Monster Battles
Playing now
6−6 vs. yesterday
0.8%of peak
All-time peak
797May 2025
Playing now
6−6 vs. yesterday
All-time peak
797May 2025
| Published | Title | Build |
|---|---|---|
| 0.3.6.3 Update Monster Adjustments: Mushroom Mage: Effect now also triggers when a Nature race monster dies Mushroom Dragonling: Poison stacks applied are now determined by the number of allied Nature race monsters Assassin: Poison stacks applied are now determined by the number of allied Goblin and Nature race monsters Optimizations & Bug Fixes: Fixed a bug where High Elf's skills would fail after loading a… | 22124809 | |
| 0.3.6.2 Update Monster Adjustments: Mushroom Mage: Race added: Nature Mushroom Dragonling: Race added: Nature Assassin: Race added: Nature Optimizations & Bug Fixes: Fixed a bug where the enemy's pre-replay combat data had a chance of being saved during Battle Replay Fixed a bug where Battle Replay performance had a chance of differing from the actual combat | 22086014 | |
| 0.3.6.0 Update Monster Adjustments: Golden Gear: Effect changed to Growth trigger Exquisite Golden Gear: Effect changed to Growth trigger Optimizations & Bug Fixes: Fixed a bug where the Collector's data would error after saving Fixed a bug where locked shop slots would disappear after loading a save | 22022086 | |
| 0.3.5.0 Update Monster Adjustments: Earth Sprite: Effect changed to trigger once for every 4 Gold owned Earth Sprite Hermit: Effect changed to trigger once for every 4 Gold owned Skeleton Samurai: Now steals the enemy's Rebirth effect when attacking New Features: Battle Replay: You can now click the Battle Replay button after a battle to watch the current round again. Optimizations & Bug Fixes: Fixed a bug wh… | 21998706 | |
| 0.3.4.3 Update Optimization & Bug Fixes: Fixed an issue where some character skills would fail after loading a save Fixed an issue where some relic skills would fail after loading a save Fixed an issue where some relic skills would trigger multiple times after loading a save Fixed an issue where some monster skills would fail after loading a save | 21966062 | |
| 0.3.4.2 Update Optimization & Bug Fixes: Fixed a bug where some save files could not be loaded Added the "Abandon Save" feature Fixed a bug where certain relics would display multiple copies upon loading a save Fixed a bug where the "Retry" function in Adventure Mode was not working | 21963984 | |
| 0.3.2.2 Update Monster Adjustments: Ginseng Spirit: Effect changed to: When a Yaoguai monster enters the field for the first time, it gains +1 Aura. This effect is permanently upgraded after triggering 20 times. Golden Ginseng Spirit: Upgrades twice. Character Adjustments: Lowered the unlock requirements for Mad Alchemist Increased the unlock requirements for High Elf Bug Fixes: Fixed translation errors for:… | 21701498 | |
| 0.3.2.1 Update Adventure Adjustments: Reduced the difficulty of Chapter 2 in Adventure Mode Added difficulty hints for each chapter in Adventure Mode Bug Fixes: Fixed a bug where monsters would gain the Yaoguai race but lose it after fusion | 21665914 | |
| 0.3.1.4 Update Character Adjustments: Traveling Merchant: Initial monster changed to Exploding Slime Relic Adjustments: Smooth Stone: Effect changed: Now only requires not having Battlecry/Deathrattle Extremely Smooth Stone: Effect changed: Now only requires not having Battlecry/Deathrattle Adventure Adjustments: Chapter 3 difficulty reduced Bug Fixes: Fixed a bug where monsters would overlap in the staging a… | 21620598 | |
| 0.3.1.3 Update Monster Adjustments: Forest Direwolf: Effect changed to: Deathrattle: For the rest of this battle, give Beast tribe monsters on the battlefield +3/+3. (This means even monsters summoned after this Deathrattle triggers will gain +3/+3.) Red-Eye Direwolf: Effect changed to: Deathrattle: For the rest of this battle, give Beast tribe monsters on the battlefield +6/+6. Bug Fixes: Fixed a bug where "… | 21601169 | |
| 0.3.1.1 Update Presentation Changes: Reduced the unlock difficulty for the Collector. Added in-game hints for locked races (After each game concludes, you will gain experience. When the experience bar is full, you will level up and unlock more game content). Bug Fixes: Fixed a bug where the Sacred Relic "Magic Bean" could summon monsters from races not selected in the current game. Fixed a bug where the count… | 21582652 | |
