Hostile Lands
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
110 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
110 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Elite Hostiles Update Elite Enemies have entered the Hostile Lands · The Dry Lands now have a chance to spawn Elite enemy types (based on the Hostility Meter level) · Elites have stronger attacks and armor (double hp bar) Changes & Fixes · a few enemy sprites have been adjusted/fixed · new sounds added to some enemy attacks Save Files · saving has been reworked to allow future updates that no longer require data wip… | 22997369 | |
| Game update | Skill Balances & Ammo Fixes This update mainly focuses on Character Skills, as well as some fixes to ammo drops. Skill Changes - balanced Character skill times, damage numbers, etc. - limited the "Kill Streak" upgrade to once per area - added a sound effect (with an option slider) for the HUD skill icon - added a warning icon when the skill timer is low Ammo Changes - increased range of ice weapon projectiles - increased… | 22847363 | |
| Game update | Hotfix 26.04.13 Some Additions & Tweaks - all weapon types now have a higher ammo capacity - some weapon types now have a higher magazine capacity - the Drop Chance upgrade is now unlocked by finding Rebecca (Bone Fields - Area 2) - Ice Sniper, Shotgun & Pistol have new projectile images/effects | — | |
| Game update | Hotfix 26.04.11.3 - fixed collision issues with some projectiles | — | |
| Game update | Hotfix 26.04.11.2 - fixed a bug with gun damage - new art for higher tier blade weapons - adjusted character buffs/debuffs | — | |
| Game update | Hotfix 26.04.11.1 - buffed melee damage - buffed damage of a few specific weapons - fixed some issues with character skills | — | |
| Major update | Locked, Loaded, & Exploded! After almost a year, Hostile Lands is back with a fresh new approach. Our biggest change of all has been how the core gameplay loop works. We’ve replaced “Normal” and “Hard” mode with a new “Lite” mode. In Lite mode, permanent upgrades can be unlocked, and each run will get progressively harder as you escape with the original 12 crew members. The Crash Site has been completely redesigned. Each… | 22732557 | |
| Community | Update Coming Soon! Our next major update (Locked, Loaded, and Exploded) is coming very soon! We've been hard at work rebuilding how the game works, including the three game modes, upgrade systems and character unlocks. We haven't set a specific date yet, due to the amount of playtesting still needed to ensure the update has as few bugs as possible, but we hope the wait won't be too much longer! What to expect: ·… | — | |
| Game update | HOTFIX 5.26.25 - increased time between wave spawns in final battle | 18611691 | |
| Game update | Hotfix 5.25.25 NEW · added musical sting when defeating a boss · added new start screen logo BUG FIXES · fixed (hopefully) a bug that spawned the player in a vulnerable position in the mountain levels (so they'd be eviscerated before they had time to react) · fixed a bug where quitting to the main menu wiped revive count · fixed a bug that would crash the game when a quake bullet would hit Anna's shield · fix… | 18602363 | |
| Game update | Hotfix 5.23.25.3 Fixed an issue with quick keys showing when Gamepad was being used · Fixed a bug when players restarted on death, the run order would be offset, so they were ending up in higher level areas without appropriately scaled weapons | 18589519 | |
| Game update | Hotfix 5.23.25.2 Game now pauses and mutes sound if the window is out of focus (the game has been tabbed out of) · Shortened pickup delay time of drops after they spawn · Quick keys have been added to the Upgrade menu's Continue button and the Gameover menu's Restart, Revive, and Quit buttons Thanks again for all the feedback and suggestions! More requested features coming soon! | 18586662 | |
| Game update | Hotfix 5.23.25.1 - fixed an issue where Gamepad users would throw guns after exiting a menu - fixed an issue where rebinding a Gamepad Input with X would set all bindings back to Default - added an Exit Game button from the Pause Menu (sorry about that! lol) - added current Character Skills/Buffs in the Crew Status window of the Pause Menu - added feedback for when no skill points are available in the upgrade menu | 18579794 | |
| Game update | Sand Devil & Hive Queen Balances, Bug Fixes Balanced the attacks of the Sand Devil & Hive Queen to be a little more forgiving. · Balanced gunman in the alternate desert biome · Fixed a bug where the Pathfinder would spawn on a chest | 18572725 | |
| Steam news | Early Access Release!! Hostile Lands is now officially in Early Access! Grab the game now with a 15% launch discount! We look forward to your reviews! Please leave any suggestions, comments, or bug reports in our discussion boards. Thanks in advance and good luck in the Hostile Lands! | — | |
| Esports | Watch our Broadcast during NextFest! We're celebrating #SteamNextFest with "Dev Plays" videos all week long. Tune in for some behind the scenes and sneak peeks of what lies ahead! Also don't forget to Wishlist Hostile Lands! | — | |
| Game update | More Performance Options, Bug Fixes Some older machines were struggling to run the game. We've added a render scale option that should help with that. We've also fixed a bug where unlocked starter weapons would not spawn correctly when beginning a new run. | — | |
| Major update | Major Demo Update Hey folks! Our first major update to the Hostile Lands Demo is now live! Thanks to some great feedback we have some fun new features and some QOL improvements. Rolling, Rolling, Rolling... Enemies keep backing you into a corner? Get away quick and (relatively) scot-free with a new dodge roll mechanic. You can bypass traps, bullets, and those pesky hornets! Quit Early, Quit Often? Ever find your… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.