Craft & Conquer
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
410 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
410 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Early Access - Update 0.3.7.1 New · Added Extra Drop Rate Upgrades in Stat Shop. · You can now Switch Between 2 Tabs With "ESC". (Previous Tab & Tab you are on) Changes · Buffed Cube Ring by A lot. · Other Small Changes. Bugs · Fixed an issue with Grapes Consumption where it would keep the 2x multiplier after use of P-Fuel. · Other Small Bugs. What i am looking to do in next Updates · New Upgrades In Stat Shop. · Item Filte… | — | |
| In-game event | Early Access - Update 0.3.7 New · Added a New Area Rare Drop Item For ShapeAzoids. · Added ShapeAZoids Item Quests & Filters. · Added a Button to go back to Loading Screen. Changes · Tiny Nerf to P-Fuel Drop Rate. · Removed an old Feature where you would lose some Grapes in the Dungeon by failing.(For consistency) · Cube Ring HP regen Stat Nerf 15 to 10 & Buffed Drop Rate Stat 0 to 1. · Some Fusion UI Updates. · Other Sma… | — | |
| In-game event | Early Access - Update 0.3.6 New · Items for ShapeAZoids. Changes · Buffed most items a bit! · Other Small Changes. What i am looking to do in next Updates · New Upgrades In Stat Shop. · Item Filter Rework. · More Fusions. · More Crafts in Crafting. · RPG Improvements/Rework. · IT-Supporters Art. · Quests Rework. · ShapeAZoids Art. · Musicians Art, Items. Craft & Conquer is in Early Access so everything is Subject To Change! | — | |
| In-game event | Early Access - Update 0.3.5 New · Added More Fusions. · Added More Upgrades in Stat Shop. · Added Alt + Click To Disassemble item from Inventory. · Added a Auto Disassemble Toggle Button. (Unlocked by killing Numerinos Boss) · Auto Disassemble (if on) happens by default every 200 seconds. (Disassembles ALL items from inventory that are not Locked)!!! · Added a Run Away button. (This activates when the Fight seems like it… | — | |
| In-game event | Early Access - Update 0.3.4 Changes · ABC's Boss nerf. · Removed the Sliders in Village.(You now get your Workers straight away). · Increased Free Resets to 5. · Changed tooltip Fonts · Other Small Changes. Bugs · Fixed more bugs with Tutorial. · Fixed a bug where AutoSaving would not start on New Game. · Other Small Bugs. What i am looking to do in next Updates · New Upgrades In Stat Shop. · More Fusions. · More Crafts i… | — | |
| In-game event | Early Access - Update 0.3.3 New · Resources ToolTips Now Display Production Rate. · Workers ToolTips now Display where your Workers are. Changes · Guild & Village increase in Time need to build after Level 10,20,30.... · Other Small Changes. Bugs · Fixed a Bug where Tool Smith would be put to either 02:00 or 00:00 build time. · Fixed a Bug where Tools would not update to 0 when starting a New Game. · Another Fix for Tutor… | — | |
| In-game event | Early Access - Update 0.3.2 I have been moving a lot of code around lately, been trying to make it faster for me to work on Craft & Conquer in general. Un-Spaghettifying the code ;) xDD New · Crafting UI Update! (More Crafting stuff soon). · Some More Art for It-Supporters. Changes · Red Cable Hat Drop rate -10 to -9. · Other Small Changes. Bugs · Fixed an UI Bug Where Settings & Info Button would move when resizing game… | — | |
| In-game event | Early Access - Update 0.3.1 New · New Zone in RPG. · New Tab "Fusion". · Defeating ShapeAZoids & Musicians Boss Unlocks/Improves Upgrades in Dungeon. (I recommend killing the boss again if you have killed it before) Changes · Tin is now Locked Until you defeat Numerinos Boss for new players. (Yes Tin now has a use) · Updated INFO Tab for Dungeons (More info About what gets upgraded when defeating a RPG Boss). · ShapeAZoid… | — | |
