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Patch notes · published by the developer

V1.41B: Spill no longer counts insane humans and bugfixes.

On Steam

Changes

  • Spill no longer counts insane Humans. For example: a room with 4 tiles and 4 insane Humans will no longer be skipped automatically.

  • Grey out and disable controller selection for text size and auto scroll speed spin boxes when the Auto Scroll checkbox is not checked.

Fixed Bugs

  • Fixed the mission UI shows incorrectly when starting a Creative Deck run.

  • Fixed undoing a build action leaves the affected room out of the highlighted targets.

If you found a bug or a crash that we haven't caught yet, let us know in the Steam Discussions, we'll have a look. (Or on our Discord, even better! https://discord.gg/MhcDeypzne)

If you like the game and the direction we're headed in, feel free to leave a review, as this helps us more than you think!👻

And again, a big thank you for playing and all your feedback ❤️

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