Project X: Light Years
Playing now
2+0 vs. yesterday
17%of peak
All-time peak
12Oct 2025
Playing now
2+0 vs. yesterday
All-time peak
12Oct 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Release | Final Descent DLC Final Descent is the longest single level ever built for Project X: Light Years - a full campaign chapter for pilots who've already earned their wings. Twenty-five escalating waves stand between you and the enemy mother planet. Three new bosses guard the way down. Nothing comes back up. · The longest level in the game - a sustained, escalating run with no easy stretches · 25 enemy waves with ne… | — | |
| Game update | DLC Hotfix 4 - fixed an issue where DLC level wasn't available after choosing Reloaded mode then back again to Story Mode. | — | |
| Game update | DLC Hotfix 3 - graphic settings change issue fixed | — | |
| Game update | Reloaded DLC Hotfix 2 - fixed back button in menu. No more crashing game. - fixed missing 2nd boss. - fixed missing bullets sprite. - added missing music tracks causing game stuck. That's should be enough to play DLC perfectly now. | — | |
| Game update | DLC Hotfix 1 (01/09/2026) - fixed back button in menu. No more crashing game. - fixed missing 2nd boss. - fixed missing bullets sprite. | — | |
| Game update | Reloaded 1.3 - Fixed an issue where the taskbar could appear after restarting the game. - Fixed an issue where changing graphics settings on Steam Deck did not resize the screen correctly. - Fixed an issue where menus could overlap if closed too quickly. - Added DLC support. | — | |
| Esports | PROJECT NEBULA is coming! A spiritual successor to Super Stardust, 360° twin-stick arena shooter just launched its store page. Demo wiil drops for Steam Next Fest this October — wishlist now so you don't miss it! | — | |
| Game update | Reloaded - HOTFIX - fixed confirm key on KB after run - fixed Global Kills saving data | — | |
| Community | Hard to believe it's almost a year since Project X: Light Years launched! Hard to believe it's almost a year since Project X: Light Years launched! The game has already entertained a few thousand players — and we're not stopping there. To celebrate the anniversary, an all-new DLC level is landing on August 15th! Stay tuned. | — | |
| Game update | Reloaded - 2 player HOTFIX - The camera no longer jumps when Player 1 or Player 2 dies. - Fixed an issue where the Continue screen would sometimes fail to appear after all players had died. - Fixed an issue where Player 2 could not continue because no enemies spawned. - revive after death is now quicker. - player 2 now after revive blinks. | — | |
| Game update | Reloaded - HOTFIX - useLaod texture rare error fixed | — | |
| Game update | Reloaded - 2 players mode HOTFIX 2 - Removed the screen transition in the hangar during 2-player mode. - The Continue screen is now displayed correctly when only Player 2 remains alive and then loses all lives. | — | |
| Game update | Reloaded - 2 players mode HOTFIX - Player 2 now has an extra life, just like Player 1. Even if the life counter shows **0** lives remaining, Player 2 can continue playing until the final life is lost. - Player 2 can continue playing even after Player 1 has lost all of their lives. - Using credits now restores Player 2's lives as well. | — | |
| Game update | Reloaded - high score display FIX - fixed wrong kills displayed in story mode high score table | — | |
| Game update | Reloaded - Save Hotfix - Story Mode: Game progress is automatically synced between your PC and Steam Deck via Game Cloud. - Reloaded Mode: Use Options → System → Save Manager to upload your save to the server or restore it on another device. | — | |
| Game update | Reloaded 1.2 Balance Hotfix - story Impossible scores save fixed - when enemies are destroyed by shield explosions kills are now counted as player kills - guns and plasma has bigger dmg boost if upgraded to max (not gold one) - some enemies hp has been decreased on level 7 - level 5 final boss angle shoot bullet speed has been decreased - added information about 1st place on game over screen - perk screen is wider to disp… | — | |
| Game update | Relaoded 1.2 Burst Hotfix - busrt now above 30% charge reset chain timer - Magma power has been increase by 30% on Impossible Story mode | — | |
| Game update | Reloaded 1.2 Hotfix - additional weapon information is now removed from top part of the screen after death or in the hole. - If the distance between the player and the enemy is greater than 900 units when firing, burst shots deal 30% increased damage to that enemy. - season 3 top score during game is now displaye properly. - season 3 ha snow less enemy hp in last 3 waves. | — | |
| Game update | Reloaded 1.2 Hotfix for 2 players - 2players mode now load correctly | — | |
| Game update | Update 1.2 KB hotfix - fixed an issue with additional weapon which block normal shoot | — | |
| Game update | Reloaded 1.2 Update - All explosions have been replaced with new, more impressive effects. - Rail Gun and Fusion Missiles are now controlled by the Burst Trigger, similar to the Plasma Shotgun and Plasma Minigun. - Larger enemies now always guarantee a larger Green Orb reward. - Removed the "Next Life" information from the pause screen in Reloaded Mode. - Warp Holes now spawn slightly later, giving players more ti… | — | |
| Game update | Critical Fix - Fixed an issue where selecting the Tiny Wings difficulty would persist its settings even after switching to a higher difficulty, causing boss encounters to remain disabled and shorter level lengths to continue being applied. | — | |
| Game update | Reloaded Story Mode kills record fix - saving kills amount on score board for story mode fixed | — | |
| Game update | Level unlocking hotfix - in Reloaded version Story Mode will be unlocked from level 2 once level 1 is beaten. | — | |
| Game update | Infinite loop hotfix - Added a safeguard to prevent the game from getting stuck in a wave loop. When the wave timer reaches 0, an additional validation check is triggered to force progression to the next wave if needed. This issue is extremely rare, but the safeguard helps prevent a potential infinite loop if it occurs. | — | |
| Game update | Relaoded 1.1 Hotfix 7 - Fixed support for multiple connected gamepads. They now work correctly. - Fixed external gamepad support on Steam Deck. - Arena scores are now displayed correctly. - Added the missing Arena completion percentage to the scoreboard. - Removed top difficulty navigation from the Reloaded grand score board, as it is not relevant there. | — | |
| Game update | Armoury Portals Hotfix - now also collected orbs on current level are used in armoury portals not only hangar orbs. | — | |
| Game update | Upgrade Bar Hotfix - fixed broken upgrade bar when starting story mode | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.