| In-game event | Early Access - Update 0.3.0 New · Tutorial. · You can now assign Custom amount of Artisans to crafting. · Reworked Stat Shop (All Previous Upgrades have been Refunded, so go shopping!!!) · You can now toggle your boss spawn rate in RPG. ( Min. 1 ) · Crafting Priority is now Saved. · Added Name Plates for Enemies in RPG. Changes · Reworked how Grapes are consumed in Dungeons. Base consumption now is 1 grape per second fore… | — | |
| In-game event | Early Access - Update 0.2.9 Question For the Players: I have been thinking about making Item Disassemble not Automatic, But rather an Upgrade to get later on. What do you think about this? My logic is that it will make players have a bigger reason to look in the Inventory. Or should I do something else and keep it as it is? New · Enhancements - Level 2. · IT-Supporters Item Quests. · Tool Smith Building to increase Tool E… | — | |
| In-game event | Early Access - Update 0.2.8 New · Items for IT-Supporters. Changes · Rebalancing Lint Drops to be better as you progress and slower in early game.(So that it feel better when grinding in higher Zones) - Might Buff it a bit later, needs more testing. · Other Small Changes. Bugs · Fixed a bug where Hp & Regen would pop up in Dungeons chat when its not unlocked. · Fixed a bug where Dungeon would not work if you had 50+ troop… | — | |
| In-game event | Early Access - Update 0.2.7 New · Dungeon Rework!! · More Art for Coders. Changes · Removed Crit Chance & Damage From Dungeons. (Had to be done sry guys crit is just too op) · Added New Drops in Dungeons. · When Killing new bosses in RPG some Drops will Upgrade in the Dungeon (Coders fx. will make the Attack Drop 0.2 instead of 0.1). Note: ShapeAZoids have no Extra Dungeon items or upgrades yet. · Reduced Max HP/Regen Dro… | — | |
| In-game event | Early Access - Update 0.2.6 New · New Zone IT-Supporters (Comes after Coders, need to kill the Coders boss again) No items yet, coming soon. Changes · Rings now give Drop Rate Stat. · Other Small Changes. Bugs · Fixed a bug where Some items wouldn't show up in Quests Visually. · Fixed a bug where Drop Rate didn't apply for some items properly. · Fixed some bugs with items Swap, Equip & Unequip. · Other Small Bugs. | — | |
| In-game event | Early Access - Update 0.2.5 New · Added another Accessory Slot. · New Accessory Item Which Drops in all Zones. · You can now resize the game as you want. Changes · Re-Added the Dropped Item Chat. · Inner Armor is now called Enhancements. · Buffed Coders Dungeon Drop Rate. · Nerfed Numerinos Dungeon Drop Rate. · Other Small Changes. Bugs · Fixed a bug where Items Stats would be in Negative from a previous bug. (Added Safet… | — | |
| In-game event | Early Access - Update 0.2.4 Hello Gamers, i am back with an Update!! Wooo!!! I've been studying so i dont have much time to update. But I've been doing a bit here and there. This update i tried to balance the game a bit more so let me know if i cooked too much with the balancing. New · Items Can now be Dismantled for materials · Enemies now have Regen! (5% of Their MaxHP) ABC Non boss Enemies always have 1 or less regen ·… | — | |
| Community | Delay in Updates Hey everyone, I wanted to give you all a quick update on why there haven't been many updates to CnC recently. I've been pretty busy with school and some personal matters, so development had to slow down a bit. That said, as summer approaches, I'm planning to take some time to really figure out the direction I want to take with the Item Upgrade System . Right now, I’m not fully satisfied with ho… | — | |
| In-game event | Early Access - Update 0.2.3 Cloud Save Finally works!! (saves will move across devices, i might split it up later so that you have a online save and local) New · Items can now be Locked into Place. · P-Fuel can be dropped in ABC Dungeon. · You can now Pause & Resume Dungeons. · Added another Resolution Option in Settings. · New Dungeon added(CODERS). · Pop Up for Milestones! (might be more than milestones later on). Chang… | — | |
