Monster Battles · published · build 22124809
Mushroom Mage: Effect now also triggers when a Nature race monster dies
Mushroom Dragonling: Poison stacks applied are now determined by the number of allied Nature race monsters
Assassin: Poison stacks applied are now determined by the number of allied Goblin and Nature race monsters
Fixed a bug where High Elf's skills would fail after loading a save
Fixed a bug where monsters in the Ancient Shop would fail to spawn after loading a save
Fixed a bug where shop discount effects were lost after loading a save
Fixed a bug where discounted monster slots from the Demon Blood relic would change after loading a save