Clawed
Playing now
20+0 vs. yesterday
2.9%of peak
All-time peak
695Aug 2026
Playing now
20+0 vs. yesterday
All-time peak
695Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Clawed Minor Patch 1.02 Minor Patch 1.02 *Fixed issue where players could break the Carnivore Kingdom Quest *Fixed issue where meg lagoon water would not render correctly *Fixed Final Quest bug where some player could not enter the CEO office *Fixed Gun Rack hiding weapons after they spawn *Fixed Death animations not playing correctly in Co-op *Added Unstuck button to menu Thank you for all your feedback. We are readi… | — | |
| Game update | CLAWED - MINOR PATCH 1.01 Fixed issue with Dino spawning in Monster of the Deep Marine Conservation Quest showing blank at Docks has been fixed Megalodon Lagoon Duplicate secure panel has been fixed 9mm ammo pickup has been increased to 12 Rifles and shotgun damage have been increased Reduced amount of dinos spawned in the aviary following feedback Reduced Alpha Deinonychus damage output We have also reworked some backe… | — | |
| Game update | Clawed Minor Patch - 1.01 Fixed issue with Dino spawning in Monster of the Deep · Marine Conservation Quest showing blank at Docks has been fixed · Megalodon Lagoon Duplicate secure panel has been fixed · 9mm ammo pickup has been increased to 12 · Rifles and shotgun damage have been increased · Reduced amount of dinos spawned in the aviary following feedback · Reduced Alpha Deinonychus damage output We have also reworke… | — | |
| Community | Clawed - Our Next Move. Your feedback will not be ignored. Prehistorians, What can we say? It has been an emotional and challenging day for us here. To everyone who showed up and jumped into Clawed for its release — thank you. It really has meant the world to us. To all of the players who did not have a good experience: we are very sorry. We know that not every game is for everyone. However, that is not the main issue here. You showed up and gave Clawe… | — | |
| Community | Clawed is Almost Here! Prehistorians! The day is almost here! From our small studio in Australia, we want to thank you all for the incredible outpouring of love and support for our little dinosaur project. We're also celebrating a milestone we never imagined we'd reach — over 260,000 wishlists! Thank you!!! We really hope your trip to Prehistoria is a memorable one. 🦖 Clawed launches August 13th at 10:00 AM PDT 💰 R… | — | |
| Community | An Update on Clawed's Release Hello Prehistorians. Today we've made the difficult decision to move Clawed's release date from July 23 to August 13 . This wasn't a decision we made lightly. Since announcing our release date, July 23 has become an exceptionally crowded launch day , with a significant number of major game releases now scheduled for the very same day, alongside an already busy release window throughout late Jul… | — | |
| Community | Clawed Releases August 13th Edit Hello Prehistorians! Clawed will release on August 13th. Thank you to our incredible community for all the feedback, constructive criticism, positivity and support. As a small Indie studio, it really does make the biggest difference. We appreciate you all. See you in the next community update where we will break down Clawed and discuss what you can expect on August 13th:) Flatrock Team :) | — | |
| Game update | Small Patch v0.4.5 Small Patch FIXES: *Fixed bug preventing certain notes from being read *Fixed bug where two storage boxes appeared in Shelters *Fixed bug where players fall through floor of certain locations when loading save game | — | |
| Game update | Small Demo Patch 0.4.4 Small Patch 0.4.4 FIXES: *Fixed Incorrect Pier mentioned in quest log *Fixed multiple visual environment bugs *Fixed soft-lock issue near the Dinobites at Pier A *Fixed bugged animation that could occur when sprinting *Fixed third person pistol equip animation not playing bug | — | |
| In-game event | Road to Release Demo Patch. As we work towards release, we are updating the demo to gather final feedback and update lingering issues within the demo. As always, all feedback is appreciated :) ROAD TO RELEASE DEMO PATCH 1. Updates: *Third Person Animations have been overhauled. *First Person movement has been updated. Players should feel more weight in their movement *First Person swimming animations have been added. *Din… | — | |
| Game update | Clawed Demo Update Patch 0.4.2 & 0.4.21 Demo Patch 0.4.2 *Multiple Lag and Performance Optimizations *Improved First Person Animations *Improved Environmental Details and ambient sound *Dynamic Wind system implemented *Opening Tram sequence overhauled. *Flashlight has been tweaked *Some puzzles have been adjusted to help with progression out of Main Street *Added Carnivore Chaos Shooting gallery Demo Patch 0.4.21 *Fixed collision iss… | — | |
| Community | Clawed - Community Update. March 2026 Hi Prehistorians! We know it's been a while, so let's get into it. Moving our release window to Q2. So, first of all, we are very sorry to move the release window back again - we get it. It's frustrating and we completely understand how disappointing it can feel, especially as we've now moved the game several times before. We understand this weakens trust and that is certainly not how we want t… | — | |
