Reality Breach
Playing now
1−2 vs. yesterday
20%of peak
All-time peak
55 Sep 2026
Playing now
1−2 vs. yesterday
All-time peak
55 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Demo 2.0 Is Now Available! 👋 Hello everyone who is following the development of Reality Breach! It’s been a helluva journey that I’ve been through with this project, and FINALLY it’s coming to an end. The good news is... 🥁🥁🥁 DEMO 2.0 IS NOW AVAILABLE ON STEAM! You can jump in, play the demo version, stream it on platforms, and feel proud (or cringe) at what I’ve been working on for the past 2 years. This is also grea… | — | |
| Community | 📣 Reality Breach – Progress Tracking & Bug Hunting 🪲 👋 Hey there Reality Breachers! Bugs… bugs everywhere! I think it’s everyone’s biggest fear, isn’t it? Being surrounded by bugs left and right, and knowing you’ve just gotta clean them up. Well, that’s exactly what I’ve been up to over the last couple of months. Before I get too deep into the details, I’d like to share my Trello progress tracker with you. I’ve made it public so you can check my… | — | |
| Community | 📣 Reality Breach – Store Update & Demo 2.0 Incoming 📣 Hey folks! 👋 It’s been a long while since my last update. I’ve been fully focused on delivering this project to you. It’s now been a year since I introduced Reality Breach to Steam. Since then, I’ve been working full-time every single day to bring the vision in my head to life. The road has been bumpy, with plenty of obstacles along the way. As this is my first commercial project and my first… | — | |
| Community | 📢 Devlog Update: Reality Breach Progress Report #3 Hello, Reality Breachers! It’s been a few weeks since the last update, and I wanted to catch you up on all the exciting progress with Reality Breach. The past few weeks have been all about AI development—and let me tell you, it’s been a challenge! But I’m thrilled to share that the AI system is now up and running. It’s currently undergoing playtesting to iron out bugs and ensure it feels just r… | — | |
| Community | 📢 Devlog Update: Reality Breach Progress Report #2 Hello, Reality Breachers! 👾 Development on Reality Breach is progressing well, with this week’s goal focused on bringing the AI closer to its full potential! My current priority is building an intelligent AI that truly challenges players—both in strategy and atmosphere. Creating AI that responds smartly in real-time can be tricky. While I’m crafting this AI, I’m also tackling bugs along the wa… | — | |
| Community | 📢 Devlog Update: Reality Breach Progress Report Hello, Reality Breachers! I’m thrilled to share the latest progress on Reality Breach!🚀👾 I'm hard at work on the second demo update, with level design being the current focus. Significant improvements have been made, leading to a dramatic transformation from the existing demo. Expect better graphics, enhanced lighting, more areas to explore, more objects to interact with, and a deeper level o… | — | |
| Community | 🛠️ Devlog Update: Sneak Peek of the Updated Map! 🗺️ Hello, Reality Breachers! I’m thrilled to give you a sneak peek at some major updates coming to Reality Breach! After carefully reviewing your feedback, I’ve been working hard to upgrade and expand the map with better assets, new areas to explore, and deeper immersion into Theo's unsettling world. These changes will offer more opportunities for tension, stealth, and puzzle-solving. Here’s a gli… | — | |
| Community | 📢 Announcement: Reality Breach - Back on Track!🕹️ Hello, Reality Breachers! I'm thrilled to see the attention Reality Breach has been getting! Thanks to your incredible feedback, I’m happy to announce that an update to the demo is on the way! Before diving into the details, I want to be transparent about a personal setback: I experienced hardware issues with my laptop, which halted development for a month. While the risk of further issues pers… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.