Memoirium
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
16Aug 2026
Playing now
0−1 vs. yesterday
All-time peak
16Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Patch Notes v1.0.9126 Patch Notes v1.0.9126 · Fixed some visual artifacts and texture flickering (ty Mr. Schadenfreude ) · Added additional optimizations to hopefully fix any fatal error crashes · Fixed Baheim Skin Entry (ty Iron Boots) · Removed collision on some objects · Fixed ending achievement to trigger right away (ty NoJons) · Updated Baheim Bombers death anims I am still working on adding accessibility setti… | 25049548 | |
| Game update | Hotfix v1.0.82926 Hotfix v1.0.82926 · NPCs spawn ALWAYS in NG+ · Added Shortcut in Giant’s Room · Fixed enemy alt armor orientation bug | — | |
| Game update | Hotfix v1.0.82826 Hotfix v1.0.82826 · Graphics optimizations · vastly reduced triangle counts for most objects · Added one-time free respec at cat shop · Fixed NPC quest sometimes not restarting when choosing a specific NG+ path Will try to start looking into adding more accessibility settings in the future. Thank you all. | 24989313 | |
| Community | REVIEWS AT VERY POSITIVE!!! Patch Notes v1.0.82626 Patch notes v1.0.82626 · Fixed Starsand blocking player fall · Fixed Sandself blocking player · Added an additional check for Boss Items on game load to fix the case of a boss perishing after the player “dies.” In other news, Memoirium is currently sitting at Very Positive on Steam reviews with 52 reviews and counting. 94% Positive! Thank you everyone for your support, and to thank you to all w… | — | |
| In-game event | Patch Notes v1.0.82426 - Buff to Big Patch notes v1.0.82426 · Buffed Broken Buckler Reflect · Buffed stats of larger and slower weapons (size increase, combo flow improvement) · Improved enemy pathfinding · Fixed Alt Armor Flip Bug Thanks to scrotumbuster over on Discord for calling out how the bigger and slower weapons were significantly weaker than the faster weapons. | 24898423 | |
| Game update | Hotfix v1.0.82226 Hotfix notes v1.0.82226 · Updated shader caching; hopefully this fixes the fatal error crash. · Fixed Keepsake-Lullaby Slots not updating right away when the limit is increased. | — | |
| Major update | Major Patch Notes v1.0.82026 Notes here before anything else: · Patch Notes v1.0.82026 · Major memory leak plugged (98% sure) and several other performance optimizations · Fixed Weapon Switch state bug · Added additional Dismal Glass Interaction · Photo selection prompt will open when placing down empty frames. It has been a week since launch, and I am exhausted. Thank you, everyone, who has been playing so far, and I real… | 24836923 | |
| Game update | Patch Notes Hotfix.v1.0.81826 Patch Notes Hotfix.v1.0.81826 I’ve perhaps been doing too many hotfixes, so this should be the last one (famous last words) for the week unless something quite egregious is broken. I wanted to get this out for those trying to 100%, and those at very high levels because I accidentally set a cap for exp that returns when respeccing. · Fixed Find All Masks Achievement · Fixed respec for higher lev… | — | |
| Game update | Hotfix v1.0.81726 Hotfix v1.0.81726 notes · Minor performance improvement · Improved final zone pathing · Resetting to Default Input Keys should no longer have issues · Minor visual changes to inventory screen. | — | |
| Game update | Hotfix .v1.0.81626 Hotfix Notes .v1.0.81626 - Camera sens should now remain consistent across different fps (your preferred sensitivity may change) - Camera usage between gamepad and mouse should now be consistent - Fixed Sandgrain passive - Adjusted traces during grabs/stress breaks to avoid clipping - Added X-axis setting - Fixed Valor attack interacting outside of charge attacks (thanks to Kace Crimson over on… | — | |
| Game update | Patch notes v1.0.81526 Patch notes v1.0.81526 · Fixed Dismal Glass and Tuning usage description · Fixed npc spawn bug · Klaws weapon final primary attack should hit more consistently · Fixed Drop Keepsakes · Removed pixel edge on sewer drop Will work on further optimizations that should land next week. | 24750848 | |
| Esports | LIVE STREAM with Prof. A blind playthrough by a master speedrunner. Prof's twitch: | — | |
| In-game event | First Post-Launch Patch v1.0.81426 Thank you to all who have played so far! I have been trying to keep up with all that is going on. Here are the updates I thought were important to put out already. The next update hopefully won't have to be so soon, but I will work on further optimizing the game. Enjoy! · Patch notes for v1.0.81426 · fixed bugged (hopefully) where character was stuck and unable to do any actions · Fixed cinemat… | 24738591 | |
| Steam news | MEMOIRIUM OUT NOW. DREAM, DEFY, DECORATE Memoirium is finally available to play. Dream, defy, decorate! Join the Discord: for discussion, bug reports, and community! | — | |
| Game update | Hotfix .v1.0.81226 Turns out the last update wasn't the last before release. In this patch .v1.0.81226, the Main Menu no longer pauses the game. This hopefully fixes the issues for some people who couldn't start the game properly. Please report if you have any issues. | 24685712 | |
| Major update | The soliloquy of a solo developer (Final pre-release update v1.0.81126) This final update v1.0.81126, should fix some minor bugs and crashes that have been reported so far. It has been quite the journey, and I would like to share here my final dev blog before release. Thank you, everyone. Hope you enjoy the game when it's finally out. | 24667166 | |
| Game update | Memoirium Demo Update 0.6.1826c Thank you to everyone who has played the demo so far, and I really appreciate those who have left reviews on the Steam Page and Community discussion. I am making this post to let people know that I am paying attention. I have read the feedback and watched videos of people going through the demo. This demo update is to address the most common feedback of poor UI. It is among my weakest skills, s… | — | |
| Announcement | Memoirium Release Date Announcement I'm finally happy to announce that Memoirium is releasing on August 13, 2026. It's been a long time coming, and I could never have imagined that I would be in the position that I am in when I started working on this project in 2022. These past four years have been a dream come true, even in the beginning when I was making the game in a cave with a box of scraps. It was in those early days that… | — | |
| Community | Memoirium in 2026 Memoirium is feeling great in 2026. There have been a lot of updates to improve the game, spanning from UI to gameplay. UI navigation and design continue to be the bane of my existence. I will list some of the updates in no particular order because I cannot remember everything I have worked on in the past few months. Honestly, it has been a blur, and it will always be nerve-wracking as the game… | — | |
| Community | Optimization, polish, and achievements I'm currently in a special stage of development, the optimization and polish stage. This is where I'm hunting for bugs and adding extra shine to as much as I can. With the relatively simple aesthetic of Memoirium, a lot of polish goes a long way. Some examples of polish I have recently added: items when picked up will float towards the player's hand, death vfx of enemies float towards the playe… | — | |
| Community | Memoirium Playtest August 16-31 Memoirium's second playtest will remain open from August 16 to 31. The content will feature the first two areas. Discord link for feedback/suggestions/bug-reports/vibes: | — | |
| Community | Memoirium at PGDX 2025 As my first news post on Steam I am happy to announce that Memoirium will be at PGDX 2025 at the SMX Convention Center from July 25-27. Yes it is in Metro Manila, Philippines! There will be a demo that is available for people to play. I am so excited and honored to be there among so many great games. Memoirium was present at PGDX 2024, and it was an absolute blast. It was the very first time I… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.