Satisfactory Modeler
Playing now
605−18 vs. yesterday
35%of peak
All-time peak
1,707Jun 2026
Playing now
605−18 vs. yesterday
All-time peak
1,707Jun 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | 1.9 Blueprints and Automatic Clock Speed 1.9 Blueprints and Automatic Clock Speed Blueprints When choosing to place a machine, there is a new option to choose a blueprint. Blueprints are similar to outposts, except they have a limit and a calculated value associated with them and the contents of the blueprint can be duplicated. The value calculated for the blueprint will be how many copies of that blueprint you will need, which you ca… | 19742537 | |
| In-game event | Manual Calculator Added the ability to have different calculation modes. None Calculator: This does no calculations, but feel free to enter numbers on machines for your own notes. Manual Calculator: A new calculator mode that does not take into account how splitter/merger or priority splitter/mergers prefer to split. Priority splitters and mergers are useless in this mode. For ambiguous splits/merges, you must d… | 17872083 | |
| Game update | Improved Steam Cloud Integration Improved the steam cloud integration. Previously it was possible to accidentally overwrite and lose data. Added three new settings that are all on by default. Auto-Import from cloud: When starting the app this will auto import the steam cloud save. This can now be turned off. Prompt on change: When auto-importing, if the steam cloud save is different than the local save, it will prompt before o… | 17492629 | |
| In-game event | Auto Saving & Space Elevator Phases Auto-Save Feature: Previously the Modeler only saved on app exit (or CTRL+S). This could result in loss of data if the app was killed or power was lost. Now the app auto saves every 5 minutes. In addition it creates backups every time it saves. The auto save feature can be toggled off in the settings menu if desired. In addition the save interval and the max number of saved backups can be adjus… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
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| In-game event | 1.6.0 - The OCD Update Input/Output Reordering: For machines with multiple inputs or outputs, just drag the input or output you want to move, to the location you want to move it to, to reorder that input or output. Simple as that. No longer will you have to have your connections crossed because the inputs or outputs are in the wrong order. When reordering the inputs or outputs of an outpost, the outside and inside or… | 17082610 |
| In-game event | Storage Containers You can now build storage containers. You can set the icon to regular, industrial, fluid buffer, or industrial fluid buffer. You can also set the fullness of the container. A full container can allow unlimited output, but the input cannot be greater than the output. An empty container can allow unlimited input, but the output cannot be greater than the input. A partially full container can allo… | 16903849 |
| Game update | Bug Fix for Window Off Screen If the screen configuration changed since the last running of the app, the app remembers where it was on the screen and may try to display outside of the new screen bounds. Added a check at app startup to ensure it is visible on a screen. | 16588603 |
| In-game event | Miner Types, Node Purities, Parts per Minute, Defaults & More Added the ability to toggle any machine to use parts per minute vs the number of machines. Parts per minute are in italics and number of machines are bolded. This effects both the entered limit and the displayed value. New "Machine Defaults" section in the settings allows you to toggle the default for placing new building of certain types. There is also an apply button to apply that default to… | 16491960 |
| In-game event | Summary Panel & Power Calculations Summary Panel: New button in the bottom left of the main window brings up a summary panel. This summary panel has several different sections which you can customize. It also has a selector at the top to change what you are summarizing, such as everything, the current outpost, or just what is selected. There is even a button in the bottom right of the summary panel to pop it out into a new windo… | 16274555 |
| Game update | Fixed Graphical Glitches with Popups Wrote custom popup handling code instead of using built in popups as a small subset of users were experiencing extreme graphical glitches that appeared to be related to popups. Hopefully this fixes those issues. Most users will probably not notice any change. | 16013596 |
| In-game event | Multi Selection & Machine Titles Satisfactory Modeler now has the ability to select/multi-select machines. Click a machine or right click drag a box around machines to select them. You can then move the selected machines as a group, delete them, cut or copy them, and paste copies of them. Move machines into or out of outposts by cutting and pasting. Standard keybinds for cut, copy, paste, select all, and delete. Outposts and m… | — |
| In-game event | Panning and Zooming You can now pan around and zoom in and out. Use the scroll wheel to zoom and drag the background to pan. Enjoy infinite room to build, but don't forget to use outposts for organization. You can also scale the UI from the settings menu. A quick start guide with basic info on how to use the app can be found in the menu help section. | 15783922 |