| Community | Clawed - Community Update. Celebrating 140,000 Wishlists, Dev Q&A- December 2025 Hello Prehistorians! It has been a long minute since our last Community Update, and we have lots to discuss! First and foremost, to all of you that have joined us on this journey this year, thank you! We are a small team and to have such a strong growing community around this game has meant the world to us - especially on the tougher days that development can bring. We really do appreciate you… | — | |
| Game update | V0.4 - Patch Minor Patch Notes *Fixed Wrench description *Updated Museum and improved Optimization *Updated Ranger Station 1 and improved Optimization *Updated Steg Cafe Dining area | — | |
| Game update | Patch V0.3.8 Minor Patch Notes *Fixed loading bug that could spike memory consumption. *Improved Main Street Lighting optimization *Improved Shadow Optimization for dynamic lights | — | |
| Game update | V0.3.6 - Patch *Improved Shadow Optimization *Reduced texture memory footprint *Improved lighting optimization *Fixed bug that could lock you in the inventory screen if opened while using a workbench *Fixed bug where dinos won't turn to attack correctly | — | |
| Game update | Demo Patch V0.03.5 Patch Notes V0.03.5 *Improved Memory footprint to help prevent lag bug in Main Street *Fixed Spino Statue Collision *Fixed T-rex Statue Collision *Improved Ranger Station Model *Reworked Opening Cutscene trigger to improve loading on lower end hardware | — | |
| Game update | Patch Notes V0.3.3 & V0.3.4 Hi Prehistorians! We rolled out two patches to address a bunch of issues have plagued the demo the last couple of days. The save game/puzzles resetting bug has been resolved. However, you will need to start a new save game for the patch to take effect. We know that can be a pain for some, we are sorry about that. We have also made some environmental changes to make the wrench item clearer to lo… | — | |
| Community | CLAWED IS PART OF STEAM NEXT FEST! Hi Prehistorians! NEXT FEST IS HERE! It has been an exciting time for us here at Flatrock Games and we have a lot to share about Clawed throughout October. Now, it has been a minute since our last Community Update, but we will have one coming this week to discuss all that has been happening on the development of Clawed. In the meantime, though, we are very excited to announce that we are part o… | — | |
| Game update | V0.3.2 DEMO OPTIMIZATION PATCH 2 PATCH NOTES *Fixed Inventory UI displaying incorrectly *Fixed Picture frame bug in TriceraToys *improved Shadow Optimization *Improved Foliage Optimization *Improved Lighting Optimization *Improved Weather Particle Optimization | — | |
| Game update | V0.3.1 - EXTENDED DEMO OPTIMIZATIONS PATCH PATCH NOTES *Numerous optimizations have been implemented. *Intro sequence has been added to the demo BUG FIXES *Fixed Save Game not saving/loading puzzles correctly | — | |
| In-game event | Clawed Demo v0.3 Extended Demo Update 2 V0.3 - EXTENDED DEMO UPDATE 2 NEW CONTENT HAS BEEN ADDED. *New KEY/TOOL system has been implemented. KEYS and TOOLS are no longer inventory items. All players share all KEYS and TOOLS during co-op. *New puzzle type added *New Audio Experiences have been added to the Museum *South Amusement Area has been overhauled BUG FIXES *Players no longer lose key items on respawn (Co-op) *Floating Assault… | — | |
| Game update | V0.2.6.2 - Co-Op HotFix V0.2.6.2 - Co-Op HotFix *Fixed First-Person Aiming not lining with sights for Clients *Fixed Items not registering with Task system for Clients | — | |
| In-game event | Extended Demo Update. Patch Notes V0.26 · Museum has been overhauled and expanded. · New "Night at the Museum" Task has been added. · The Dino Rehabilitation area has been Expanded with new areas to explore · Ammo distribution has been rebalanced · First-Person hand animation bug has been fixed. · Dino AI tracking player bug has been fixed. Patch Notes 0.v26.1 · Tranquilizer Assault Rifle Floating sight during co-op… | — | |
| In-game event | The First-Person Update. Now Live! Hello Prehistorians, we have just rolled out a new update (a little later than we wanted, but it's here now) - The FIRST-PERSON update is now LIVE! As many of you know, this has been one of the most requested features for Clawed. You can now freely switch between first and third person perspectives to play in the way that suits you. Along with a bunch of bug fixes, we have added a First-Person… | — | |
| Game update | Demo Patch Notes V0.2.4.3 *Fixed host player respawning at Pier after checkpoint reached. *Fixed item transfer not firing correctly on player death during co-op play | — | |
| Game update | Minor Patch - Ranger Station Doors Fix Minor Patch V0.2.4.2 * *Fixed Doors in Ranger Station locking after save game load. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.