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TrickShot SimulatorNewsOne Month Since Launch
Community

One Month Since Launch

TrickShot Simulator · published 13 Feb 2025, 15:50 UTC

All newsPlayers around this dateRead on Steam

Thank you for playing TrickShot Simulator!

We are so happy that so many people have played our game in the month since its release, even more than we imagined.

This game was created by two trick shot fans who are developing games for the first time. We apologize for any inconvenience caused by any shortcomings.

Although there are no random elements, unlike keyboard operation, mouse operation is difficult to reproduce because it is affected by the trajectory, distance moved, and speed. This is what strengthens the luck element of this game, but we hope you will enjoy the luck element as a realistic trick shot experience.

Thank you again for playing TrickShot Simulator.

More from TrickShot Simulator

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Game update5 Feb 20252025/02/06 UPDATEAvailable in 9 new languages You can change the language in the options. Our translations may not be accurate, and we sincerely apologize for any inaccuracies that may occur. We are constantly working to improve the quality of our translations, and your feedback is greatly appreciated. If you happen to notice any errors, we kindly ask that you let us know so we can correct them as soon as possi…Game update31 Jan 20252025/01/31 UPDATETrickShot Simulator Update Fixed an issue where the clear condition was not triggered in the “Hanger” and “Dart” stages. In these stages, if multiple objects were thrown within a short period, the game sometimes failed to recognize the clear condition even when it was met. This issue has now been fixed. Reduced performance load when objects approach the goal in certain stages.Game update25 Jan 20252025/01/25 UPDATETrickShot Simulator update Fixed an issue where achievements were not unlocking. The issue was caused by multiple achievements unlocking simultaneously, causing one to fail. Players can now unlock previously failed achievements by restarting the stage after this update. Fixed an issue with object hitboxes that was causing stages to be incorrectly cleared.