Battleship Command
Playing now
4+4 vs. yesterday
1.1%of peak
All-time peak
378Jun 2026
Playing now
4+4 vs. yesterday
All-time peak
378Jun 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hotfix build #538 Hey! This is a hotfix to handle cases when the PlayerSettings.json fails to load. It will make a backup file called PlayerSettings_BACKUP.json and create a new default settings file to use. If this happens to you, please open the PlayerSettings_BACKUP.json with a text editor and paste the content in a forum post or upload the file on Discord. The file is located in "username"\\AppData\\LocalLow… | 24813855 | |
| Game update | Patch build #535 Hey! I am back from vacation, and here comes a first little patch to kick things off :-) \ -Potential fix for external cam being lost -Fix player ship propeller turn direction -Add button to minimize external camera panel -Adjust external camera panel sliders value position | 24774995 | |
| Game update | Patch #534 Hi everyone! This patch balances the fouling and wear on the propulsion system. In general it reduces the effect. Cheers \ -Reduced fouling build up and wear on boilers -Reduced fouling build up and wear on turbines | 24481619 | |
| Game update | Patch Build #532 Hi everyone! This patch fixes a newly introduced issue where the main guns would start reloading when entering the Fire Director Station. It also adds saving the current ammo count and makes sure to load the saved fuel level. As a little bonus a few German ships got updated textures :-) \ -Updated textures for Graf Spee, Bismarck, Prinz Eugen -Fix issue with guns reloading on entering the fire… | 24217595 | |
| Game update | Patch notes Build #513 Patch notes Build #513 Fixes: -Add back sky to stereo image. Slight performance cost. -EOT bug fix -Fix issue where ships spawned would not follow speed set speed News: -Motion blur intensity slider in Graphics settings | 23682468 | |
| Game update | Patch notes Build #510 Hey! The light and medium Anti-Air guns got new models. There is also a check for a potential bug with the Engine Order Telegraph. If you see the engine room refuse to comply to a speed order for unknown reasons, let me know. If you do encounter an issue where controls stop working, please post your Player.Log file from 'userName'\\AppData\\LocalLow\\Broadside Games\\Battleship Command HD Cheers! | 23663253 | |
| Game update | Patch news Build #501 Patch Notes Build #501 Fixes: -Fix lone ships stopping when damaged -Fix AI ship fire Control systems being too sensitive to damage -Slight boost to crew gunnery accuracy -Fix offset fire director radar -Fix Contact report time format -Fix ship hull uneven causing drift to port -Properly remove AI waypoints from map News: -Allow custom images for missions -Option to delete missions in Mission E… | 23636362 | |
| Game update | Patch news Build #491 Hey! A small update with some bugfixes and small improvements. Patch Notes Build #491 Fixes: -Fix trigger id in mission editor not updating when switching groups. -Recon plane behaviour update News: -Volume sliders for interior ambience -Increased Fire director lock range to 38km | 23589904 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.