Fable's End Online Playtest
Playing now
0Sampling since 01:27 UTC
0.0%of peak
All-time peak
110 Sep 2026
Playing now
0Sampling since 01:27 UTC
All-time peak
110 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | FEO UPDATE 8/22 Update Notes Bug Fixes · Exsanguinate Update: The first effect of Exsanguinate no longer requires a vampire unit to activate and destroy a human unit. · Gang of Thieves Rework: The Gang of Thieves effect is now triggered as a Survivor Trigger. · Desert Oasis Adjustment: Desert Oasis will no longer allow drawing a card when a shield is floated. · Deck Card Selector Fix · Challenge Proxies Bug: F… | 19704982 | |
| Game update | FEO Playtest Update 8/6 Update Notes · Added invasion and retirement step trigger icons to relevant cards. · Vampire Overlord's ability now correctly requires 10+ player skulls to activate. · Counters can no longer appear on rushed units. · Improved breakthrough logic · Tracking effect now follows breakthrough logic and can result in a win via kills. · Story shifts no longer kill chapters. · Extra damage from self-inf… | 19505267 | |
| Game update | FEO HotFix Removed a boolean check for testing that soft locked | 19492807 | |
| Game update | FEO Playtest Update 8/5 Small Test Update · Leader board Fix · Test for checking to ensure that another card could not be posted while one is still spawning in · Fixed hook issues More will be thoroughly explained in the following patch update | 19492440 | |
| Game update | FEO PLAYTEST Update 8/3 -Reworked Leader board logic -Upated Player hand movement to smoother | 19462385 | |
| Game update | MicroFix -Adjusted visuals for hand cards | 19422425 | |
| Game update | FEO Playtest HOT FIX 1.4 Update Notes Gameplay Fixes: - Addressed an issue with Twin Attack where a unit surviving a battle could cause a soft lock, either by not showing attack options or by preventing the Next button from appearing after the unit dies. - Hidden Laboratory now correctly reveals the card returned from the Losses pile. - Street Rat will no longer draw cards if there is a shield floating. - Three-Headed… | 19422292 | |
| Game update | HotFix #1.3A Fixed Matchmaker · Updated Card Text | 19336247 | |
| Game update | Hot #1.3 Fixed Players being both P1 · Handling of cancelling Matchmaking more graceful · Other smaller bugs fixes. · | 19323156 | |
| Game update | HotFix# 1.1A Fixed Leader boards · Fixed Grave Robber Effect | 19310018 | |
| Game update | HotFix #1.2 Fixed wording for some cards using legacy wording. · Better tracking for which player goes first. · Better range for connecting players to matches. | 19309617 | |
| Game update | Hot Fix# 1.1 Fixes UI Bugs and Game Play Logic | 19279544 | |
| Game update | SwapBack Hot Fix The hot fix needs a bit more time to roll out and should release soon | 19275816 | |
| Game update | Micro Patch Update HOTFIX #1 Small Hot fix for bugs and UI. | 19279075 | |
| Game update | FEO PLAYTEST Welcome to the Fables End Online Playtest! This limited playtest highlights two core features and one fun mini-event: · Online Matchmaking Duel other players from across the realm in real-time battles! · Custom Deckbuilder Craft your legend! Build wild decks and experiment with broken combos (yes, we encourage you to break things). · Live Leaderboard Climb the ranks and secure glory by earning… | 19275816 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.