Afterlife Reverie+
Last seen
0Sampled 27 minutes ago · not a live figure
—of peak
All-time peak
012 Sep 2026
Last seen
0Sampled 27 minutes ago · not a live figure
All-time peak
012 Sep 2026
| Published | Title | Build |
|---|---|---|
| Afterlife Reverie v2.1.1 Update - The game scene now stops processing as soon as the level is manually restarted, this is to prevent the game bugging out if the death animation is triggered and its timer completes after a Restart. - Using Fast Travel no longer crashes the game. Dev notes: Thanks to everyone reporting these, the first one was quite long overdue but better late than never. That being said, there does appear to… | 22885491 | |
| Afterlife Reverie+ v2.1 - Quality of (After)Life Updatemajor So much for finality, amirite? Mainly for some technical fixes/QOL but I decided to add in a Classic mode. It's not a Hard mode per se but it does make the Superjump return to its previous, much tighter timing and modifies a few levels to better enforce the intended progression. It has its own leaderboard and some new achievements for the trouble. - Added a Classic mode on creating a new save f… | 22866807 | |
| Afterlife Reverie+ has arrived.major v2.0 - Technical overhaul, the game is broadly restructured to focus on rendering at 1080p. -- Added multiple resolution options, from the original 576p to a full 4K. --- The game still internally renders at 1080p, but it can at least scale to higher resolutions in windowed mode. -- Optimisations to code where possible to reduce bad practices and maybe save performance. - A comprehensive overha… | 21936324 | |
| Minor maintenance patch. No changes of note, just updating some old projects to the latest Godot Engine version. On a related note, I did just put out a prototype for a game I never finished earlier this year. Had plans of getting this up to a level where I'd release it on Steam but certain factors led to me not finishing it. Either way, AR won't be both the first and last game I release on here, God willing. Edit: The… | 19640450 | |
| Afterlife Reverie v1.2.3 - More or less just a handful of small visual enhancements. -- Enabled texture filtering on cutscene assets. -- Improvements to cloud animation and movement in World 3 and 7. -- Fog effect added to World 6 levels. -- Change to background effect of World 3. -- New effect for green flames. Developer's notes: This is more or less backporting some visual work I've done in more recent projects into… | 18602763 | |
| Afterlife Reverie v1.2.2 Just nipping a little something in the bud. Patch notes: - Fixed an error where the achievement Rise Like A Dragon, Perch Like A Phoenix would be awarded on creating a new save file. - Updated the game engine to Godot 4.4. | 18597165 | |
| v1.2.1 Patch Notes "Raven did you forget a bunch of stuff again?" v1.2.1 - Updated localization file to include missing accessory names. - Added lower bound killbox and upper bound space cutscene trigger to the final EX Level. | 17405649 | |
| Afterlife Reverie v1.1.2 - Added jump buffering to the game, giving a small window before Yomi lands for the game to register and execute a jump input upon landing. -- This certainly makes a lot of level times easier, but they remain unchanged. Mainly because retroactively changing them would irreparably screw up existing save files. - Changes to the EX Level menu layout to accommodate the soon-to-be larger list. - If… | 17006012 | |
| Afterlife Reverie v1.1.1 A very small patch to fix a very annoying issue I've had trouble stamping out until now. v1.1.1: - Finally fixed a long-standing bug where the breakable blocks encountered as a Miner could be triggered by jumping off of them under certain circumstances. - A portion of the transformations' code that ran on each rendered frame now correctly runs on every physics tick (60 per second). | 16976034 | |
| v1.0.2 Kill (or slightly modify) Your Darlings - Prevented Yomi from being able to die while exiting a level, thus placing her above the map in the subworlds - Minor alterations made to 7-5 -- The green blocks and key near spawn have been removed; the right side has been walled off -- The appearing platform in the angel room on the right side has been turned into solid land Developer Notes: With a wid… | 16634312 | |
| Afterlife Reverie V1.0.1 The first of hopefully not many patches to address the game's issues. - Added bottom-level killboxes to 5-3 and 7-3 - Fixed issue where last place won't show on the leaderboard - Edited the VR Headset accessory to not clip through hats - Added tutorial in the Hub to show how to use Free Cam Thanks for playing. Signed, Raven. | 16617941 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 21 Apr 2026 | Tue | 11:49 | Afterlife Reverie v2.1.1 Update | 22885491 | public | 1 | — |