Hello everyone, Thank you for playing my game and thank you for all your help with bugs and ideas.

- Added A Stat Point Reset Button. (Free For now)
- Added a new Dungeon (Numerinos).
- ABCS Dungeon now Drops Defence.
- Added 3 more Enemies in the Numerinos. (Art not ready)

- Separated Auto & Manual Saves, and added an indicator to know which save is newer.
- Dungeon Drop Rebalance (Drop Rate for Attack is now Changed from 10% to 5%).
- Reworked RPG Stats ( Stats are now Future Proof with separated Values).
- RPG Xp Rebalance (XpUntilLevel = XpNeededForLevelPreviously * PlayerLevel^1.2 to * PlayerLevel^0,5)
- Dungeons are now 2x Slower.
- Huan The One is now The Numerinos Boss.
- Reduced Boss Spawn rate. (You will be able to increase it Next Patch) ;)
- Removed Save On Quit/Exit (otherwise Manual saves would be overwritten after each session)
- Other Small Changes.

- Fixed Garbage Slot would not remove Items Stats when Deleting items straight from Equipped Items.
- Fixed a bug where you could Keep Firing Troops even after reaching 0.
- Fixed a bug where Dungeons would still run even if there was not enough food.
- Better Backward Compatibility When Loading After An Update.
- Other Smaller Bugs.
Notes
This update focuses primarily on addressing bugs and improving the overall experience. While I initially planned to introduce the Kingdom feature in this patch, I've decided to take more time to refine its direction and ensure it fits seamlessly into the game.
Looking ahead, the next update will be packed with exciting new content, especially for RPG. During the development of this update, I also came up with an exciting idea that will shape the overall direction of the game, and I can’t wait to share it with you!
The next update is scheduled for release by January 19th at the latest—stay tuned!
There might be a small Update in the middle of the week that would introduce Auto Crafting and other Quality of life things.