808
Playing now
0+0 vs. yesterday
—of peak
All-time peak
06 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
06 Sep 2026
| Published | Title | Build |
|---|---|---|
| Bugfix 4 Hey, here are the patch notes: · Removed a blue laser in mid air in the opening scene · Fixed some objects hanging in mid air in the opening scene · Removed "test" text from the bottom of the snow globe · All fixes in the previous bugfix that might not be solved for some players, are now solved and confirmed · Fixed the puzzle piece collecting bug, now they can be collected correctly · Fixed be… | 24059887 | |
| Bugfix 3 Hey, The bugs listed below are fixed: · In the Memory: Snow, fixed a dialogue continuation bug if you interact any object · In the Memory: Snow, fixed a lot of colliders · In the Memory: Gallery, added some quest helpers · After fainting, fixed waking up on the sofa instead of in the bed. (again) · Added a new green hue indicator around the screen when the memory is complete. · Added new collid… | 23987665 | |
| Bugfix 2 Hey, here are some more bugfixes: · In the Memory: Hotel Lobby, fixed the sound of the door on left coming from the void · In the Memory: DnD, fixed the HUD not scaling with the resolution · Fixed Ash waking up on sofa instead of in his bed after fainting · In the opening scene, fixed some subtitle errors · In the opening scene and restaurant memory, fixed some colliders · Increased distance to… | 23881575 | |
| Bugfix 1 Hey, we're couple of hours into the launch of 808. and we've encountered enormous bugs, fixed a bunch. Here are your bugfix patch notes: · In first scene, fixed floating lazers · In first scene, fixed elevator doors falsely opening, they should stay closed, you'll go into a time-skip · When transitioning from scene one to two, fixed falling from the world post time-skip · In second scene, fixed… | 23866493 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 5 Jul 2026 | Sun | 10:50 | Bugfix 4 | 24059887 | public | 1 | — |