Hi Prehistorians! We know it's been a while, so let's get into it. Moving our release window to Q2. So, first of all, we are very sorry to move the release window back again - we get it.
It's frustrating and we completely understand how disappointing it can feel, especially as we've now moved the game several times before. We understand this weakens trust and that is certainly not how we want to interact with our community.
This is our first commercial release as a studio and a lot of this is a learning experience for us. The honest truth is we are working really hard to get this right and as we said in our December update, we rebuilt some of the underlying systems after feedback from our demo. It has taken longer than we hoped to iron out some bugs, polish and test them. We also redesigned a couple of the encounters following testing feedback. At this stage of development there are a lot of moving goal posts and some of them have caught us completely off guard. Some of them - well, we should have seen coming and have given ourselves more time from the get-go - rather than moving the window back constantly and letting you guys down.