Deck of Haunts
Playing now
22−1 vs. yesterday
5.8%of peak
All-time peak
380May 2025
Playing now
22−1 vs. yesterday
All-time peak
380May 2025
| Published | Title | Build |
|---|---|---|
| V1.41C: Small fixes and balances. (Did you know, you can now rotate your camera by holding the mousewheel 👀👻) Changes · Updated the custom scenario “Influencer Purgatory” to be balanced for the updated systems and added “Pavolia Reine”. · Only apply the pause when focus is lost on consoles. Fixed Bugs · Fixed traps don’t trigger when the spill mechanic causes a Human to move to a different room. In case you missed the big upd… | 25120428 | |
| V1.41B: Spill no longer counts insane humans and bugfixes. Changes · Spill no longer counts insane Humans. For example: a room with 4 tiles and 4 insane Humans will no longer be skipped automatically. · Grey out and disable controller selection for text size and auto scroll speed spin boxes when the Auto Scroll checkbox is not checked. Fixed Bugs · Fixed the mission UI shows incorrectly when starting a Creative Deck run. · Fixed undoing a build action… | 25081070 | |
| V1.41: Massive human navigation and room building update!major Tons of talking to players in the Steam Discussions & Discord, talking and testing internally with the team, we now have a massive update for all you haunters! With this new approach to the navigation system, bigger rooms will cause humans to spend more turns inside them, making room size a much more important strategic choice. It should also address one of the last major pain points we’ve seen… | 25058014 | |
| V1.39: New missions and rewards, such as story and content!major Ever wanted to know more about some creatures or extend your card back cosmetic library? Now is your chance! If you can complete all ten new missions... Or, if you want a new room like the "Tinker" room, you'll have to kill 3 humans in the Weapons room and drive 3 humans insane in the Bathroom to gain access! Once unlocked and built into your house, you can Drain and Damage 1 more here per 3 ti… | 23744009 | |
| V1.37: Bugfixes before the weekend. Apart from this small batch of fixed bugs, we're also working on some new missions for a future update 👀 Fixed Bugs · Fix bug where missions would get skipped · Added failsafe for missions that were skipped because of a bug · Fix bug where Corpse Explosion VFX would play on room instead of corpses · Fix bug where VFX was not played correctly on rehearsal rooms If you found a bug or a crash tha… | 23365692 | |
| V1.35c: Monday Bugfixes. Monday is back again to haunt us with bugs, that we're fixing! Changes · Updated Influencer Purgatory curated scenario. Fixed Bugs · Fixed unlock messages in the collection for cards unlocked with missions. · Fixed the trigger for mission 18. · Fixed crash in the building phase (moving around the Entrance) · Fix overflowing text in menu buttons for certain languages. If you found a bug or a cra… | 23182401 | |
| V1.35: Bugfixes. A batch of fixes to send Deck of Haunts into the weekend! By the way, if you were able to complete all the missions already, let us know in the discussions 👀. Changes · Adjusted the clamped area for the camera so it can better reach all the corners of the map. Fixed Bugs · Adjusted collisions in the Cave room. · Adjusted collisions in the rehearsal room. · Fixed controller building preview cou… | 23145982 | |
| V1.33: One Year Anniversary Update - New mission system, story and content!major First off, thank all of you wonderful players that have been haunting with us since day 1, and of course all those that are opening up their haunted domains for the first time. We've got something special lined up for Deck of Haunts' one year anniversary: A free update containing a brand new mission system that brings more meta progression into the game and contains a boatload of content includ… | 23077607 | |
| V1.29b: Crash fix. Monday means fixday! Changes · Lunatics can now move two rooms in one turn. Fixed Bugs · Fixed a crash when using Growing Unease on the Lunatics. If you found a bug or a crash that we haven't caught yet, let us know in the Steam Discussions, we'll have a look. (Or on our Discord, even better! ) If you like the game and the direction we're headed in, feel free to leave a review, as this helps us… | 22463948 | |
| V1.28b: Scenario Builder Fixes. A quick patch, just for you Scenario Builder fans! For the Workshop, whenever you update a scenario, it will update it on the Workshop if it already exists instead of uploading a new entry. So, if you already have some duplicates on there, we kindly ask you to delete the non-relevant ones, thanks! Fixed Bugs · Fixed a crash in the scenario builder when creating a scenario and not editing it bef… | 22161680 | |
| V1.26b: Workshop fixes and more. We've noticed and played some nice scenario's made by you already, keep them coming! The most important fix is for a crash that was happening when selecting a custom thumbnail in the scenario builder. Changes · Enabled playtime tracking for Workshop scenarios. Fixed Bugs · Fixed a crash when trying to upload a custom thumbnail in the Scenario Builder. · Fixed missing translations for the main S… | 21933603 | |
| V1.26: Scenario Builder Public Beta Release with Steam Workshop integration!major The scenario builder allows players to completely customize a run and upload it to the Steam Workshop. So from now on, you can share your own and play other people's haunted creations. Our team will also go through the Workshop weekly, looking for cool scenarios. Starting next week-ish, we will be selecting player created scenarios, for a new "Custom" game mode! So do not forget to vote on your… | 21904329 | |
| V1.25b - Mini Patch We fixed a save game issue blocking the tutorial for new players. Besides this tiny patch, we have two new cards coming out tomorrow, and something a lot bigger later this week 👀. If you found a bug or a crash that we haven't caught yet, let us know in the Steam Discussions, we'll have a look. (Or on our Discord, even better! ) If you like the game and the direction we're headed in, feel free… | 21849847 | |
| V1.25: Fixes A small update containing some fixes for this week... while we're brewing on something bigger for next week! Changes · Update the trigger of the “Curator” achievement to include newer room types. The required rooms exclude the Creature Rooms (Belltower, Crypt, Cave and Well), Legendary Rooms ( Black, Blue, Green, Red and Yellow), and Event Rooms (Pumpkin Patch and Workshop). · Reworded the Engl… | 21800694 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 10 Sep 2026new | Thu | 13:45 | No patch notes · unannounced build | 25232133 | public | 1 | — |
| 4 Sep 2026 | Fri | 11:14 | V1.41C: Small fixes and balances. | 25120428 | public | 1 | — |
| 2 Sep 2026 | Wed | 13:42 | V1.41B: Spill no longer counts insane humans and bugfixes. | 25081070 | public | 1 | — |