadmap for the future! Everyone seemed really happy with last week’s big quality of life update (aside from a few new issues I will address in the future) so I’m hoping this trend continues today. A few weeks ago Hellraids dropped to cover the ‘end-game’ system for those who love dividing and conquering hordes of brutes and rotters. Today I’m really excited to announce that two new locations on the world map have bee… | 22929330 | |
| In-game event | Workforce Quality of Life Patch! Hey guys, I know a lot of players have wanted some much needed quality of life and that's exactly what this week’s update is delivering. Staff have definitely taken the biggest focus with new perks, quick reassignment and role configuration. Features · Staff members will now remember their last assigned job. At the start of the day you can reassign it with one button by right-clicking them. Thi… | 22841009 | |
| Game update | The Walking Trade - Hotfix v1.0.18 Bug Fixes · Fixed an issue causing some zombies to become immortal after longer player sessions. · Fixed a bug causing the player to die multiple times at once, causing the battery drain to be well over the intended 10-20% loss. · Fixed an issue causing any Hellraid with a boss not on the final wave (such as Hellraid #18) to not progress when the wave was defeated. If you notice any new bugs or… | 22633977 | |
| Game update | Hellraid Hotfix Thank you for your reports on the blocking issue with Hellraid #8. I believe I've fixed it and tested internally and was able to reach Hellraid #9. Bug Fixes · Hellraid #8 will no longer get stuck on Wave 3. · Fixed a leaderboard issue randomly not displaying some entries. Improvements · Auto Miniguns will no longer fire if a player, customer or staff member is in the direct firing line. · Good… | 22618083 | |
| In-game event | Warning: Hellraids are here! WELCOME TO HELL! One of the largest complaints of reaching the end of the city I’ve seen is that raids are no longer encountered once all the bosses are defeated. Well, I’m happy to announce that the bosses have brushed off their bruises and are back for revenge! Welcome Hellraids - endless, pre-determined raids that get increasingly difficult. On top of this, today’s update also delivers a hea… | 22602089 | |
| Game update | Hotfix v1.0.15 is live! Just a quick little hotfix today to fix a few issues discovered with the last patch. Bug Fixes · Ammo dropped via the new ammo slot will no longer despawn after saving and loading the game. Improvements · Cleaners will now consider items recently dropped from containers as cleanable. · Baskets will now be more physically stable when loading from a save. Changes · Shredding Sawblade Clubs will n… | 22461066 | |
| In-game event | Biggest Update Yet - Patch v1.0.14 is live! I’ve taken a little longer with this patch as I said I would now that we are moving into not just bug fixes but new features and quality of life. V1.0.14 is also the biggest in terms of bug fixes and improvements - so a massive thank you to all on Steam discussions and our community Discord for your really good feedback. Features · Added an Ammo slot on the action bar to display all currently h… | 22445913 | |
| In-game event | Short and Sweet (v1.0.13) Thank you all for your continued bug reports and feedback. Fixing the current NPC pathfinding issues is a longer process than some of the previous bugs as tuning it in certain ways to fix some issues can create other problems elsewhere so it has to be more of an iterative process that will take a bit longer. In the meantime I will continue to fix quick and small bugs while also diverting some a… | 22385619 | |
| In-game event | Patch v1.0.12 is live! I’m really happy to see everyone is enjoying unlocking their hard-earned achievements. With those added it's been time to fix some of the bugs still ruining the player experience occasionally. Bug Fixes · Fixed an issue causing customers to attempt to buy ‘these items’ for 0x batteries. · Fixed an issue preventing Service workers from leveling up their stars. · Prevented player equippable items… | 22353299 | |
| In-game event | Achievements Unlocked! I'm really happy to announce today's patch is not actually a bug fix patch. I don't think there has been a single bit of feedback/request as common as "Are achievements broken?!" "Achievements when??". I mean it was totally my fault for accidentally publishing them on the store before they were actually ready in game, but there we go... Achievements are now live in v1.0.11! All achievements sho… | 22345698 | |
| In-game event | Day 8 - New Week New Fixes (v1.0.10) What a great week last week was. As stressful as fixing all of the major bugs was, I’m happy so many of you have been able to look past that and enjoy the game. You’ve helped me so much and every single bug report has and will improve the game. Here are today’s fixes: Bug Fixes · Fixed an issue with the Upgrade Object UI showing all materials present but the upgrade button still greyed and unav… | 22332637 | |
| In-game event | Day 7 - Defensive Fixes And there’s a full week since launch and a full week of daily fixes done. Today’s a bit smaller today as I spent some time planning the future content of the game and I’m coming down with a cold. Content production is definitely not a major focus just yet but can’t deny the plans alone aren’t super exciting. More to come on that in the future. Bug Fixes · Defense items should no longer despawn… | 22301879 | |
| In-game event | Day 6 - Some Cardboard Box Love Another day, another bunch of fixes. Coming in quite hot today… It’s been a big one as the bugs are getting harder to reproduce and debug. Thanks again for all the bug reports, feedback and support. Bug Fixes · Fixed an issue causing a severe lag spike when containers were added to the basket stands. · Cleaners will no longer move items from inside a refrigerator. · Fixed an issue where quickly… | 22284521 | |
| In-game event | Day 5 - Big Clean Up and Hellraids Wow, what a weekend! It’s really nice to see such positive feedback to the previous patches. Today I’ve ironed out the cleaners a bit more so they should be more stable but as they only seem to bug during longer plays it’s hard for me to confirm so please do let me know either way if you think they’re better or worse! Bug Fixes · Upgraded radios now show the correct “No News” text instead of th… | 22265404 | |
| In-game event | Day 4 - “It’s very fun but there are several bugs!” Every single day since release there has been an increase in players! Steam is promoting the game to a wider audience now and being picked up by several content creators. This is awesome but since there are so many players, more bugs and issues get highlighted, even rare bugs. I’m a solo developer, but we are now slowly getting to a stable point. In a couple more patches I’d assume most of the… | 22252361 | |
| In-game event | Day 3 Patch - More Fixes. It’s Coming Together!! Thank you again for your support and suggestions! As a solo developer it’s so hard to build and play enough to encounter some of the issues you guys have been finding, so this continuous feedback has been so good. I’ve been fixing more bugs so here is another update. Bug Fixes · Staff members should no longer attack each other when accidentally hit by a fellow staff member. · Staff members will… | 22243645 | |
| In-game event | Day 2 Patch - Further Improvements Thank you everybody for your support and suggestions! I’ve been fixing bugs non-stop so here is an update. Will be heading to sleep but keep the reports coming! Bug Fixes · Defeated world map zombie hordes should now always open new locations. · Stackable items will now stack when purchased and delivered from World Map shops. · Workers and customers will no longer take damage from Barbed Wire o… | 22236963 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.