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Apps›Puzzler World›Audience

Puzzler World

GameApp ID 33,650by Ideas PadReleased 28 May 2010
WindowsEngine —
CasualPuzzleSingleplayerLogicWord GameTouch-Friendly+2
View on SteamCompareShare
App ID33,650
Release date28 May 2010
Engine—
Install size49.8 MB
TypeGame
Last update5 Sep 2026
Steam DeckPlayable
DLC0
DeveloperIdeas Pad
Changenumber37,432,492
Price$4.99
Packages0
PublisherPuzzler
SystemsWindows
Followers—
Depots1
Puzzler World
  • Ideas Pad·Puzzler
  • Released 28 May 2010·App 33650

Steam user reviews

Not enough reviews yet

0 so far · summary at 10

SteamPeaks Rating

Not enough reviews yet

Rated from 10 reviews

How it works ›

Playing now

0

Sampling since 07:11 UTC

0.0%of peak

All-time peak

80

Jul 2014

Updated 4 hours agoData by
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AudienceOverviewPrice historyChartsPatchesEventsReviewsEstimatesAvailabilityMetadataPackagesDLCDepots1RequirementsInstall sizeConfigurationCloud savesAchievementsCommunityMediaRelated appsUpdate historyStore historyFull details
Hours, Honestly

How long people play Puzzler World

Every gameHow this is computedNot computed yet
Sample too small: no sampled review with a playtime on file, 30 needed before the figures are written. The reviews poller samples each game’s reviews in turn; the funnel job reads them daily.
Finish funnel · achievements by global unlock share

No funnel yet

Puzzler World lists 14 achievements, but their global unlock shares have not been read yet; the achievements poller reaches every game with achievements in turn, and the funnel job orders them the next day.
Streamer Effect

Do streams move Puzzler World?

Every gameHow this is computedNot sampled
Puzzler World is not in the Twitch ring: viewers are sampled every 10 minutes for the hundred most played games and every watched game (310 games since 3 Sep 2026), so there is no viewer series to set against its players yet. Watching the game adds it to the ring.
Best Time to Play

When Puzzler World is busiest

How this is computedHourly sample 5 hours ago
Needs four weeks of hourly samples, 1 on file (18 hourly rows since 6 Sep 2026, 07:00 UTC). The weekly activity job writes the profile once 4 distinct weeks fall inside its 8-week window; the fourth week of samples begins on 21 Sep 2026, so the heatmap can appear with the job’s first run after that.
Lifespan

How games like Puzzler World hold their players

Every gameHow this is computedCurves computed 34 hours ago
Puzzler World’s monthly averages begin in Jul 2012, more than two months after its 28 May 2010 release, so its series is not a launch curve and the job leaves it off rather than measure from the wrong start. The cohort’s own curve is shown.
Share of the launch level by month since launch · casual games · 88 games at launch
0% 100% 200% 300% 400% Launch 12 24 36 half of launch
Middle half of casual gamesMedian casual gameHalf of launch

The band is the 25th to 75th percentile share of the launch level among casual games at each month since launch, with their median as the line; a game joins a curve after 6 months of averages. Recomputed weekly, last on 5 Sep 2026. How this is computed. Data by SteamPeaks.com.