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Craft & ConquerNewsEarly Access - Update 0.2
In-game event

Early Access - Update 0.2

Craft & Conquer · published 3 May 2025, 19:54 UTC

All newsPlayers around this dateRead on Steam

Update 0.5

Hey everyone! I'm back with a fresh coat of paint.
While I've been away studying, I found some spare moments to revisit Craft & Conquer. I've been working on reimagining the game—shifting it more toward an idle game experience than before.My goal this time around is to make the base game rock-solid, with no major issues like lost saves or random mishaps. It should be a stable, polished foundation for everything that comes next. I hope xD I will be working on New Updates more often from now on! Get excited!

*Please Report Any Bugs <3

I wont tell you what's new or Changed here! Just try it out as a whole new thing :)

Plans For the Upcoming Patch.

- First Thing I want to Work on is Expanding RPG! (Items, Zones, Bonuses & Item Crafting/Upgrading System)
- Item Set Bonuses (or something similar).
- New Dungeons
- More Art Updates.

More from Craft & Conquer

Other announcements

All news
In-game event9 Sep 2026Early Access - Update 0.4.0New · New Tool "Tin Knife" · New Resource "Fur" · Added a Next Level & Next Milestone Indicator in Buildings. Changes · Tool Smith now costs T2 Resources to Build and Upgrade. · Buildings Changed some UI aspects. · Tooltips Changed Fonts, Sizes and some info. · Other Small Changes. Bugs · Fixed a bug where Crafting Speed UI would not update in Crafting TAB when crafting a tool. · Fixed a bug wh…In-game event3 Sep 2026Early Access - Update 0.3.9New · Crafting TAB Reworked! · Added Timers to Crafting to see how long until its done working. · Added New Tools "Tin Pickaxe & Tin Axe". (Which Boosts Tin gathering & Wood gathering). · Added a New Resource "Wood". Changes · Removed Stone pickaxe as a Tin Boosting tool.(It only boosts Stone Gathering now). · Reduced Stone Sickle Cost by 10 for Stone and Sticks. · Buildings cost resources text…In-game event21 Aug 2026Early Access - Update 0.3.8Changes · Other Small Changes. Bugs · Fixed a bug where you could not upgrade your Dungeon Capacity. · Fixed a bug where Drop Rate upgrade in Stat Shop would not be correct. (This will auto update to the right amount when you load your game again). · Fixed a bug with Dungeon where you could add more Troops to Dungeon then Capacity allows resulting in The Dungeon Pausing. · Fixed issues with Cra…