Gemblades
Playing now
6+2 vs. yesterday
7.1%of peak
All-time peak
84Aug 2026
Playing now
6+2 vs. yesterday
All-time peak
84Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Balance Changes, More Merges, and the end of Era Zero Greetings, Gemblades! Thanks to all your awesome feedback, I've been full of ideas for ways to make the game even better! The next patch will be rather earth-shattering and bring along a lot of exciting changes to some of the less played cards in the meta. We need to talk about the Emeralds. I agree that the faction is lacking behind the other two currently, but I'm hoping all of this will chan… | — | |
| Game update | Gemblades Patch 1.2 is LIVE! Greetings, Gemblades! Aaaand its here! The second Patch: Difficulty Bump - Invasion V difficulty increased by 25%. Gauntlet - A whole new game mode to discover after beating Invasion V. Foils - After obtaining all the cards, you can now also foil them! The patch also includes lots of balance tweaks and a couple of minor bug fixes. It also comes with a fresh new leaderboard for Invasion V, so go… | — | |
| Community | New Game Mode On The Horizon! Greetings, Gemblades! Thank you for all the amazing feedback since release, I'm truly overwhelmed by the postiive reception of the game! You've been busy letting me know how you feel about it and what it needs and I'm here to listen and deliver! So I'm happy to report that I'm currently in the process of testing the new Foils functionality and a new Gauntlet game mode over on the game's Preview… | — | |
| Community | Patch 1.1 is live! Greetings, Gemblades! Patch Notes 1.02x · Each Invasion has a separate Leaderboard. · Tutorial Panel can be toggled off in settings after defeating invasions I and II · Added big optimization improvements and an "Extra Crisp" toggle in the Settings menu that allows you to pick whether you want the extra crispness at the cost of some performance. · Ephemeral and Exile keywords are now hoverable… | — | |
| Community | Patch 1.1 is live in on the Patch Preview branch! Greetings again, Gemblades! You might have seen some achievements pop-up for Gemblades in your Library and you might be confused about why they are not working, I apologize for any confusion this has caused as I am currently in the process of implementing Steam Achievements to the game. They should be coming along with the next patch which will also feature the following changes: · Each Invasio… | — | |
| Game update | Gemblades Hotfix Patch 1.01 Greetings, Gemblades! Aaaand its here! The first Quick Hotfix Patch: Fixed card issues: Professor works correctly now, giving Gems instead of Gold. Berzerker correctly mentions the drawn card is Ephemeral. Icecaller now correctly draws 2 rather than 1. Abominatrix and other Enemies can no longer accidentally lock the run when summoning the bosses when you reach the required Gems for victory. QO… | — | |
| Steam news | Gemblades Release! Greetings, Gemblades! I hope everyone is as excited as I am about the game's full release! In the last couple of days, I've been playtesting and adjusting the game's meta left and right to try and make the gameplay as good as possible. I hope you will enjoy the game! I added the ability for you to ban up to 12 cards from each faction in the Compendium Gallery to tweak and adjust the Recruitment… | — | |
| Game update | Gemblades Demo Update 1X Greetings, Gemblades! I just pushed the first update for the Demo build with the following changes: Balancing: · Arachnid is now Emerald · Some of the base Gemblades (without abilities) have been slightly rebalanced · Gluttony now costs 9 (was 7), and also reward you with 2 Gold & 2 Power · Zerathal now exiles the left or rightmost card in your hand at the end of each turn Card Cycle with 7 new… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.