| 0.3.1.0 Update Mechanics Changes: The Ancient Shop now opens on Turn 8. Reduced the difficulty of the Chapter 4 boss in Adventure Mode. Optimized some Korean localization translation issues. Added special effect visuals for Battlecry abilities. Our side's monster Battlecry effects now trigger with priority. Relic Changes: Variant Fire Spirit has been changed to a Sacred Relic. Spirit Statue now grants 1 IO ev… | — | |
| 《Monster Battles》–"All Things Have a Spirit" Version Update!major Hello there! Monster Battles just had a major version update. This update introduces a large amount of new content and systemic changes, designed to bring fresh strategic depth to the battle environment. · New race added – Yokai, along with its core mechanic: the Spirit Essence system! · New system added – Ancient Monsters! A game-changing power spike in the late stages of battle! · Two powerfu… | — | |
| Patch Notes 0.2.1.0 Update Notice 0.2.1.0 Monster Adjustments · Mecha Fire Dragon : Cost increased by 1 gold. · Franken : Effect reduced from 3x to 2x. Other Changes · Added Turkish language support. | — | |
| "Monster Battles" Adventure Mode New Chapter!major Game update introduces a brand-new adventure chapter starring the Wonderland Explorer—Ancient Ruins! A wealth of unique monsters and item content await your discovery! | — | |
| Patch Notes 0.1.2.0 Update Notice 0.1.2.0 Monster Adjustments Hush / Hush: Race changed to Dragon (no longer Beast) Rat King: Rarity changed to Legendary King Slime: Added Entrance Effect (triggers once when synthesized) New Monsters Added: Funky Turkey / Golden Turkey Character Adjustments Increased HP for all characters Mechanic Adjustments Added a Shop phase as preparation time before entering Endless Mode, all… | — | |
| Monster Battles launching Version 0.1.0 — the "Mechanical Revolution“ is heremajor Brave Battlers! This time, we've made a ton of changes and adjustments to the game — and added a huge amount of new content too! · A brand-new Mechanical race has been added, along with a variety of new monsters across all races! · Three powerful new heroes have joined the battle! · Lots of fun new relics and sacred relics are now available! We hope you'll continue to support Monster Battles | — | |
| Patch Notes 0.0.3.2 Update Notice 0.0.3.2 Character Adjustments · Mad Alchemist: Added an extra skill — once per turn, immediately merge monsters on the field (Shortcut key: Q) Other Fixes · Optimized the performance impact of certain textures on machines | 18719913 | |
| Patch Notes 0.0.3.1 Update Announcement 0.0.3.1 Rule Adjustments · HP Loss on Failure: Added an upper limit for single HP loss, capped at 10 HP (Achievement: Changed from losing more than 20 HP in one turn to 10 HP) Other Fixes · Fixed a bug where shapeshifting monsters occasionally caused game errors | 18704570 | |
| Patch Notes 0.0.3.0 ## Patch Notes 0.0.3.0 **Monster Adjustments:** - Golden Three-Eyed Frog: Deathrattle-summoned monsters inherit 50% of extra attributes - Thornheart: ▶ Now affects 4 allied non-Thornheart monsters ▶ Effect changed from +2 HP to +1 HP ▶ Base stats adjusted to 5/3 - Thornheart Nira: ▶ Now affects 4 allied non-Thornheart monsters ▶ Effect changed from +2 HP to +1 HP ▶ Base stats adjusted to 15/12… | 18676221 | |
| Patch Notes 0.0.2.5 ## Patch Notes 0.0.2.5 **Other Updates:** - Added English voiceover support - Added idle voice lines for specific characters during prolonged standby - Fixed bug where Reserve Area monsters could become hidden in Adventure Mode | 18629554 | |
| Patch Notes 0.0.2.4 ## Patch Notes 0.0.2.4 **Quality of Life Improvements:** - New Hotkeys: ▶ Move all field monsters to For-Sale Area (C) ▶ Move all field monsters/land tiles to For-Sale Area (V) ▶ Sell all items in For-Sale Area (B) ▶ Sell hovered monster in For-Sale Area (G) ▶ Shop Refresh Bell (D) ▶ Rotate/Lock function (T) **Other Fixes:** - Fixed Dragon Girl's unlock condition mistranslation on character sel… | 18602194 | |
| Patch Notes 0.0.2.3 ## Patch Notes 0.0.2.3 **Monster Adjustments:** - Uru: Rarity changed to Legendary, price reduced by 1 Gold - Tree Sentinel: Rarity changed to Legendary - Proud Scarg: Price increased by 2 Gold - Goblin King: Price reduced by 2 Gold - Giant Claw Crab: Effect now triggers twice **Performance Optimizations:** - Improved skill animation speed for Porcupine **Other Fixes:** - Fixed occasional rank… | 18596008 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 27 Feb 2026 | Fri | 09:42 | 0.3.6.3 Update | 22124809 | public | 1 | — |