Time (UTC)SourceWhat changedAddedEditedRemovedReference
13 Feb 2025
NewsOne Month Since Launch———Community
Community · published 13 Feb 2025, 15:50:23 UTC
One Month Since Launch
Thank you for playing TrickShot Simulator! We are so happy that so many people have played our game in the month since its release, even more than we imagined. This game was created by two trick shot fans who are developing games for the first time. We apologize for any inconvenience caused by any shortcomings. Although there are no random elements, unlike keyboard operation, mouse operation is…
Available in 9 new languages You can change the language in the options. Our translations may not be accurate, and we sincerely apologize for any inaccuracies that may occur. We are constantly working to improve the quality of our translations, and your feedback is greatly appreciated. If you happen to notice any errors, we kindly ask that you let us know so we can correct them as soon as possi…
TrickShot Simulator Update Fixed an issue where the clear condition was not triggered in the “Hanger” and “Dart” stages. In these stages, if multiple objects were thrown within a short period, the game sometimes failed to recognize the clear condition even when it was met. This issue has now been fixed. Reduced performance load when objects approach the goal in certain stages.
TrickShot Simulator update Fixed an issue where achievements were not unlocking. The issue was caused by multiple achievements unlocking simultaneously, causing one to fail. Players can now unlock previously failed achievements by restarting the stage after this update. Fixed an issue with object hitboxes that was causing stages to be incorrectly cleared.
TrickShot Simulator Update Removed V-Sync This option provided little benefit and caused unintentional high load for some users when turned off. The update will automatically turn V-Sync on for users who had it previously disabled. Added Low-Load Mode This option reduces the maximum number of thrown objects that remain in the stage and may solve performance issues for users experiencing slowdow…
TrickShot Simulator Update Fixed Issue with Right-Click View Movement in Goal Perspective When in the goal-side perspective, the player's view (throwing direction) could unintentionally change if the right mouse button was pressed. This issue has been fixed to prevent view movement in the goal-side perspective. Added Replay Quality Settings You can now select the replay video quality from "Low"…
Here is the link to a transparent logo image. You can use for video thumbnails or other purposes. TrickShot Simulator Logo png(Google Drive) Thank you for playing!