| In-game event | Early Access - Update 0.2.2 New · You can now see Boss Spawn Chance in RPG. · All tools now display speed increase ToolTip. · While Holding Left Shift and clicking on Remove Villagers You will remove all Villagers.(Resources) · While Holding Left Shift and clicking on Add Villagers You will add all Available Villagers.(Village Training Sliders) · New Ring item from Coders. Changes · Separated Dropped items to another Chat… | — | |
| Game update | Hot Fix 1 Temporarily removed - Upgrading Items that are Equipped. · Fixed Item Quest Rewards not Rewarding. | — | |
| In-game event | Early Access - Update 0.2.1 Item Set Quests are here - You will have to find the items again for them to count. :/ Buuut Items will count even with filter on!!! And i have a feeling you will want to hunt for new items either way- New · New Item Slot "Feet". · Dropped Items can be Upgraded 0 to 20 Times. · Added Jewel drops which can Upgrade Items. · RPG Item Quests. · New RPG Zone. · Grapes Consumption Rate is now visible… | — | |
| In-game event | Early Access - Update 0.2 Update 0.5 Hey everyone! I'm back with a fresh coat of paint. While I've been away studying, I found some spare moments to revisit Craft & Conquer. I've been working on reimagining the game—shifting it more toward an idle game experience than before. My goal this time around is to make the base game rock-solid, with no major issues like lost saves or random mishaps. It should be a stable, polis… | — | |
| Community | Changes/Plans for the Future Thank You for Playing Craft & Conquer in Early Access! Hello everyone, First and foremost, I want to thank you all for playing Craft & Conquer during its Early Access phase. Your support and feedback have been invaluable. As many of you know, I’m a programming student, and I originally created this game as a way to learn—not just about coding, but also about game development as a whole, includi… | — | |
| In-game event | Early Access - Update 0.1.3 Cloud Save Will be Enabled Soon after this Update. · Added Press & Hold When adding and Removing Troops in Dungeons. (Goes faster the longer you hold) · The Village is now Available. · Changes to food consumption in Dungeons. 1 Food is removed every 20seconds, the time is reduced the more troops you have in the Dungeon. (might need some tweaking later). · Big Change to Save Files, moved everyth… | — | |
| Game update | RPG Small FIX - FIxed a bug where Stat Points would reduce Stats. - Fixed Some bugs with Stat Shop pricing. The stats gained in the dungeon before a previous update where dungeon counter was reset are back! You can now spend them in the Stat Shop. | — | |
| In-game event | Early Access - Update 0.1.2 Added an Early version of Auto Craft. (Crafts once in about 5seconds). · Added a Craft X Button. · Added a New Zone in RPG. · Buff to Base Stat Points (About 50%). · Stat Shop - Dungeon Cap Cost reduced by 50%. · Slightly reduced Xp needed for Level up. · Other Small Changes. · Other Smaller Bugs. I was gonna Release a new Dungeon and a new Feature to help with Food Gathering, But i got sick an… | — | |
| In-game event | Early Access - Update 0.1.1 Hello everyone, Thank you for playing my game and thank you for all your help with balancing. · Added A Stat Shop in RPG, With Spawn Rate Upgrades, Boss Spawn Rates & more coming! · Added New Items To Numerinos Drop Table. · Hold Mouse Upgrade Changed to AUTO CLICKER!!!! :O (Check Gathering Upgrades)! · Spawn Rates in RPG are now back to 5 Seconds. · Buffed Dungeons Drop Rates by 5%. · Buffed X… | — | |
| In-game event | Early Access - Update 0.1 Hello everyone, Thank you for playing my game and thank you for all your help with bugs and ideas. · Added A Stat Point Reset Button. (Free For now) · Added a new Dungeon (Numerinos). · ABCS Dungeon now Drops Defence. · Added 3 more Enemies in the Numerinos. (Art not ready) · Separated Auto & Manual Saves, and added an indicator to know which save is newer. · Dungeon Drop Rebalance (Drop Rate f… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.