Afterlife Reverie+ · published · build 22885491
- The game scene now stops processing as soon as the level is manually restarted, this is to prevent the game bugging out if the death animation is triggered and its timer completes after a Restart.
- Using Fast Travel no longer crashes the game. Dev notes: Thanks to everyone reporting these, the first one was quite long overdue but better late than never. That being said, there does appear to be a very sporadic issue where phase/transformation exit inputs don't register. But I and others have been entirely unable to replicate it with any consistency. Yomi always enters the scene with her ability to phase enabled and the ONLY circumstances during which she typically can't phase are during an existing phase or while she's using a Lily Launcher. If anyone manages to find any sort of consistent trigger or cause, would you kindly let me know somehow, either on the Steam forums or over on Twitter at @HellRavenLover.